Player Matchup

Izanami
Izanami
AlolaWitch
Izanami
Level 18
God Stats
10W - 9L
1,589 SR
Queue Stats
10W - 9L
1,706 Elo+
Party 1
Hercules
Hercules
ClenchedTable20
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,151 Elo+
Solo
Danzaburou
Danzaburou
Forn_Born
Danzaburou
Level 13
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 36L
1,442 Elo+
Solo
Tiamat
Tiamat
NovaCatCadet
Tiamat
Level 29
God Stats
7W - 8L
1,474 SR
Queue Stats
28W - 32L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pure godsend
Tsukuyomi
Level 29
God Stats
85W - 87L
1,548 SR
Queue Stats
235W - 307L
1,356 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,422 Elo+

VS

Team Averages
Level 11
1,439 SR
1,440 Elo+
Fafnir
Fafnir
BK1Mercenary
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Zeus
Zeus
VIP_Partner
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Vngelofinsanity
Bellona
Level 3
God Stats
0W - 3L
1,723 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
luvlypeachs666
Hel
Level 8
God Stats
24W - 56L
1,346 SR
Queue Stats
29W - 62L
1,431 Elo+
Solo
Guan Yu
Guan Yu
ttinybatt
Guan Yu
Level 12
God Stats
0W - 2L
1,124 SR
Queue Stats
10W - 15L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlolaWitch
Izanami
17
17 / 1 / 23
12,563
571
35,368
19,010
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
2 / 3 / 23
10,091
459
7,691
14,948
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Forn_Born
Danzaburou
19
12 / 0 / 12
12,876
585
14,262
15,179
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
17 / 0 / 16
11,693
532
20,202
9,894
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pure godsend
Tsukuyomi
16
16 / 3 / 15
12,059
548
20,350
14,443
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 3 / 2
9,022
410
5,528
20,045
27,698
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 13 / 3
9,503
432
8,008
17,322
6,471
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 18 / 2
7,846
357
10,704
26,536
23,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 17 / 2
7,180
326
4,631
22,412
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
ttinybatt
Guan Yu
13
2 / 14 / 1
9,224
419
9,235
28,252
27,881
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
64
Kills
7
7
Deaths
65
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlolaWitch
Izanami
17
1
23
28.5
L
Fafnir
1
3
2
0.67
W
Hercules
2
3
23
4.5
W
Danzaburou
Forn_Born
Danzaburou
12
0
12
18
W
Tiamat
17
0
16
25
W
Tsukuyomi
Pure godsend
Tsukuyomi
16
3
15
7.83
L
2
13
3
0.27
L
1
18
2
0.11
L
1
17
2
0.12
L
Guan Yu
ttinybatt
Guan Yu
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,873
Damage
38,106
73,474
Taken
114,567
44,510
Mitigated
91,856
29,770
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlolaWitch
Izanami
35,368
28,234
0
10,861
19,010
6,714
4,946
6,122
12,388
0
81,161
L
Fafnir
5,528
2,295
0
2,092
20,045
27,698
0
3,296
16,299
21,977
0
W
Hercules
7,691
2,273
0
4,628
14,948
15,769
277
5,411
9,137
80
35,365
W
Danzaburou
Forn_Born
Danzaburou
14,262
8,192
0
8,238
15,179
7,570
3,040
1,591
13,463
0
92,017
W
Tiamat
20,202
3,237
1,332
4,277
9,894
8,813
1,745
4,345
5,389
48,087
0
W
Tsukuyomi
Pure godsend
Tsukuyomi
20,350
5,884
0
434
14,443
5,644
623
2,756
11,508
0
57,880
L
8,008
1,791
0
1,752
17,322
6,471
1,248
1,820
15,224
40,827
0
L
10,704
1,650
0
1,152
26,536
23,471
394
4,822
20,902
5,436
23,165
L
4,631
844
324
1,088
22,412
6,335
0
5,127
16,913
13,450
0
L
Guan Yu
ttinybatt
Guan Yu
9,235
2,026
160
2,073
28,252
27,881
436
3,759
24,284
0
37,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
42,775
408
Minions Killed
232
0
Camps Cleared
0
1,905,659
Distance Traveled
1,539,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,563
571
95
4
0
391,263
0
L
Fafnir
9,022
410
32
1
0
332,341
0
W
Hercules
10,091
459
48
2
0
372,038
0
W
Danzaburou
12,876
585
123
6
0
367,249
0
W
Tiamat
11,693
532
58
3
0
341,140
0
W
Tsukuyomi
12,059
548
84
4
0
433,969
0
L
Zeus
9,503
432
83
4
0
269,651
0
L
Bellona
7,846
357
47
2
0
370,201
0
L
Hel
7,180
326
19
1
0
226,792
0
L
Guan Yu
9,224
419
51
2
0
340,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role