Player Matchup

Vamana
Vamana
Gold II
Full-of-Juice
Vamana
Gold II
Level 160
God Stats
1W - 1L
1,796 SR
Queue Stats
99W - 90L
1,683 MMR
Solo
Scylla
Scylla
Gold I
KIRIlOS
Scylla
Gold I
Level 160
God Stats
7W - 6L
1,625 SR
Queue Stats
381W - 387L
1,707 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Sn1peX
Ne Zha
Platinum IV
Level 145
God Stats
11W - 5L
1,918 SR
Queue Stats
194W - 180L
1,690 MMR
Solo
Ymir
Ymir
Gold III
TISOKI
Ymir
Gold III
Level 98
God Stats
4W - 7L
1,603 SR
Queue Stats
61W - 68L
1,673 MMR
Solo
Hou Yi
Hou Yi
Gold II
lliMvPll
Hou Yi
Gold II
Level 160
God Stats
3W - 5L
1,623 SR
Queue Stats
104W - 94L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,713 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,611 SR
1,651 MMR
Danzaburou
Danzaburou
Gold IV
LoophoIe
Danzaburou
Gold IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Gold IV
Potassium
Terra
Gold IV
Level 155
God Stats
7W - 6L
1,644 SR
Queue Stats
154W - 141L
1,655 MMR
Party 2
Cabrakan
Cabrakan
Gold III
YopOkkI
Cabrakan
Gold III
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
527W - 499L
1,696 MMR
Party 1
King Arthur
King Arthur
Platinum V
ZouXavi
King Arthur
Platinum V
Level 93
God Stats
21W - 17L
1,625 SR
Queue Stats
245W - 232L
1,698 MMR
Solo
Thoth
Thoth
Gold II
iTiburoncin
Thoth
Gold II
Level 149
God Stats
9W - 8L
1,785 SR
Queue Stats
166W - 165L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,673
512
5,709
19,671
7,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
KIRIlOS
Scylla
14
6 / 4 / 5
8,730
582
10,870
8,543
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Sn1peX
Ne Zha
13
3 / 4 / 8
7,869
525
8,302
10,260
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
TISOKI
Ymir
11
2 / 5 / 3
6,977
465
3,464
13,072
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
lliMvPll
Hou Yi
12
1 / 2 / 2
7,062
471
4,958
7,987
2,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Guan YuSetCerberusNemesis

VS

Bans
ApolloCu ChulainnCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoophoIe
Danzaburou
15
3 / 1 / 1
8,545
570
7,152
7,832
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Potassium
Terra
12
1 / 2 / 9
7,514
501
6,940
11,070
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
YopOkkI
Cabrakan
13
3 / 4 / 7
8,385
559
7,845
12,725
10,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ZouXavi
King Arthur
16
5 / 1 / 4
9,315
621
12,887
11,915
6,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 4 / 5
9,150
610
9,567
8,211
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
18
18
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Scylla
KIRIlOS
Scylla
6
4
5
2.13
W
Danzaburou
LoophoIe
Danzaburou
3
1
1
3.5
W
Terra
Potassium
Terra
1
2
9
2.75
L
Ne Zha
Sn1peX
Ne Zha
3
4
8
1.75
L
Ymir
TISOKI
Ymir
2
5
3
0.7
W
Cabrakan
YopOkkI
Cabrakan
3
4
7
1.63
W
King Arthur
ZouXavi
King Arthur
5
1
4
7
W
6
4
5
2.13
L
Hou Yi
lliMvPll
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
44,391
59,533
Taken
51,753
22,165
Mitigated
30,841
16,204
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,709
2,928
0
10,010
19,671
7,650
470
7,260
12,329
0
52,859
L
Scylla
KIRIlOS
Scylla
10,870
1,085
0
1,203
8,543
2,985
0
3,422
4,989
51,037
0
W
Danzaburou
LoophoIe
Danzaburou
7,152
4,211
0
3,927
7,832
3,634
540
881
6,911
0
71,172
W
Terra
Potassium
Terra
6,940
1,460
2,186
4,233
11,070
7,764
51
3,801
7,156
13,890
0
L
Ne Zha
Sn1peX
Ne Zha
8,302
2,889
0
998
10,260
3,621
0
4,417
5,733
0
52,842
L
Ymir
TISOKI
Ymir
3,464
364
0
1,922
13,072
5,122
0
6,731
6,151
30,170
0
W
Cabrakan
YopOkkI
Cabrakan
7,845
599
0
3,952
12,725
10,293
0
3,167
9,365
40,994
0
W
King Arthur
ZouXavi
King Arthur
12,887
1,784
0
2,929
11,915
6,114
32
3,509
8,299
0
66,999
W
9,567
364
0
797
8,211
3,036
395
2,374
5,688
54,898
0
L
Hou Yi
lliMvPll
Hou Yi
4,958
2,802
0
2,071
7,987
2,787
0
1,984
5,979
0
46,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
42,909
435
Minions Killed
455
0
Camps Cleared
0
1,439,384
Distance Traveled
1,516,484
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,673
512
113
8
0
288,738
2
L
Scylla
8,730
582
102
7
0
283,155
5
W
Danzaburou
8,545
570
116
8
0
273,811
4
W
Terra
7,514
501
19
1
0
323,871
8
L
Ne Zha
7,869
525
94
6
0
319,468
2
L
Ymir
6,977
465
42
3
0
272,853
5
W
Cabrakan
8,385
559
81
5
0
299,924
5
W
King Arthur
9,315
621
145
10
0
313,122
4
W
Thoth
9,150
610
94
6
0
305,756
3
L
Hou Yi
7,062
471
84
6
0
275,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role