Player Matchup

Tyr
Tyr
Dwonzis
Tyr
Level 154
God Stats
1W - 0L
1,731 SR
Queue Stats
16W - 8L
1,877 Elo+
Party 1
Tiamat
Tiamat
Jarcorrr
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
camasots
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
2,135 Elo+
Party 1
Cthulhu
Cthulhu
xAidro
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,828 Elo+
Party 1
Team Averages
Level 147
1,558 SR
1,835 Elo+

VS

Team Averages
Level 156
1,552 SR
1,514 Elo+
King Arthur
King Arthur
DigiMinki
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
DoWn x StRaToZ
Tiamat
Level 160
God Stats
3W - 3L
1,707 SR
Queue Stats
12W - 20L
1,481 Elo+
Solo
Poseidon
Poseidon
MeseMoa
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,573 Elo+
Solo
Pele
Pele
Silvermon
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 0 / 4
7,893
789
4,835
8,950
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Jarcorrr
Tiamat
15
4 / 0 / 4
8,786
879
8,297
5,522
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
camasots
Anhur
15
5 / 0 / 3
9,176
918
6,999
8,999
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xAidro
Cthulhu
13
2 / 0 / 5
8,537
854
6,242
9,647
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DigiMinki
King Arthur
12
0 / 3 / 0
7,050
705
3,396
10,555
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
7,120
712
4,489
5,701
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MeseMoa
Poseidon
13
0 / 4 / 0
7,239
724
7,853
6,261
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
0 / 2 / 0
7,049
705
5,381
9,277
5,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
13
Kills
0
0
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DigiMinki
King Arthur
0
3
0
0
L
0
4
0
0
W
Tyr
2
0
4
4
W
Tiamat
Jarcorrr
Tiamat
4
0
4
6
L
Poseidon
MeseMoa
Poseidon
0
4
0
0
L
Pele
0
2
0
0
W
Anhur
camasots
Anhur
5
0
3
6.5
W
Cthulhu
xAidro
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
21,119
33,118
Taken
31,794
21,823
Mitigated
17,871
12,703
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DigiMinki
King Arthur
3,396
489
0
275
10,555
7,519
0
4,611
5,944
0
19,707
L
4,489
652
0
1,216
5,701
3,302
0
3,082
2,619
23,846
0
W
Tyr
4,835
403
0
4,596
8,950
5,375
429
1,955
6,944
0
20,479
W
Tiamat
Jarcorrr
Tiamat
8,297
1,382
0
3,377
5,522
4,744
185
1,693
3,789
32,928
0
L
Poseidon
MeseMoa
Poseidon
7,853
891
0
1,632
6,261
1,882
0
2,753
3,508
29,556
0
L
Pele
5,381
761
0
3,411
9,277
5,168
0
4,494
4,783
0
25,307
W
Anhur
camasots
Anhur
6,999
2,771
0
3,526
8,999
3,386
2,662
3,587
5,072
0
38,195
W
Cthulhu
xAidro
Cthulhu
6,242
276
0
1,204
9,647
8,318
318
5,040
4,169
23,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
28,458
214
Minions Killed
189
12
Camps Cleared
10
832,736
Distance Traveled
751,673
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,050
705
37
4
0
195,905
4
L
Tiamat
7,120
712
44
4
2
160,398
0
W
Tyr
7,893
789
26
3
2
210,514
1
W
Tiamat
8,786
879
71
7
6
199,634
1
L
Poseidon
7,239
724
64
6
4
168,648
3
L
Pele
7,049
705
44
4
4
226,722
5
W
Anhur
9,176
918
85
9
2
208,517
3
W
Cthulhu
8,537
854
32
3
2
214,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role