Player Matchup

Cerberus
Cerberus
AD_23QC
Cerberus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,626 Elo+
Party 2
Pele
Pele
Fedenahu
Pele
Level 128
God Stats
5W - 6L
1,280 SR
Queue Stats
378W - 406L
1,447 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JohnCruise
Tsukuyomi
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 32L
1,213 Elo+
Party 3
Khepri
Khepri
NikaQuebecois
Khepri
Level 128
God Stats
1W - 1L
1,494 SR
Queue Stats
13W - 12L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
PSIVcbadcriss
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,530 Elo+

VS

Team Averages
Level 127
1,823 SR
1,648 Elo+
Jormungandr
Jormungandr
RealPastability
Jormungandr
Level 27
God Stats
4W - 1L
1,859 SR
Queue Stats
157W - 138L
1,731 Elo+
Party 1
Scylla
Scylla
SinisterPhoenixx
Scylla
Level 160
God Stats
31W - 14L
1,861 SR
Queue Stats
761W - 473L
1,683 Elo+
Party 1
Danzaburou
Danzaburou
SomberScarlet
Danzaburou
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
66W - 73L
1,450 Elo+
Party 1
Sol
Sol
cojafox
Sol
Level 160
God Stats
2W - 1L
1,975 SR
Queue Stats
105W - 75L
1,713 Elo+
Party 1
Cernunnos
Cernunnos
gaming fan 2548
Cernunnos
Level 160
God Stats
6W - 4L
1,715 SR
Queue Stats
455W - 357L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AD_23QC
Cerberus
15
1 / 3 / 5
9,023
752
8,574
20,078
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
14
2 / 6 / 3
8,383
699
7,439
15,314
10,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
JohnCruise
Tsukuyomi
15
3 / 3 / 4
8,851
738
12,143
14,315
9,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 5 / 5
7,906
659
7,558
17,366
14,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
PSIVcbadcriss
Kukulkan
16
2 / 7 / 5
9,669
806
12,048
12,532
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RealPastability
Jormungandr
17
4 / 3 / 18
10,542
879
8,877
17,217
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 14
10,688
891
21,178
8,937
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SomberScarlet
Danzaburou
13
1 / 3 / 9
8,654
721
4,573
8,905
3,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
5 / 1 / 14
10,116
843
22,633
16,382
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
gaming fan 2548
Cernunnos
17
7 / 2 / 12
10,111
843
14,833
15,341
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
8
Kills
24
24
Deaths
11
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AD_23QC
Cerberus
1
3
5
1.17
L
Pele
2
6
3
0.58
L
Tsukuyomi
JohnCruise
Tsukuyomi
3
3
4
1.67
L
0
5
5
0.5
L
Kukulkan
PSIVcbadcriss
Kukulkan
2
7
5
0.64
W
Jormungandr
RealPastability
Jormungandr
4
3
18
4.33
W
7
2
14
7
W
Danzaburou
SomberScarlet
Danzaburou
1
3
9
1.83
W
Sol
5
1
14
12
W
Cernunnos
gaming fan 2548
Cernunnos
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
72,094
79,605
Taken
66,782
62,896
Mitigated
40,094
24,434
Healing
34,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AD_23QC
Cerberus
8,574
303
1,809
5,715
20,078
22,294
86
11,158
8,920
11,961
0
L
Pele
7,439
660
2,629
1,722
15,314
10,295
1,368
8,816
6,498
0
25,033
L
Tsukuyomi
JohnCruise
Tsukuyomi
12,143
2,143
2,057
2,993
14,315
9,631
40
9,498
4,817
0
23,246
L
7,558
259
3,024
1,937
17,366
14,109
96
13,261
4,105
11,865
0
L
Kukulkan
PSIVcbadcriss
Kukulkan
12,048
1,294
1,520
1,028
12,532
6,567
481
9,955
2,577
29,038
0
W
Jormungandr
RealPastability
Jormungandr
8,877
1,214
1,483
4,589
17,217
18,095
279
5,311
11,906
15,019
0
W
21,178
603
2,920
1,827
8,937
3,936
162
4,988
3,949
40,891
0
W
Danzaburou
SomberScarlet
Danzaburou
4,573
868
1,179
1,302
8,905
3,873
1,258
3,805
5,100
0
9,734
W
Sol
22,633
6,257
1,675
9,371
16,382
7,059
2,245
7,552
8,830
42,949
0
W
Cernunnos
gaming fan 2548
Cernunnos
14,833
6,760
2,155
7,515
15,341
7,131
1,225
6,524
8,817
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
50,111
129
Minions Killed
133
0
Camps Cleared
0
1,130,870
Distance Traveled
1,073,847
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,023
752
19
2
0
220,259
0
L
Pele
8,383
699
34
3
0
232,742
0
L
Tsukuyomi
8,851
738
23
2
0
279,956
0
L
Khepri
7,906
659
12
1
0
225,739
0
L
Kukulkan
9,669
806
41
3
0
172,174
1
W
Jormungandr
10,542
879
8
1
0
224,288
1
W
Scylla
10,688
891
45
4
0
226,013
0
W
Danzaburou
8,654
721
8
1
0
171,945
0
W
Sol
10,116
843
45
4
0
241,509
0
W
Cernunnos
10,111
843
27
2
0
210,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role