Player Matchup

Nike
Nike
AetosLeonidas
Nike
Level 34
God Stats
4W - 1L
1,582 SR
Queue Stats
31W - 21L
1,447 Elo+
Party 3
Agni
Agni
FranckSthein
Agni
Level 106
God Stats
12W - 9L
1,382 SR
Queue Stats
101W - 104L
1,446 Elo+
Party 1
Bacchus
Bacchus
Megagagmer888
Bacchus
Level 27
God Stats
2W - 0L
1,518 SR
Queue Stats
12W - 13L
1,415 Elo+
Party 3
Bakasura
Bakasura
Robasaur
Bakasura
Level 47
God Stats
12W - 5L
1,636 SR
Queue Stats
19W - 18L
1,395 Elo+
Party 3
Neith
Neith
TheOmniverse
Neith
Level 25
God Stats
2W - 4L
1,817 SR
Queue Stats
98W - 102L
1,446 Elo+
Party 1
Team Averages
Level 48
1,587 SR
1,430 Elo+

VS

Team Averages
Level 46
1,423 SR
1,429 Elo+
Bastet
Bastet
CR_GalelYT
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 391L
1,376 Elo+
Party 2
Scylla
Scylla
FrostyTip
Scylla
Level 49
God Stats
9W - 8L
1,427 SR
Queue Stats
103W - 79L
1,610 Elo+
Solo
Ymir
Ymir
Juan51
Ymir
Level 40
God Stats
38W - 52L
1,371 SR
Queue Stats
276W - 345L
1,372 Elo+
Party 2
Rama
Rama
Mórgoth
Rama
Level 49
God Stats
3W - 7L
1,290 SR
Queue Stats
260W - 265L
1,427 Elo+
Solo
Nike
Nike
Warrior-iwni
Nike
Level 49
God Stats
8W - 14L
1,526 SR
Queue Stats
442W - 512L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,145
615
5,299
5,542
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 1 / 1
5,849
585
4,246
2,998
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
8
0 / 1 / 6
5,269
527
2,287
3,751
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Robasaur
Bakasura
10
6 / 1 / 5
6,166
617
4,354
5,919
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 4
5,258
526
3,937
4,115
1,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CR_GalelYT
Bastet
7
1 / 4 / 1
5,121
512
1,969
6,704
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
FrostyTip
Scylla
9
0 / 1 / 0
4,855
486
275
3,817
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Juan51
Ymir
8
1 / 4 / 2
5,273
527
3,523
8,512
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
7
2 / 3 / 1
4,914
491
3,308
5,977
1,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,247
525
3,033
8,058
2,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Bastet
CR_GalelYT
Bastet
1
4
1
0.38
W
2
1
1
2.5
L
Scylla
FrostyTip
Scylla
0
1
0
0
L
Ymir
Juan51
Ymir
1
4
2
0.5
W
Bacchus
0
1
6
3
L
Rama
2
3
1
0.83
W
Bakasura
Robasaur
Bakasura
6
1
5
8.5
W
2
1
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
12,108
22,325
Taken
33,068
8,427
Mitigated
10,302
8,351
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,299
1,189
0
1,850
5,542
2,838
276
0
5,542
74
27,751
L
Bastet
CR_GalelYT
Bastet
1,969
550
0
1,476
6,704
1,714
0
1,296
5,383
0
15,083
W
4,246
351
0
500
2,998
754
469
470
2,458
34,339
0
L
Scylla
FrostyTip
Scylla
275
38
0
1,604
3,817
1,117
218
2,514
1,233
19,941
0
L
Ymir
Juan51
Ymir
3,523
997
62
1,482
8,512
3,626
176
1,706
6,395
15,702
0
W
Bacchus
2,287
471
0
1,722
3,751
1,922
203
829
2,922
9,108
0
L
Rama
3,308
2,303
0
1,787
5,977
1,445
433
1,054
4,643
0
20,778
W
Bakasura
Robasaur
Bakasura
4,354
3,285
0
2,953
5,919
1,801
799
1,117
4,802
0
15,865
W
3,937
2,368
0
1,326
4,115
1,112
0
1,312
2,803
0
23,291
L
3,033
168
0
1,046
8,058
2,400
0
3
7,679
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
25,410
222
Minions Killed
190
0
Camps Cleared
0
930,417
Distance Traveled
878,696
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,145
615
55
6
0
193,878
0
L
Bastet
5,121
512
31
3
0
199,327
1
W
Agni
5,849
585
62
6
0
180,590
1
L
Scylla
4,855
486
43
4
0
169,883
5
L
Ymir
5,273
527
22
2
0
172,795
0
W
Bacchus
5,269
527
14
1
0
194,743
0
L
Rama
4,914
491
39
4
0
163,031
4
W
Bakasura
6,166
617
52
5
0
199,925
0
W
Neith
5,258
526
39
4
0
161,281
0
L
Nike
5,247
525
55
6
0
173,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role