Player Matchup

Hachiman
Hachiman
baileybarnhizzle
Hachiman
Level 26
God Stats
4W - 3L
1,620 SR
Queue Stats
154W - 139L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
xF3ARtheB3ASTx
Zhong Kui
Level 80
God Stats
9W - 4L
1,750 SR
Queue Stats
473W - 421L
1,452 Elo+
Party 1
Sobek
Sobek
xF3ARtheCHUKEx
Sobek
Level 76
God Stats
22W - 23L
1,573 SR
Queue Stats
175W - 143L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
xd dory3435
Heimdallr
Level 71
God Stats
5W - 5L
1,373 SR
Queue Stats
178W - 197L
1,311 Elo+
Party 3
Mercury
Mercury
xd pickle21
Mercury
Level 14
God Stats
3W - 10L
1,178 SR
Queue Stats
5W - 15L
1,121 Elo+
Party 3
Team Averages
Level 53
1,499 SR
1,357 Elo+

VS

Team Averages
Level 65
1,629 SR
1,486 Elo+
Ganesha
Ganesha
AVERAGEtemp385
Ganesha
Level 43
God Stats
10W - 7L
1,439 SR
Queue Stats
159W - 166L
1,321 Elo+
Solo
Izanami
Izanami
Chowder916
Izanami
Level 34
God Stats
2W - 2L
1,829 SR
Queue Stats
100W - 93L
1,487 Elo+
Party 2
King Arthur
King Arthur
Okami 916
King Arthur
Level 82
God Stats
19W - 20L
1,610 SR
Queue Stats
271W - 261L
1,566 Elo+
Party 2
Chronos
Chronos
PugLife Gaming
Chronos
Level 89
God Stats
33W - 14L
1,643 SR
Queue Stats
287W - 281L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Tortoise 916
Danzaburou
Level 75
God Stats
5W - 4L
1,625 SR
Queue Stats
158W - 150L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,332
487
7,632
6,105
2,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xF3ARtheB3ASTx
Zhong Kui
10
0 / 7 / 0
6,011
462
5,381
12,357
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 4
6,471
498
6,305
10,260
6,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xd dory3435
Heimdallr
11
1 / 5 / 0
6,536
503
7,979
9,766
3,668
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xd pickle21
Mercury
8
0 / 3 / 1
5,173
398
598
5,795
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,259
481
2,712
9,234
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Chowder916
Izanami
9
1 / 3 / 0
6,127
471
4,735
6,842
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Okami 916
King Arthur
13
4 / 1 / 4
7,509
578
7,608
12,365
6,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 5
8,671
667
9,454
9,534
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Tortoise 916
Danzaburou
13
8 / 0 / 6
8,079
621
8,430
7,390
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Izanami
Chowder916
Izanami
1
3
0
0.33
W
King Arthur
Okami 916
King Arthur
4
1
4
6
W
5
0
5
7.5
W
Danzaburou
Tortoise 916
Danzaburou
8
0
6
11
L
5
2
1
2.75
L
Zhong Kui
xF3ARtheB3ASTx
Zhong Kui
0
7
0
0
L
1
1
4
3
L
Heimdallr
xd dory3435
Heimdallr
1
5
0
0.2
L
Mercury
xd pickle21
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
32,939
44,283
Taken
45,365
22,309
Mitigated
19,218
12,318
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,712
188
270
3,062
9,234
5,000
0
2,756
6,478
19,429
0
W
Izanami
Chowder916
Izanami
4,735
3,285
0
2,086
6,842
1,787
203
1,968
4,874
0
33,977
W
King Arthur
Okami 916
King Arthur
7,608
1,252
0
3,520
12,365
6,487
68
0
12,365
0
38,068
W
9,454
3,946
0
4,063
9,534
3,405
13
5,422
3,770
61,648
0
W
Danzaburou
Tortoise 916
Danzaburou
8,430
2,829
0
4,074
7,390
2,539
807
1,100
6,192
0
40,227
L
7,632
3,542
0
1,767
6,105
2,400
823
1,633
4,472
0
32,365
L
Zhong Kui
xF3ARtheB3ASTx
Zhong Kui
5,381
869
0
4,026
12,357
7,713
0
7,222
5,135
33,529
0
L
6,305
310
0
3,811
10,260
6,867
429
3,187
7,073
22,578
0
L
Heimdallr
xd dory3435
Heimdallr
7,979
5,328
87
1,900
9,766
3,668
0
0
9,766
0
39,472
L
Mercury
xd pickle21
Mercury
598
184
333
394
5,795
1,661
0
124
5,671
0
11,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
36,645
264
Minions Killed
391
0
Camps Cleared
0
1,129,300
Distance Traveled
1,311,112
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,259
481
18
1
0
250,738
3
W
Izanami
6,127
471
88
7
0
190,753
1
W
King Arthur
7,509
578
82
6
0
345,257
1
W
Chronos
8,671
667
123
9
0
250,826
0
W
Danzaburou
8,079
621
80
6
0
273,538
1
L
Hachiman
6,332
487
51
4
0
228,293
1
L
Zhong Kui
6,011
462
72
6
0
210,976
0
L
Sobek
6,471
498
27
2
0
255,487
2
L
Heimdallr
6,536
503
80
6
0
211,562
0
L
Mercury
5,173
398
34
3
0
222,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role