Player Matchup

Janus
Janus
Mewdreamz
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Ouzzie99
Apollo
Level 105
God Stats
17W - 10L
1,790 SR
Queue Stats
207W - 177L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
THEarcANGLE117
Sylvanus
Level 120
God Stats
1W - 1L
1,278 SR
Queue Stats
288W - 239L
1,508 Elo+
Party 2
Thanatos
Thanatos
blarb2
Thanatos
Level 29
God Stats
25W - 15L
1,765 SR
Queue Stats
190W - 176L
1,519 Elo+
Party 2
Cerberus
Cerberus
xTheKingB0tx
Cerberus
Level 28
God Stats
3W - 3L
1,599 SR
Queue Stats
105W - 90L
1,650 Elo+
Party 3
Team Averages
Level 80
1,586 SR
1,545 Elo+

VS

Team Averages
Level 47
1,550 SR
1,523 Elo+
Sobek
Sobek
CallMeCeri
Sobek
Level 65
God Stats
1W - 3L
1,279 SR
Queue Stats
219W - 175L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Rubberlegs623
Cthulhu
Level 32
God Stats
12W - 14L
1,549 SR
Queue Stats
37W - 53L
1,375 Elo+
Solo
Neith
Neith
Sobeknekton
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,570 Elo+
Party 1
Agni
Agni
darthravax
Agni
Level 65
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Set
Set
sygdom
Set
Level 61
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mewdreamz
Janus
16
6 / 5 / 10
9,731
608
9,202
9,107
3,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Ouzzie99
Apollo
15
2 / 1 / 7
8,554
535
6,916
11,789
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
13
4 / 3 / 8
7,922
495
7,428
12,766
10,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
blarb2
Thanatos
15
8 / 2 / 4
8,897
556
5,281
10,389
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xTheKingB0tx
Cerberus
16
4 / 1 / 2
9,476
592
9,764
15,271
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 3 / 1
7,434
465
6,681
13,251
13,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
12
3 / 5 / 0
7,800
488
6,533
13,084
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 4
7,030
439
6,386
8,997
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 2
9,585
599
11,783
13,684
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
sygdom
Set
14
3 / 5 / 3
8,573
536
5,151
14,216
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
12
12
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
1
0.17
W
Janus
Mewdreamz
Janus
6
5
10
2.2
W
Apollo
Ouzzie99
Apollo
2
1
7
5.5
L
Cthulhu
3
5
0
0.6
L
0
5
4
0.4
W
Sylvanus
4
3
8
2.67
W
Thanatos
blarb2
Thanatos
8
2
4
5
L
6
7
2
1
L
Set
sygdom
Set
3
5
3
0.9
W
Cerberus
xTheKingB0tx
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
36,534
59,322
Taken
63,232
35,449
Mitigated
33,043
31,211
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,681
1,512
0
5,138
13,251
13,736
80
7,325
5,326
38,707
0
W
Janus
Mewdreamz
Janus
9,202
1,065
0
1,565
9,107
3,264
449
3,774
5,333
57,775
0
W
Apollo
Ouzzie99
Apollo
6,916
4,305
0
6,851
11,789
4,081
898
3,328
8,461
0
60,652
L
Cthulhu
6,533
235
588
2,356
13,084
7,006
544
2,647
10,343
36,873
0
L
6,386
2,548
0
2,113
8,997
2,611
892
3,255
5,666
0
31,546
W
Sylvanus
7,428
2,211
1,759
4,101
12,766
10,884
1,111
6,303
6,463
31,245
8,266
W
Thanatos
blarb2
Thanatos
5,281
1,013
0
9,766
10,389
3,760
264
3,165
7,224
0
36,905
L
11,783
1,770
387
4,545
13,684
4,656
2,119
6,744
6,611
58,893
0
L
Set
sygdom
Set
5,151
2,688
0
5,217
14,216
5,034
0
4,585
9,419
0
52,686
W
Cerberus
xTheKingB0tx
Cerberus
9,764
1,029
0
7,169
15,271
13,460
0
8,427
6,844
62,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
40,422
518
Minions Killed
423
0
Camps Cleared
0
1,478,196
Distance Traveled
1,319,486
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,434
465
71
4
0
247,499
0
W
Janus
9,731
608
104
7
0
319,793
4
W
Apollo
8,554
535
118
7
0
274,913
1
L
Cthulhu
7,800
488
51
3
0
289,236
3
L
Neith
7,030
439
75
5
0
265,979
2
W
Sylvanus
7,922
495
52
3
0
261,777
1
W
Thanatos
8,897
556
62
4
0
331,989
2
L
Agni
9,585
599
122
8
0
254,603
0
L
Set
8,573
536
104
7
0
262,169
4
W
Cerberus
9,476
592
182
11
0
289,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role