Player Matchup

Danzaburou
Danzaburou
Crazz OG
Danzaburou
Level 16
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 1
Medusa
Medusa
ImDevixus
Medusa
Level 122
God Stats
2W - 0L
1,609 SR
Queue Stats
16W - 24L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
PhobicDragon28
Baron Samedi
Level 27
God Stats
3W - 1L
1,429 SR
Queue Stats
15W - 18L
1,407 Elo+
Party 1
Xing Tian
Xing Tian
SCB Shroud2
Xing Tian
Level 24
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 13L
1,454 Elo+
Party 1
Team Averages
Level 47
1,514 SR
1,386 Elo+

VS

Team Averages
Level 51
1,551 SR
1,424 Elo+
Medusa
Medusa
Detestion
Medusa
Level 19
God Stats
3W - 12L
1,484 SR
Queue Stats
10W - 21L
1,486 Elo+
Party 3
Fenrir
Fenrir
El__GoBliNo_
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2
Nox
Nox
LBZER
Nox
Level 84
God Stats
42W - 50L
1,506 SR
Queue Stats
48W - 58L
1,505 Elo+
Party 3
Fafnir
Fafnir
Macabre_humor
Fafnir
Level 75
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crazz OG
Danzaburou
17
3 / 3 / 3
11,538
824
7,561
8,129
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
ImDevixus
Medusa
18
12 / 6 / 2
12,554
897
16,674
13,130
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PhobicDragon28
Baron Samedi
17
3 / 1 / 6
10,948
782
7,919
8,974
5,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
SCB Shroud2
Xing Tian
16
1 / 2 / 11
11,575
827
6,415
12,538
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Detestion
Medusa
15
1 / 6 / 2
9,585
685
6,766
11,029
4,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
5 / 6 / 4
11,057
790
7,203
14,217
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
LBZER
Nox
18
3 / 0 / 4
11,203
800
9,807
8,981
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 7 / 3
10,417
744
8,466
15,525
13,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
12
12
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crazz OG
Danzaburou
3
3
3
1.5
L
Medusa
Detestion
Medusa
1
6
2
0.33
L
Fenrir
5
6
4
1.17
W
Medusa
ImDevixus
Medusa
12
6
2
2.17
L
Nox
LBZER
Nox
3
0
4
5
L
3
7
3
0.64
W
Baron Samedi
PhobicDragon28
Baron Samedi
3
1
6
6
W
Xing Tian
SCB Shroud2
Xing Tian
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
32,242
42,771
Taken
49,752
25,524
Mitigated
28,811
9,188
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crazz OG
Danzaburou
7,561
4,277
0
48
8,129
3,330
595
2,487
5,642
0
45,518
L
Medusa
Detestion
Medusa
6,766
2,367
267
718
11,029
4,477
378
2,230
8,799
0
30,267
L
Fenrir
7,203
1,297
750
2,214
14,217
6,434
874
4,144
10,073
0
26,845
W
Medusa
ImDevixus
Medusa
16,674
8,444
0
1,941
13,130
5,935
3,077
5,415
7,715
0
53,866
L
Nox
LBZER
Nox
9,807
1,251
41
1,790
8,981
4,118
1,854
3,166
5,815
50,616
0
L
8,466
1,810
0
2,731
15,525
13,782
276
5,376
10,149
30,286
0
W
Baron Samedi
PhobicDragon28
Baron Samedi
7,919
737
1,871
4,121
8,974
5,457
595
3,785
5,189
34,097
0
W
Xing Tian
SCB Shroud2
Xing Tian
6,415
810
105
1,102
12,538
10,802
478
7,530
5,008
22,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
42,262
239
Minions Killed
246
11
Camps Cleared
11
954,666
Distance Traveled
921,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,538
824
80
6
2
246,234
0
L
Medusa
9,585
685
58
4
3
203,729
1
L
Fenrir
11,057
790
32
2
4
253,889
1
W
Medusa
12,554
897
69
5
5
205,372
1
L
Nox
11,203
800
107
8
4
265,003
0
L
Fafnir
10,417
744
49
4
0
199,304
0
W
Baron Samedi
10,948
782
58
4
1
258,547
0
W
Xing Tian
11,575
827
32
2
3
244,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role