Player Matchup

Serqet
Serqet
DiscipledSparrow
Serqet
Level 3
God Stats
1W - 2L
1,454 SR
Queue Stats
3W - 10L
1,379 Elo+
Party 1
Ra
Ra
Mwhite1e1
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
Pipo
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
Vallinas
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Odin
Odin
blindgamer102
Odin
Level 153
God Stats
2W - 5L
1,434 SR
Queue Stats
12W - 24L
1,321 Elo+
Party 1
Team Averages
Level 35
1,478 SR
1,440 Elo+

VS

Team Averages
Level 15
1,490 SR
1,378 Elo+
Artemis
Artemis
Appolyia
Artemis
Level 28
God Stats
45W - 39L
1,491 SR
Queue Stats
228W - 248L
1,413 Elo+
Solo
Guan Yu
Guan Yu
GPman
Guan Yu
Level 7
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 10L
1,432 Elo+
Party 2
Tiamat
Tiamat
IshiYami
Tiamat
Level 8
God Stats
12W - 7L
1,251 SR
Queue Stats
19W - 16L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
TonyMaQQQ
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,489 Elo+
Solo
Yemoja
Yemoja
Weisser22
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
9,405
941
3,786
15,455
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 5
10,299
1,030
18,128
13,925
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Pipo
Set
15
0 / 8 / 5
9,136
914
4,726
13,983
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
5 / 9 / 3
11,053
1,105
13,286
20,076
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 11 / 4
9,947
995
10,626
24,350
22,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Appolyia
Artemis
18
16 / 3 / 14
13,124
1,312
20,878
11,477
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
GPman
Guan Yu
18
8 / 1 / 26
11,974
1,197
12,832
13,314
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
IshiYami
Tiamat
18
8 / 2 / 20
11,237
1,124
16,692
7,422
7,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TonyMaQQQ
Cthulhu
18
7 / 2 / 20
11,879
1,188
19,242
14,411
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Weisser22
Yemoja
18
5 / 2 / 26
12,501
1,250
9,575
11,581
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
10
Kills
44
44
Deaths
10
20
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Artemis
Appolyia
Artemis
16
3
14
7.67
L
1
9
3
0.28
W
Guan Yu
GPman
Guan Yu
8
1
26
21
W
Tiamat
IshiYami
Tiamat
8
2
20
9
L
2
7
5
0.64
L
Set
Pipo
Set
0
8
5
0.31
W
Cthulhu
TonyMaQQQ
Cthulhu
7
2
20
8.5
L
Thor
5
9
3
0.72
W
Yemoja
Weisser22
Yemoja
5
2
26
9
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
79,219
87,789
Taken
58,205
48,060
Mitigated
57,460
4,224
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Appolyia
Artemis
20,878
12,414
0
3,603
11,477
5,085
0
4,303
7,174
0
34,980
L
3,786
2,520
0
984
15,455
5,837
0
6,537
8,618
0
9,245
W
Guan Yu
GPman
Guan Yu
12,832
3,257
3,154
4,366
13,314
15,863
0
3,288
10,026
0
18,436
W
Tiamat
IshiYami
Tiamat
16,692
1,930
0
1,617
7,422
7,546
0
3,151
4,271
32,425
0
L
18,128
2,028
1,536
198
13,925
5,788
0
7,342
6,483
42,377
0
L
Set
Pipo
Set
4,726
1,655
0
0
13,983
5,586
0
7,016
6,767
0
15,255
W
Cthulhu
TonyMaQQQ
Cthulhu
19,242
2,375
433
1,030
14,411
17,199
0
4,697
9,714
38,879
0
L
Thor
13,286
4,663
0
1,356
20,076
7,894
0
10,753
8,998
0
37,541
W
Yemoja
Weisser22
Yemoja
9,575
2,298
3,790
2,157
11,581
11,767
0
3,338
7,273
28,979
0
L
10,626
2,140
0
150
24,350
22,955
0
13,161
10,664
909
23,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
60,715
145
Minions Killed
193
3
Camps Cleared
5
827,073
Distance Traveled
921,434
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,124
1,312
28
3
1
145,841
0
L
Serqet
9,405
941
6
1
2
128,231
0
W
Guan Yu
11,974
1,197
14
1
2
230,518
1
W
Tiamat
11,237
1,124
29
3
0
194,839
1
L
Ra
10,299
1,030
58
6
0
190,475
0
L
Set
9,136
914
16
2
0
168,406
1
W
Cthulhu
11,879
1,188
73
7
1
192,777
0
L
Thor
11,053
1,105
50
5
0
172,208
0
W
Yemoja
12,501
1,250
49
5
1
157,459
2
L
Odin
9,947
995
15
2
1
167,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role