Player Matchup

Ymir
Ymir
Amali256278
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 27L
1,228 Elo+
Party 2
Sun Wukong
Sun Wukong
Cruel Asslot
Sun Wukong
Level 8
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Pele
Pele
EpicAlbatrozz
Pele
Level 28
God Stats
90W - 100L
1,502 SR
Queue Stats
411W - 429L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Witergolem89
Cthulhu
Level 6
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 2
Fenrir
Fenrir
Yaoltespino
Fenrir
Level 18
God Stats
2W - 3L
1,352 SR
Queue Stats
14W - 20L
1,216 Elo+
Party 2
Team Averages
Level 15
1,354 SR
1,333 Elo+

VS

Team Averages
Level 10
1,424 SR
1,270 Elo+
Scylla
Scylla
Awuziiii
Scylla
Level 14
God Stats
5W - 12L
1,099 SR
Queue Stats
33W - 35L
1,022 Elo+
Party 1
Artemis
Artemis
EMILJOBOSS
Artemis
Level 7
God Stats
15W - 15L
1,278 SR
Queue Stats
19W - 20L
1,184 Elo+
Solo
Zeus
Zeus
Phelanator_73
Zeus
Level 19
God Stats
25W - 25L
1,740 SR
Queue Stats
153W - 138L
1,461 Elo+
Solo
Fenrir
Fenrir
Xxpredator4856
Fenrir
Level 7
God Stats
9W - 8L
1,500 SR
Queue Stats
15W - 22L
1,184 Elo+
Party 1
Anhur
Anhur
tylerjohnsn1
Anhur
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
39W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 5
9,405
495
5,356
18,393
9,998
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Cruel Asslot
Sun Wukong
12
2 / 9 / 5
8,238
434
7,801
15,028
5,697
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
16 / 7 / 2
11,610
611
19,687
17,960
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Witergolem89
Cthulhu
13
1 / 8 / 11
8,488
447
7,833
17,273
14,345
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
7
1 / 4 / 5
6,613
348
4,715
8,266
2,352
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Awuziiii
Scylla
14
4 / 4 / 10
9,552
503
9,144
9,613
2,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
EMILJOBOSS
Artemis
14
4 / 9 / 13
9,687
510
11,497
12,838
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 5 / 19
10,763
566
17,521
12,817
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 9 / 3
9,625
507
4,778
12,179
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
15 / 2 / 8
12,940
681
19,331
17,076
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
27
Kills
37
37
Deaths
29
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Scylla
Awuziiii
Scylla
4
4
10
2.25
L
Sun Wukong
Cruel Asslot
Sun Wukong
2
9
5
0.5
W
Artemis
EMILJOBOSS
Artemis
4
9
13
1.17
L
16
7
2
2.43
W
9
5
19
3.7
L
Cthulhu
Witergolem89
Cthulhu
1
8
11
0.81
W
5
9
3
0.72
L
Fenrir
1
4
5
0.88
W
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
62,271
76,920
Taken
64,523
38,489
Mitigated
21,581
9,250
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,356
615
0
707
18,393
9,998
1,171
9,846
8,493
28,670
0
W
Scylla
Awuziiii
Scylla
9,144
799
0
834
9,613
2,419
666
1,566
8,047
29,535
0
L
Sun Wukong
Cruel Asslot
Sun Wukong
7,801
1,991
0
1,093
15,028
5,697
649
3,176
11,812
0
36,055
W
Artemis
EMILJOBOSS
Artemis
11,497
7,555
511
931
12,838
4,051
262
2,499
10,339
0
31,776
L
19,687
3,756
790
4,702
17,960
6,097
0
4,473
13,363
0
65,175
W
17,521
5,397
0
3,202
12,817
3,991
1,903
3,184
9,633
43,401
0
L
Cthulhu
Witergolem89
Cthulhu
7,833
915
426
1,490
17,273
14,345
169
5,549
11,679
24,880
0
W
4,778
1,805
0
2,117
12,179
4,599
3,295
3,125
9,054
0
30,723
L
Fenrir
4,715
959
0
42
8,266
2,352
329
3,358
4,908
0
8,136
W
19,331
12,595
0
10,221
17,076
6,521
4,102
2,815
14,261
0
94,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
52,567
248
Minions Killed
348
0
Camps Cleared
0
1,409,576
Distance Traveled
1,574,577
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,405
495
52
3
0
264,235
8
W
Scylla
9,552
503
49
3
0
336,478
0
L
Sun Wukong
8,238
434
51
3
0
305,496
1
W
Artemis
9,687
510
45
2
0
284,470
0
L
Pele
11,610
611
98
5
0
315,487
0
W
Zeus
10,763
566
46
2
0
324,976
2
L
Cthulhu
8,488
447
44
2
0
310,951
2
W
Fenrir
9,625
507
55
3
0
303,558
1
L
Fenrir
6,613
348
3
0
0
213,407
5
W
Anhur
12,940
681
153
8
0
325,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role