Player Matchup

Ymir
Ymir
Bantzyy
Ymir
Level 13
God Stats
15W - 6L
1,838 SR
Queue Stats
16W - 9L
1,718 Elo+
Party 1
Medusa
Medusa
N0T STORMY
Medusa
Level 63
God Stats
9W - 3L
1,839 SR
Queue Stats
21W - 10L
1,754 Elo+
Party 1
Nemesis
Nemesis
Zesos
Nemesis
Level 27
God Stats
20W - 6L
1,788 SR
Queue Stats
59W - 37L
1,608 Elo+
Party 1
Team Averages
Level 34
1,822 SR
1,693 Elo+

VS

Team Averages
Level 18
1,503 SR
1,381 Elo+
Baron Samedi
Baron Samedi
Michynurbalz
Baron Samedi
Level 24
God Stats
6W - 7L
1,510 SR
Queue Stats
24W - 29L
1,423 Elo+
Solo
Achilles
Achilles
Nice_Azz_Bro
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Skadi
Skadi
RegularOtto
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bantzyy
Ymir
15
3 / 4 / 16
11,605
725
7,745
20,534
18,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
N0T STORMY
Medusa
17
9 / 6 / 9
12,508
782
20,355
21,124
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Zesos
Nemesis
16
11 / 7 / 7
13,378
836
15,835
14,342
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Michynurbalz
Baron Samedi
16
6 / 7 / 9
12,701
794
18,805
16,812
13,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nice_Azz_Bro
Achilles
16
7 / 5 / 9
12,883
805
15,007
19,032
11,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 11 / 6
11,148
697
9,411
17,047
11,557
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
23
Kills
17
17
Deaths
23
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bantzyy
Ymir
3
4
16
2.75
L
Baron Samedi
Michynurbalz
Baron Samedi
6
7
9
1.5
W
Medusa
N0T STORMY
Medusa
9
6
9
2.25
L
Achilles
Nice_Azz_Bro
Achilles
7
5
9
2.3
L
4
11
6
0.64
W
Nemesis
Zesos
Nemesis
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
43,223
56,000
Taken
52,891
35,323
Mitigated
36,724
14,674
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bantzyy
Ymir
7,745
1,323
0
1,809
20,534
18,235
619
7,728
12,806
29,347
0
L
Baron Samedi
Michynurbalz
Baron Samedi
18,805
2,571
1,698
3,812
16,812
13,391
421
2,852
13,960
61,000
0
W
Medusa
N0T STORMY
Medusa
20,355
10,486
0
9,983
21,124
9,647
925
5,575
15,549
0
60,724
L
Achilles
Nice_Azz_Bro
Achilles
15,007
6,139
0
4,616
19,032
11,776
203
2,394
16,638
0
38,052
L
9,411
5,245
222
1,170
17,047
11,557
462
2,590
14,457
0
26,911
W
Nemesis
Zesos
Nemesis
15,835
9,262
0
2,882
14,342
7,441
1,102
5,592
8,750
0
64,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
36,732
181
Minions Killed
158
0
Camps Cleared
0
823,540
Distance Traveled
657,567
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,605
725
39
2
0
285,947
0
L
Baron Samedi
12,701
794
75
5
0
222,039
5
W
Medusa
12,508
782
69
4
0
262,440
0
L
Achilles
12,883
805
40
3
0
240,907
2
L
Skadi
11,148
697
43
3
0
194,621
0
W
Nemesis
13,378
836
73
5
0
275,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role