Player Matchup

Danzaburou
Danzaburou
Cheezy_E8574
Danzaburou
Level 28
God Stats
48W - 38L
1,654 SR
Queue Stats
588W - 622L
1,565 Elo+
Solo
Vulcan
Vulcan
Cinna_YT
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
FuZe T0X1C
Cthulhu
Level 13
God Stats
3W - 4L
1,723 SR
Queue Stats
8W - 15L
1,686 Elo+
Solo
Bellona
Bellona
LALARIKU
Bellona
Level 4
God Stats
18W - 12L
1,541 SR
Queue Stats
89W - 104L
1,464 Elo+
Party 2
Ra
Ra
overn00bkiller
Ra
Level 25
God Stats
1W - 1L
1,335 SR
Queue Stats
85W - 85L
1,525 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,548 Elo+

VS

Team Averages
Level 32
1,386 SR
1,460 Elo+
Terra
Terra
AnsemThaWise
Terra
Level 22
God Stats
20W - 16L
1,185 SR
Queue Stats
744W - 750L
1,401 Elo+
Solo
Tiamat
Tiamat
MJay706
Tiamat
Level 11
God Stats
1W - 3L
1,540 SR
Queue Stats
89W - 102L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Watts2clutch
Sun Wukong
Level 116
God Stats
29W - 22L
1,207 SR
Queue Stats
450W - 487L
1,513 Elo+
Party 1
Sol
Sol
topshotta1211
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,408 Elo+
Solo
Skadi
Skadi
xd_jbz
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheezy_E8574
Danzaburou
18
2 / 1 / 17
10,993
999
10,477
6,494
2,775
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Cinna_YT
Vulcan
18
13 / 0 / 10
12,804
1,164
25,195
4,217
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FuZe T0X1C
Cthulhu
15
1 / 3 / 8
9,326
848
5,126
10,265
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
LALARIKU
Bellona
17
5 / 4 / 13
10,592
963
7,969
14,951
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 15
10,641
967
14,120
10,511
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

268

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,187
926
5,788
11,503
5,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
MJay706
Tiamat
17
1 / 3 / 5
10,207
928
9,193
11,278
8,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Watts2clutch
Sun Wukong
16
6 / 1 / 3
11,359
1,033
14,227
14,053
10,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 10 / 3
8,903
809
4,632
14,918
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
xd_jbz
Skadi
16
2 / 10 / 5
9,917
902
7,234
19,534
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
26
Kills
11
11
Deaths
26
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Danzaburou
Cheezy_E8574
Danzaburou
2
1
17
10.5
W
Vulcan
Cinna_YT
Vulcan
13
0
10
18
W
Cthulhu
FuZe T0X1C
Cthulhu
1
3
8
1.67
W
Bellona
LALARIKU
Bellona
5
4
13
2.88
L
Tiamat
MJay706
Tiamat
1
3
5
1.17
L
Sun Wukong
Watts2clutch
Sun Wukong
6
1
3
7.5
W
5
3
15
4.17
L
0
10
3
0.15
L
Skadi
xd_jbz
Skadi
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,887
Damage
41,074
46,438
Taken
71,286
31,113
Mitigated
36,639
10,239
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,788
325
2,573
2,502
11,503
5,940
0
6,464
4,841
16,734
0
W
Danzaburou
Cheezy_E8574
Danzaburou
10,477
4,378
597
1,812
6,494
2,775
0
970
5,524
0
30,515
W
Vulcan
Cinna_YT
Vulcan
25,195
10,099
0
500
4,217
1,757
0
2,101
2,116
54,913
0
W
Cthulhu
FuZe T0X1C
Cthulhu
5,126
1,452
0
669
10,265
9,738
0
5,408
4,857
13,562
0
W
Bellona
LALARIKU
Bellona
7,969
3,464
0
475
14,951
12,325
0
6,541
8,410
24
9,759
L
Tiamat
MJay706
Tiamat
9,193
918
0
1,063
11,278
8,115
0
8,724
2,265
32,309
0
L
Sun Wukong
Watts2clutch
Sun Wukong
14,227
1,968
260
834
14,053
10,283
0
10,247
3,430
154
30,869
W
14,120
853
2,935
3,251
10,511
4,518
0
4,747
5,764
32,300
0
L
4,632
1,014
0
2,028
14,918
5,203
0
8,087
6,414
17,223
0
L
Skadi
xd_jbz
Skadi
7,234
3,678
0
2,040
19,534
7,098
0
9,703
9,457
0
15,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
50,573
183
Minions Killed
161
4
Camps Cleared
4
871,124
Distance Traveled
880,350
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,187
926
23
2
1
199,643
0
W
Danzaburou
10,993
999
45
4
2
149,670
1
W
Vulcan
12,804
1,164
76
7
1
200,764
0
W
Cthulhu
9,326
848
10
1
0
119,080
1
W
Bellona
10,592
963
6
1
0
202,421
3
L
Tiamat
10,207
928
50
5
2
191,404
2
L
Sun Wukong
11,359
1,033
45
4
1
217,994
0
W
Ra
10,641
967
46
4
1
199,189
0
L
Sol
8,903
809
27
2
0
123,429
0
L
Skadi
9,917
902
16
1
0
147,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role