Player Matchup

Athena
Athena
Charooondo
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chumbucket69
Danzaburou
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,648 Elo+
Party 2
Hun Batz
Hun Batz
JayThaKidd
Hun Batz
Level 26
God Stats
1W - 2L
1,317 SR
Queue Stats
155W - 158L
1,705 Elo+
Solo
Apollo
Apollo
SmegmaCollection
Apollo
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
xKiRBYS 4 5Hotx
Cerberus
Level 149
God Stats
46W - 47L
1,513 SR
Queue Stats
629W - 563L
1,667 Elo+
Party 2
Team Averages
Level 45
1,466 SR
1,604 Elo+

VS

Team Averages
Level 28
1,567 SR
1,493 Elo+
Mercury
Mercury
Gnomaghe
Mercury
Level 40
God Stats
0W - 2L
1,497 SR
Queue Stats
13W - 14L
1,455 Elo+
Party 1
Kali
Kali
ItsKayden4906
Kali
Level 33
God Stats
5W - 4L
1,595 SR
Queue Stats
65W - 63L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
ItzPowerz
Hou Yi
Level 7
God Stats
3W - 2L
1,731 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
Raskèi
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 45L
1,728 Elo+
Solo
Cabrakan
Cabrakan
ltsBrad
Cabrakan
Level 34
God Stats
1W - 1L
1,512 SR
Queue Stats
95W - 118L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Charooondo
Athena
13
4 / 1 / 2
7,473
623
7,209
11,665
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Chumbucket69
Danzaburou
12
6 / 1 / 4
7,387
616
7,187
5,783
1,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
JayThaKidd
Hun Batz
12
2 / 1 / 4
6,883
574
4,732
7,635
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 4
7,991
666
7,409
8,226
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
11
4 / 1 / 8
7,352
613
6,412
10,677
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gnomaghe
Mercury
9
2 / 3 / 0
5,298
442
4,452
7,506
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 1
5,576
465
3,676
9,855
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
ItzPowerz
Hou Yi
8
0 / 4 / 1
4,795
400
5,273
7,981
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Raskèi
Zhong Kui
12
3 / 2 / 0
7,234
603
8,091
8,693
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
ltsBrad
Cabrakan
7
0 / 7 / 1
4,742
395
2,983
9,073
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Charooondo
Athena
4
1
2
5
W
Danzaburou
Chumbucket69
Danzaburou
6
1
4
8
L
Mercury
Gnomaghe
Mercury
2
3
0
0.67
L
0
5
1
0.1
L
Hou Yi
ItzPowerz
Hou Yi
0
4
1
0.13
W
Hun Batz
JayThaKidd
Hun Batz
2
1
4
4
L
Zhong Kui
Raskèi
Zhong Kui
3
2
0
1.5
W
5
1
4
7
L
Cabrakan
ltsBrad
Cabrakan
0
7
1
0.07
W
Cerberus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
24,475
43,986
Taken
43,108
18,813
Mitigated
19,159
20,650
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Charooondo
Athena
7,209
2,424
0
5,171
11,665
5,283
371
5,836
5,501
40,155
0
W
Danzaburou
Chumbucket69
Danzaburou
7,187
3,930
0
3,142
5,783
1,861
576
1,425
4,333
0
36,669
L
Mercury
Gnomaghe
Mercury
4,452
1,171
171
624
7,506
2,890
0
2,136
5,370
0
15,646
L
3,676
2,116
0
778
9,855
3,476
0
1,538
8,317
0
29,762
L
Hou Yi
ItzPowerz
Hou Yi
5,273
3,295
99
1,591
7,981
2,182
0
2,672
5,309
0
17,381
W
Hun Batz
JayThaKidd
Hun Batz
4,732
2,104
0
4,126
7,635
2,752
0
1,251
6,335
0
44,643
L
Zhong Kui
Raskèi
Zhong Kui
8,091
1,725
0
3,961
8,693
5,518
0
4,451
4,242
41,777
0
W
7,409
4,251
0
3,603
8,226
3,079
531
392
7,551
0
53,512
L
Cabrakan
ltsBrad
Cabrakan
2,983
280
99
808
9,073
5,093
0
2,824
6,249
15,367
0
W
Cerberus
6,412
285
0
4,608
10,677
5,838
541
1,776
8,849
20,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
27,645
384
Minions Killed
235
0
Camps Cleared
0
1,137,445
Distance Traveled
1,032,622
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,473
623
75
6
0
254,870
4
W
Danzaburou
7,387
616
72
6
0
186,436
0
L
Mercury
5,298
442
19
2
0
230,197
0
L
Kali
5,576
465
61
5
0
216,987
3
L
Hou Yi
4,795
400
24
2
0
195,850
2
W
Hun Batz
6,883
574
93
8
0
264,636
3
L
Zhong Kui
7,234
603
104
9
0
188,229
1
W
Apollo
7,991
666
107
9
0
211,798
1
L
Cabrakan
4,742
395
27
2
0
201,359
0
W
Cerberus
7,352
613
37
3
0
219,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role