Player Matchup

Izanami
Izanami
JustSomeTree
Izanami
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 79L
1,541 Elo+
Party 2
Tyr
Tyr
MrJune5
Tyr
Level 62
God Stats
16W - 18L
1,488 SR
Queue Stats
83W - 94L
1,441 Elo+
Party 2
Athena
Athena
NaTaLiE6062
Athena
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,171 Elo+
Party 2
Tiamat
Tiamat
ProSuper Doge
Tiamat
Level 64
God Stats
32W - 25L
1,509 SR
Queue Stats
551W - 498L
1,504 Elo+
Party 2
Nemesis
Nemesis
ThatGuy749
Nemesis
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
327W - 310L
1,545 Elo+
Party 2
Team Averages
Level 50
1,499 SR
1,441 Elo+

VS

Team Averages
Level 65
1,467 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Balkor_Steel909
Vulcan
Level 46
God Stats
137W - 106L
1,579 SR
Queue Stats
300W - 280L
1,533 Elo+
Party 1
Terra
Terra
Deadpool20011
Terra
Level 96
God Stats
13W - 19L
1,502 SR
Queue Stats
431W - 414L
1,491 Elo+
Party 1
Bellona
Bellona
IM_BATMAN224
Bellona
Level 103
God Stats
19W - 16L
1,279 SR
Queue Stats
762W - 727L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
OC3ANK1SS
Heimdallr
Level 44
God Stats
7W - 9L
1,476 SR
Queue Stats
152W - 166L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustSomeTree
Izanami
10
0 / 1 / 2
5,911
591
2,699
4,907
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
8
0 / 1 / 0
4,959
496
1,154
4,865
1,936
Boots

Boots

+6%
Movement Speed

Athena
6
0 / 2 / 0
4,427
443
1,095
5,767
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,551
455
1,457
3,034
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ThatGuy749
Nemesis
10
5 / 2 / 0
6,164
616
5,756
7,200
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 0
6,025
603
2,302
4,795
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
6,435
644
5,309
2,742
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 0 / 3
4,941
494
2,746
3,629
1,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
IM_BATMAN224
Bellona
10
1 / 2 / 3
5,838
584
3,509
5,118
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
OC3ANK1SS
Heimdallr
10
2 / 0 / 1
5,537
554
3,009
3,832
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
7
7
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
0
0.67
W
2
0
0
2
W
0
0
3
1.5
W
Bellona
IM_BATMAN224
Bellona
1
2
3
1.25
L
Izanami
JustSomeTree
Izanami
0
1
2
1
L
Tyr
0
1
0
0
L
Athena
0
2
0
0
W
Heimdallr
OC3ANK1SS
Heimdallr
2
0
1
2.5
L
0
1
0
0
L
Nemesis
ThatGuy749
Nemesis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
16,875
25,773
Taken
20,116
9,555
Mitigated
8,466
7,478
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,302
848
142
1,512
4,795
1,390
296
0
4,795
31,293
0
W
5,309
2,159
0
1,165
2,742
726
471
0
2,742
35,622
0
W
2,746
457
22
528
3,629
1,537
92
1,198
2,431
20,422
0
W
Bellona
IM_BATMAN224
Bellona
3,509
1,578
0
648
5,118
3,689
0
65
5,053
0
33,642
L
Izanami
JustSomeTree
Izanami
2,699
1,676
0
1,807
4,907
1,421
719
1,837
3,014
0
34,292
L
Tyr
1,154
28
0
1,422
4,865
1,936
0
3,793
1,042
0
22,458
L
Athena
1,095
328
0
600
5,767
2,600
0
886
4,881
6,502
0
W
Heimdallr
OC3ANK1SS
Heimdallr
3,009
1,587
0
2,526
3,832
1,124
536
1,289
2,543
0
24,908
L
1,457
645
0
1,260
3,034
1,295
0
856
2,178
21,410
0
L
Nemesis
ThatGuy749
Nemesis
5,756
2,763
0
2,389
7,200
2,303
0
2,849
4,301
0
26,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
28,776
253
Minions Killed
313
0
Camps Cleared
0
853,402
Distance Traveled
954,488
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,025
603
72
7
0
192,386
2
W
Vulcan
6,435
644
74
7
0
183,141
2
W
Terra
4,941
494
40
4
0
208,692
2
W
Bellona
5,838
584
64
6
0
211,732
3
L
Izanami
5,911
591
78
8
0
168,377
0
L
Tyr
4,959
496
57
6
0
150,525
0
L
Athena
4,427
443
12
1
0
196,375
0
W
Heimdallr
5,537
554
63
6
0
158,537
2
L
Tiamat
4,551
455
50
5
0
140,232
0
L
Nemesis
6,164
616
56
6
0
197,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role