Player Matchup

Scylla
Scylla
DonPeo
Scylla
Level 86
God Stats
1W - 0L
1,474 SR
Queue Stats
13W - 4L
1,767 Elo+
Party 2
Osiris
Osiris
HanPeo
Osiris
Level 85
God Stats
2W - 0L
1,363 SR
Queue Stats
27W - 23L
1,494 Elo+
Party 2
Mercury
Mercury
LaTrancaPeo
Mercury
Level 62
God Stats
6W - 3L
1,722 SR
Queue Stats
11W - 5L
1,824 Elo+
Party 2
Apollo
Apollo
MamaDeLosPeos
Apollo
Level 55
God Stats
2W - 0L
1,527 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 2
Ra
Ra
ShegoElBigoteeh
Ra
Level 16
God Stats
4W - 2L
1,825 SR
Queue Stats
4W - 2L
1,753 Elo+
Party 2
Team Averages
Level 61
1,582 SR
1,727 Elo+

VS

Team Averages
Level 36
1,494 SR
1,390 Elo+
Nemesis
Nemesis
MaGo0 TZ
Nemesis
Level 41
God Stats
3W - 10L
1,816 SR
Queue Stats
516W - 774L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
ZinhoSPvidaloka
Danzaburou
Level 45
God Stats
28W - 30L
1,279 SR
Queue Stats
748W - 1,087L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
fw-Gaby237
Nu Wa
Level 36
God Stats
3W - 8L
1,479 SR
Queue Stats
342W - 375L
1,468 Elo+
Party 3
Chaac
Chaac
fw-Leonzinho
Chaac
Level 32
God Stats
14W - 15L
1,505 SR
Queue Stats
418W - 438L
1,450 Elo+
Party 3
Olorun
Olorun
fw_caratimc
Olorun
Level 27
God Stats
17W - 23L
1,392 SR
Queue Stats
252W - 285L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DonPeo
Scylla
12
8 / 1 / 1
7,695
592
9,266
5,547
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
HanPeo
Osiris
12
1 / 1 / 2
6,865
528
6,940
10,426
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
LaTrancaPeo
Mercury
11
4 / 1 / 4
6,993
538
3,870
6,835
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 6
5,852
450
4,223
7,280
2,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,673
436
719
4,086
1,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaGo0 TZ
Nemesis
9
0 / 4 / 2
6,032
464
2,703
9,873
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ZinhoSPvidaloka
Danzaburou
10
1 / 2 / 0
5,867
451
2,975
5,877
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
9
1 / 4 / 2
5,769
444
6,410
6,342
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 1 / 0
7,141
549
6,046
7,660
6,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
10
0 / 5 / 0
5,973
459
1,449
9,577
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
DonPeo
Scylla
8
1
1
8.5
W
Osiris
HanPeo
Osiris
1
1
2
2
W
Mercury
LaTrancaPeo
Mercury
4
1
4
6
L
Nemesis
MaGo0 TZ
Nemesis
0
4
2
0.25
W
1
0
6
4
W
2
1
0
2
L
Danzaburou
ZinhoSPvidaloka
Danzaburou
1
2
0
0.5
L
Nu Wa
1
4
2
0.5
L
2
1
0
2
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
19,583
34,174
Taken
39,329
13,496
Mitigated
16,030
16,457
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DonPeo
Scylla
9,266
1,105
0
1,750
5,547
1,743
835
1,754
3,793
37,976
0
W
Osiris
HanPeo
Osiris
6,940
3,044
0
6,537
10,426
5,930
0
518
9,908
1,113
35,943
W
Mercury
LaTrancaPeo
Mercury
3,870
1,318
0
3,862
6,835
2,202
0
464
6,371
0
29,737
L
Nemesis
MaGo0 TZ
Nemesis
2,703
1,198
0
3,942
9,873
3,139
0
1,353
8,398
0
25,465
W
4,223
2,373
0
3,000
7,280
2,217
454
3,113
4,167
0
22,790
W
719
0
568
740
4,086
1,404
189
2,010
2,076
23,111
0
L
Danzaburou
ZinhoSPvidaloka
Danzaburou
2,975
536
0
1,384
5,877
1,769
117
2,361
3,378
0
27,569
L
Nu Wa
6,410
1,350
0
905
6,342
1,624
140
1,771
4,501
22,973
0
L
6,046
2,087
0
4,749
7,660
6,142
650
305
7,311
0
38,247
L
Olorun
1,449
612
0
2,505
9,577
3,356
2,221
3,720
5,611
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
30,782
297
Minions Killed
279
0
Camps Cleared
0
1,172,529
Distance Traveled
1,124,443
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,695
592
67
5
0
238,170
1
W
Osiris
6,865
528
85
7
0
204,912
3
W
Mercury
6,993
538
62
5
0
300,595
0
L
Nemesis
6,032
464
61
5
0
262,047
3
W
Apollo
5,852
450
50
4
0
219,676
0
W
Ra
5,673
436
33
3
0
209,176
0
L
Danzaburou
5,867
451
47
4
0
216,978
5
L
Nu Wa
5,769
444
26
2
0
208,089
1
L
Chaac
7,141
549
82
6
0
241,993
4
L
Olorun
5,973
459
63
5
0
195,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role