Player Matchup

Nike
Nike
Abizzcus
Nike
Level 27
God Stats
9W - 1L
1,657 SR
Queue Stats
162W - 238L
1,162 Elo+
Party 1
Merlin
Merlin
Annunakey
Merlin
Level 10
God Stats
7W - 9L
1,186 SR
Queue Stats
35W - 41L
1,180 Elo+
Solo
Ares
Ares
Seadaccoon44491
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Fenrir
Fenrir
SlappinYaGG
Fenrir
Level 17
God Stats
12W - 13L
1,305 SR
Queue Stats
23W - 38L
1,134 Elo+
Party 1
Pele
Pele
elpaja23
Pele
Level 23
God Stats
1W - 1L
1,244 SR
Queue Stats
10W - 9L
1,004 Elo+
Party 2
Team Averages
Level 17
1,378 SR
1,196 Elo+

VS

Team Averages
Level 25
1,445 SR
1,283 Elo+
Tiamat
Tiamat
Jollux__
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Makarontchik
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 239L
1,211 Elo+
Solo
Serqet
Serqet
SLEEPYTMEJUCEBX
Serqet
Level 24
God Stats
13W - 10L
1,673 SR
Queue Stats
37W - 36L
1,322 Elo+
Solo
Vulcan
Vulcan
SaWed_Off22
Vulcan
Level 27
God Stats
13W - 26L
1,246 SR
Queue Stats
74W - 92L
1,216 Elo+
Solo
Ymir
Ymir
SnarledMedusa40
Ymir
Level 18
God Stats
0W - 3L
1,305 SR
Queue Stats
8W - 16L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
8 / 8 / 1
11,645
485
9,175
20,184
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Annunakey
Merlin
16
2 / 3 / 5
11,089
462
10,297
11,272
4,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 10
10,942
456
4,464
12,780
14,684
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
17
4 / 5 / 6
11,436
477
6,549
16,056
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
18
9 / 3 / 6
12,281
512
14,841
19,633
9,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jollux__
Tiamat
19
9 / 5 / 4
12,029
501
16,548
19,286
12,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Makarontchik
Ao Kuang
16
2 / 10 / 7
10,277
428
5,927
20,741
6,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 4
11,096
462
5,033
15,604
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
17
4 / 7 / 9
10,755
448
16,470
12,908
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
1 / 1 / 0
6,595
275
59
1,845
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
26
Kills
20
23
Deaths
27
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
8
8
1
1.06
W
Merlin
Annunakey
Merlin
2
3
5
1.5
L
Tiamat
Jollux__
Tiamat
9
5
4
2.2
L
Ao Kuang
Makarontchik
Ao Kuang
2
10
7
0.55
L
4
4
4
1.5
L
Vulcan
4
7
9
1.21
W
3
4
10
2
W
Fenrir
4
5
6
1.4
L
1
1
0
1
W
Pele
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
44,037
79,925
Taken
70,384
42,787
Mitigated
31,931
19,258
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,175
4,018
0
6,632
20,184
8,001
3,827
8,867
10,967
0
79,897
W
Merlin
Annunakey
Merlin
10,297
881
0
1,544
11,272
4,179
1,378
6,928
4,062
58,360
0
L
Tiamat
Jollux__
Tiamat
16,548
1,321
0
5,620
19,286
12,344
428
6,493
12,793
68,459
0
L
Ao Kuang
Makarontchik
Ao Kuang
5,927
2,553
0
4,646
20,741
6,773
551
1,487
19,254
38,579
0
L
5,033
458
0
4,489
15,604
7,483
0
1,555
14,049
0
60,520
L
Vulcan
16,470
4,704
0
1,119
12,908
4,724
110
5,226
7,682
70,302
0
W
4,464
832
0
146
12,780
14,684
436
8,464
4,316
26,102
0
W
Fenrir
6,549
3,133
0
4,648
16,056
6,730
1,524
7,123
8,933
0
46,165
L
59
34
0
74
1,845
607
0
0
1,845
1,037
0
W
Pele
14,841
4,201
279
6,009
19,633
9,193
1,835
7,622
11,363
0
80,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,393
Gold Earned
50,752
450
Minions Killed
379
0
Camps Cleared
0
2,065,827
Distance Traveled
1,687,265
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,645
485
127
5
0
379,550
0
W
Merlin
11,089
462
112
5
0
393,936
0
L
Tiamat
12,029
501
94
4
0
391,243
4
L
Ao Kuang
10,277
428
77
3
0
332,140
1
L
Serqet
11,096
462
107
4
0
449,724
4
L
Vulcan
10,755
448
99
4
0
406,753
0
W
Ares
10,942
456
40
2
0
424,008
3
W
Fenrir
11,436
477
58
2
0
421,872
0
L
Ymir
6,595
275
2
0
0
107,405
0
W
Pele
12,281
512
113
5
0
446,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role