Player Matchup

Set
Set
GZKBLINDSHOT787
Set
Level 122
God Stats
8W - 9L
1,640 SR
Queue Stats
542W - 449L
1,592 Elo+
Party 1
Ymir
Ymir
King Lynxzz
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,347 Elo+
Party 1
Neith
Neith
MilesGamming22
Neith
Level 69
God Stats
17W - 9L
1,944 SR
Queue Stats
143W - 121L
1,618 Elo+
Party 1
Tiamat
Tiamat
RAGEnRAMBO
Tiamat
Level 160
God Stats
6W - 4L
1,737 SR
Queue Stats
482W - 415L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
meogremesmash
Hun Batz
Level 84
God Stats
1W - 1L
1,755 SR
Queue Stats
105W - 76L
1,639 Elo+
Party 1
Team Averages
Level 98
1,715 SR
1,551 Elo+

VS

Team Averages
Level 130
1,534 SR
1,564 Elo+
Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 104
God Stats
56W - 41L
1,606 SR
Queue Stats
124W - 97L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gaean
Tsukuyomi
Level 143
God Stats
12W - 5L
1,494 SR
Queue Stats
97W - 92L
1,569 Elo+
Party 3
Cabrakan
Cabrakan
M1HoyM1Noy
Cabrakan
Level 137
God Stats
5W - 9L
1,272 SR
Queue Stats
269W - 291L
1,553 Elo+
Party 3
Hera
Hera
Mouthy Son
Hera
Level 124
God Stats
6W - 3L
1,706 SR
Queue Stats
153W - 121L
1,528 Elo+
Party 2
Anhur
Anhur
surelyrange
Anhur
Level 144
God Stats
5W - 7L
1,593 SR
Queue Stats
383W - 356L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,922
558
5,663
10,333
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,626
414
1,980
10,798
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 1
7,574
473
2,997
6,050
1,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
RAGEnRAMBO
Tiamat
13
0 / 4 / 3
7,719
482
6,951
10,337
8,001
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
meogremesmash
Hun Batz
14
3 / 6 / 3
8,445
528
3,566
12,258
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,148
572
5,116
7,304
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Gaean
Tsukuyomi
15
9 / 3 / 7
9,584
599
10,099
10,688
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
M1HoyM1Noy
Cabrakan
15
2 / 1 / 5
8,864
554
6,544
10,623
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 6
9,294
581
8,710
6,364
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 2
8,549
534
5,412
6,094
2,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
21
21
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
4
4
1
1.13
W
Tsukuyomi
Gaean
Tsukuyomi
9
3
7
4.17
L
0
4
1
0.13
W
Cabrakan
M1HoyM1Noy
Cabrakan
2
1
5
4.5
L
0
3
1
0.17
W
5
3
6
2.67
L
Tiamat
RAGEnRAMBO
Tiamat
0
4
3
0.38
L
Hun Batz
meogremesmash
Hun Batz
3
6
3
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
35,881
49,776
Taken
41,073
24,537
Mitigated
27,121
10,260
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,116
214
733
2,231
7,304
6,826
282
1,121
6,183
40,405
0
L
5,663
2,456
0
1,226
10,333
5,973
0
5,236
4,865
0
68,725
W
Tsukuyomi
Gaean
Tsukuyomi
10,099
2,867
0
3,364
10,688
4,203
1,405
2,139
8,549
0
48,215
L
1,980
86
0
2,035
10,798
5,150
0
3,707
7,041
18,871
0
W
Cabrakan
M1HoyM1Noy
Cabrakan
6,544
619
0
3,987
10,623
11,460
0
5,035
5,588
52,168
0
L
2,997
366
0
1,796
6,050
1,489
0
814
5,211
0
46,976
W
8,710
1,905
0
718
6,364
2,479
508
505
5,859
67,540
0
L
Tiamat
RAGEnRAMBO
Tiamat
6,951
921
0
2,456
10,337
8,001
236
6,473
3,528
44,129
0
L
Hun Batz
meogremesmash
Hun Batz
3,566
1,037
0
2,747
12,258
3,924
0
3,327
8,761
0
47,740
W
5,412
1,184
0
1,726
6,094
2,153
240
131
5,963
0
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
45,439
458
Minions Killed
494
0
Camps Cleared
0
1,495,550
Distance Traveled
1,484,128
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,148
572
65
4
0
303,185
4
L
Set
8,922
558
131
8
0
318,485
2
W
Tsukuyomi
9,584
599
78
5
0
321,533
4
L
Ymir
6,626
414
26
2
0
309,436
10
W
Cabrakan
8,864
554
108
7
0
255,953
1
L
Neith
7,574
473
111
7
0
294,664
6
W
Hera
9,294
581
143
9
0
314,708
0
L
Tiamat
7,719
482
93
6
0
246,428
0
L
Hun Batz
8,445
528
97
6
0
326,537
5
W
Anhur
8,549
534
100
6
0
288,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role