Player Matchup

Hou Yi
Hou Yi
Butterballz1218
Hou Yi
Level 26
God Stats
4W - 9L
1,174 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 2
Thanatos
Thanatos
MrFinesse5
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 64L
1,637 Elo+
Party 2
Anubis
Anubis
MuffinKillua
Anubis
Level 17
God Stats
11W - 5L
1,207 SR
Queue Stats
157W - 98L
1,721 Elo+
Party 2
Vamana
Vamana
Nadyi
Vamana
Level 61
God Stats
20W - 16L
1,772 SR
Queue Stats
212W - 145L
1,633 Elo+
Party 2
Khepri
Khepri
SamwithThePhatD1
Khepri
Level 65
God Stats
3W - 1L
1,682 SR
Queue Stats
228W - 193L
1,591 Elo+
Party 2
Team Averages
Level 39
1,467 SR
1,616 Elo+

VS

Team Averages
Level 49
1,629 SR
1,636 Elo+
Danzaburou
Danzaburou
Bluekirby
Danzaburou
Level 28
God Stats
10W - 13L
1,637 SR
Queue Stats
179W - 162L
1,629 Elo+
Party 1
Mercury
Mercury
BrandoBrakin
Mercury
Level 134
God Stats
14W - 10L
1,632 SR
Queue Stats
343W - 216L
1,643 Elo+
Party 1
Bellona
Bellona
DeathR0se
Bellona
Level 25
God Stats
15W - 20L
1,545 SR
Queue Stats
276W - 220L
1,624 Elo+
Party 1
Tiamat
Tiamat
RwbyCrimson
Tiamat
Level 28
God Stats
5W - 6L
1,598 SR
Queue Stats
337W - 218L
1,638 Elo+
Party 1
Ymir
Ymir
WickedVibes
Ymir
Level 28
God Stats
2W - 5L
1,734 SR
Queue Stats
67W - 58L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,083
531
7,537
12,484
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MrFinesse5
Thanatos
17
9 / 3 / 9
10,888
573
10,236
19,326
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
18
5 / 4 / 12
10,751
566
15,013
9,610
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Nadyi
Vamana
20
10 / 2 / 5
12,265
646
15,035
19,434
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 11
8,861
466
5,475
13,283
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluekirby
Danzaburou
15
2 / 3 / 0
8,959
472
9,187
12,549
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BrandoBrakin
Mercury
14
1 / 8 / 7
8,869
467
9,056
16,687
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
DeathR0se
Bellona
12
2 / 9 / 1
7,842
413
9,161
17,358
16,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
16
9 / 5 / 3
10,343
544
17,265
11,883
10,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 3 / 4
8,150
429
4,984
12,843
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
28
Kills
15
15
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bluekirby
Danzaburou
2
3
0
0.67
L
Mercury
BrandoBrakin
Mercury
1
8
7
0.56
W
2
1
6
5
L
Bellona
DeathR0se
Bellona
2
9
1
0.28
W
Thanatos
MrFinesse5
Thanatos
9
3
9
4.5
W
Anubis
5
4
12
2.75
W
Vamana
Nadyi
Vamana
10
2
5
6.25
L
Tiamat
9
5
3
2.1
W
2
5
11
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,296
Damage
49,653
74,137
Taken
71,320
43,400
Mitigated
46,271
38,884
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bluekirby
Danzaburou
9,187
3,847
0
3,857
12,549
5,370
0
4,671
7,878
0
64,450
L
Mercury
BrandoBrakin
Mercury
9,056
4,589
0
3,954
16,687
5,251
0
2,710
13,877
0
63,291
W
7,537
3,090
0
6,654
12,484
4,726
1,666
1,271
11,185
0
67,001
L
Bellona
DeathR0se
Bellona
9,161
4,298
0
3,843
17,358
16,803
28
594
16,196
0
42,240
W
Thanatos
MrFinesse5
Thanatos
10,236
2,198
0
16,919
19,326
7,989
0
4,729
14,433
0
67,852
W
Anubis
15,013
1,096
0
5,149
9,610
5,503
112
5,194
4,128
79,845
0
W
Vamana
Nadyi
Vamana
15,035
7,241
0
9,044
19,434
17,229
0
3,034
16,348
0
83,278
L
Tiamat
17,265
1,141
0
2,762
11,883
10,042
390
5,902
5,936
70,059
0
W
5,475
270
0
1,118
13,283
7,953
0
7,236
5,794
18,113
0
L
4,984
842
0
1,467
12,843
8,805
0
6,611
6,182
28,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
44,163
536
Minions Killed
454
0
Camps Cleared
0
1,780,292
Distance Traveled
1,692,910
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,959
472
100
5
0
316,139
3
L
Mercury
8,869
467
104
5
0
385,283
2
W
Hou Yi
10,083
531
136
7
0
317,453
7
L
Bellona
7,842
413
79
4
0
312,643
3
W
Thanatos
10,888
573
109
6
0
384,957
1
W
Anubis
10,751
566
119
6
0
344,947
10
W
Vamana
12,265
646
141
7
0
366,651
8
L
Tiamat
10,343
544
133
7
0
327,422
3
W
Khepri
8,861
466
31
2
0
366,284
7
L
Ymir
8,150
429
38
2
0
351,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role