Player Matchup

Kukulkan
Kukulkan
CoPe-ChOkO
Kukulkan
Level 29
God Stats
6W - 11L
1,726 SR
Queue Stats
115W - 157L
1,786 Elo+
Party 2
Thor
Thor
Mauricio_234
Thor
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 57L
1,500 Elo+
Party 2
Achilles
Achilles
YO_lets_go_BBC
Achilles
Level 39
God Stats
24W - 25L
1,628 SR
Queue Stats
83W - 106L
1,490 Elo+
Party 1
Bakasura
Bakasura
bananas_be_cookn
Bakasura
Level 18
God Stats
3W - 5L
1,449 SR
Queue Stats
6W - 13L
1,438 Elo+
Party 1
Ra
Ra
jonnywalter
Ra
Level 33
God Stats
20W - 28L
1,529 SR
Queue Stats
108W - 151L
1,786 Elo+
Party 2
Team Averages
Level 24
1,566 SR
1,600 Elo+

VS

Team Averages
Level 29
1,588 SR
1,490 Elo+
Mercury
Mercury
Boy Uninstall
Mercury
Level 57
God Stats
7W - 9L
1,579 SR
Queue Stats
37W - 60L
1,375 Elo+
Party 3
Ao Kuang
Ao Kuang
EduperaltaGael
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,503 Elo+
Solo
Athena
Athena
SM_Sway23
Athena
Level 29
God Stats
4W - 5L
1,443 SR
Queue Stats
91W - 114L
1,402 Elo+
Solo
Izanami
Izanami
potatocrumb
Izanami
Level 9
God Stats
15W - 12L
1,832 SR
Queue Stats
19W - 26L
1,693 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xEl_Chicano209
Ah Muzen Cab
Level 21
God Stats
7W - 4L
1,585 SR
Queue Stats
294W - 258L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoPe-ChOkO
Kukulkan
12
0 / 7 / 3
8,228
358
6,604
11,180
3,857
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 11 / 1
7,372
321
3,087
13,638
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
17
7 / 5 / 3
11,485
499
23,343
24,856
30,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 3
10,167
442
9,613
20,188
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 9 / 4
10,912
474
15,844
15,669
7,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 3 / 9
11,490
500
5,436
13,337
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
19
8 / 3 / 7
13,085
569
12,995
24,863
11,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
SM_Sway23
Athena
17
10 / 6 / 12
12,063
524
13,083
21,024
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
potatocrumb
Izanami
19
3 / 2 / 6
12,827
558
6,913
10,828
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
xEl_Chicano209
Ah Muzen Cab
19
11 / 1 / 14
13,552
589
26,027
20,364
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
15
Kills
35
36
Deaths
15
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
3
9
2.5
L
Kukulkan
CoPe-ChOkO
Kukulkan
0
7
3
0.21
W
Ao Kuang
8
3
7
3.83
L
1
11
1
0.14
W
Athena
SM_Sway23
Athena
10
6
12
2.67
L
Achilles
7
5
3
1.7
L
1
4
3
0.63
L
6
9
4
0.89
W
Izanami
potatocrumb
Izanami
3
2
6
3
W
Ah Muzen Cab
xEl_Chicano209
Ah Muzen Cab
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,491
Damage
64,454
85,531
Taken
90,416
54,971
Mitigated
38,385
14,589
Healing
38,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,436
3,926
0
3,780
13,337
4,773
5,384
1,738
11,549
0
39,826
L
Kukulkan
CoPe-ChOkO
Kukulkan
6,604
750
0
250
11,180
3,857
40
4,090
7,090
35,987
0
W
Ao Kuang
12,995
2,708
729
14,946
24,863
11,120
1,546
5,791
18,952
73,412
0
L
3,087
1,677
0
0
13,638
4,434
0
4,404
9,234
0
9,859
W
Athena
SM_Sway23
Athena
13,083
4,582
0
2,651
21,024
9,726
207
7,086
13,603
45,557
0
L
Achilles
23,343
4,609
0
3,833
24,856
30,658
516
5,987
18,869
0
80,892
L
9,613
6,456
0
5,993
20,188
8,067
0
6,595
13,593
0
71,067
L
15,844
1,558
1,422
3,091
15,669
7,955
368
5,002
10,667
63,520
0
W
Izanami
potatocrumb
Izanami
6,913
4,284
0
3,703
10,828
4,038
3,337
1,613
8,935
0
75,410
W
Ah Muzen Cab
xEl_Chicano209
Ah Muzen Cab
26,027
10,383
837
12,054
20,364
8,728
3,738
6,220
14,014
0
114,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
63,017
430
Minions Killed
597
0
Camps Cleared
0
2,008,292
Distance Traveled
2,311,266
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,490
500
88
4
0
497,083
1
L
Kukulkan
8,228
358
64
3
0
360,006
0
W
Ao Kuang
13,085
569
115
5
0
450,302
4
L
Thor
7,372
321
15
1
0
404,422
0
W
Athena
12,063
524
69
3
0
470,343
4
L
Achilles
11,485
499
114
5
0
433,077
0
L
Bakasura
10,167
442
149
6
0
439,056
2
L
Ra
10,912
474
88
4
0
371,731
0
W
Izanami
12,827
558
162
7
0
431,472
0
W
Ah Muzen Cab
13,552
589
163
7
0
462,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role