Player Matchup

Da Ji
Da Ji
BENC infecto
Da Ji
Level 49
God Stats
3W - 5L
1,290 SR
Queue Stats
88W - 104L
1,239 Elo+
Party 1
Hou Yi
Hou Yi
JaimyTapaAn0s
Hou Yi
Level 7
God Stats
4W - 5L
1,282 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Poseidon
Poseidon
Sly Xplosive
Poseidon
Level 52
God Stats
14W - 14L
1,299 SR
Queue Stats
94W - 97L
1,289 Elo+
Party 1
Horus
Horus
Xxroger77xX
Horus
Level 64
God Stats
6W - 15L
1,354 SR
Queue Stats
88W - 91L
1,289 Elo+
Party 1
Osiris
Osiris
iDroxz MC
Osiris
Level 20
God Stats
2W - 5L
1,446 SR
Queue Stats
5W - 13L
1,353 Elo+
Party 1
Team Averages
Level 38
1,334 SR
1,308 Elo+

VS

Team Averages
Level 80
1,532 SR
1,475 Elo+
Camazotz
Camazotz
 
Camazotz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FallFlame264640
Cernunnos
Level 47
God Stats
8W - 7L
1,624 SR
Queue Stats
29W - 44L
1,401 Elo+
Solo
Artio
Artio
LegitOG1018
Artio
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
277W - 255L
1,447 Elo+
Party 2
Thoth
Thoth
food_at_home
Thoth
Level 112
God Stats
8W - 11L
1,328 SR
Queue Stats
464W - 408L
1,501 Elo+
Party 3
Cabrakan
Cabrakan
gin_and_subtonic
Cabrakan
Level 89
God Stats
7W - 4L
1,710 SR
Queue Stats
336W - 305L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,663
426
4,306
12,152
4,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 3
6,434
357
3,224
6,672
1,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Sly Xplosive
Poseidon
15
4 / 4 / 1
9,215
512
10,459
7,939
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 6
7,729
429
5,070
12,864
7,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
iDroxz MC
Osiris
16
0 / 1 / 0
8,866
493
1,646
10,383
5,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
3 / 0 / 0
11,372
632
5,462
8,185
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
FallFlame264640
Cernunnos
15
3 / 4 / 3
8,901
495
8,628
14,263
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 5
9,349
519
3,982
11,847
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 0 / 5
10,712
595
5,963
5,412
1,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 5
9,253
514
7,618
11,166
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
14
14
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
0
3
L
2
3
2
1
W
Cernunnos
FallFlame264640
Cernunnos
3
4
3
1.13
L
0
4
3
0.38
W
2
1
5
4.5
L
Poseidon
Sly Xplosive
Poseidon
4
4
1
1.13
L
1
2
6
2
W
3
0
5
5.5
W
3
2
5
2.75
L
Osiris
iDroxz MC
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
31,653
50,010
Taken
50,873
21,742
Mitigated
31,267
20,126
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,462
1,179
0
6,307
8,185
5,214
189
322
7,863
0
84,986
L
4,306
879
0
5,029
12,152
4,274
0
3,127
9,000
0
39,486
W
Cernunnos
FallFlame264640
Cernunnos
8,628
3,863
0
6,694
14,263
5,255
2,308
3,312
10,951
0
58,711
L
3,224
761
0
0
6,672
1,605
0
2,967
3,705
0
25,211
W
3,982
283
888
4,279
11,847
11,155
105
2,034
9,813
29,903
0
L
Poseidon
Sly Xplosive
Poseidon
10,459
1,130
709
1,818
7,939
2,987
0
5,807
2,107
66,863
0
L
5,070
2,610
1,331
5,031
12,864
7,304
0
5,446
7,418
0
17,595
W
5,963
296
0
563
5,412
1,935
1,218
1,354
4,058
78,755
0
W
7,618
1,220
0
4,232
11,166
7,708
266
3,437
7,729
63,499
0
L
Osiris
iDroxz MC
Osiris
1,646
361
0
6,208
10,383
5,572
1,090
216
9,817
0
53,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
49,587
404
Minions Killed
579
0
Camps Cleared
0
1,677,031
Distance Traveled
1,714,286
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,372
632
174
10
0
359,819
4
L
Da Ji
7,663
426
74
4
0
382,267
0
W
Cernunnos
8,901
495
101
6
0
287,857
1
L
Hou Yi
6,434
357
40
2
0
281,440
0
W
Artio
9,349
519
51
3
0
347,045
4
L
Poseidon
9,215
512
124
7
0
334,996
4
L
Horus
7,729
429
25
1
0
354,311
4
W
Thoth
10,712
595
159
9
0
365,775
7
W
Cabrakan
9,253
514
94
5
0
353,790
3
L
Osiris
8,866
493
141
8
0
324,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role