Player Matchup

Nemesis
Nemesis
CarolBaskinsAnus
Nemesis
Level 4
God Stats
4W - 1L
1,671 SR
Queue Stats
23W - 19L
1,587 Elo+
Solo
Khepri
Khepri
KenseiMidow
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
NagatoUzmk268
Danzaburou
Level 26
God Stats
6W - 0L
1,849 SR
Queue Stats
35W - 23L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
godtierslayer99
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,426 Elo+
Party 3
Bellona
Bellona
xXAlpacaChangaXx
Bellona
Level 28
God Stats
10W - 13L
1,434 SR
Queue Stats
34W - 29L
1,475 Elo+
Party 2
Team Averages
Level 22
1,591 SR
1,488 Elo+

VS

Team Averages
Level 23
1,488 SR
1,428 Elo+
Artemis
Artemis
FlowDaddyPurp
Artemis
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
163W - 184L
1,434 Elo+
Party 1
Osiris
Osiris
KeffyTheKreator
Osiris
Level 23
God Stats
3W - 6L
1,228 SR
Queue Stats
157W - 163L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
SCUBA_STEVE163
Cthulhu
Level 13
God Stats
7W - 5L
1,665 SR
Queue Stats
16W - 24L
1,425 Elo+
Party 1
Da Ji
Da Ji
hifumi379
Da Ji
Level 29
God Stats
9W - 24L
1,575 SR
Queue Stats
15W - 30L
1,430 Elo+
Solo
Anubis
Anubis
jismang
Anubis
Level 26
God Stats
20W - 13L
1,707 SR
Queue Stats
151W - 142L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 3
17,922
779
30,996
19,775
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
14
0 / 2 / 9
10,103
439
2,139
7,546
5,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NagatoUzmk268
Danzaburou
19
8 / 1 / 11
13,387
582
12,057
14,111
5,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
godtierslayer99
Baron Samedi
20
8 / 1 / 10
14,358
624
14,133
15,826
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 7
12,332
536
10,127
26,004
25,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 11 / 1
8,000
348
5,298
16,467
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 13 / 7
9,875
429
9,353
25,916
19,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 2
8,748
380
3,212
16,030
13,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
hifumi379
Da Ji
16
8 / 10 / 1
10,941
476
16,032
18,391
7,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
jismang
Anubis
18
3 / 5 / 1
10,991
478
8,182
14,079
9,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
43
Kills
13
13
Deaths
43
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
23
1
3
24.5
L
Artemis
0
11
1
0.05
L
1
13
7
0.35
W
Khepri
0
2
9
2.25
W
Danzaburou
NagatoUzmk268
Danzaburou
8
1
11
13.5
L
1
4
2
0.5
W
Baron Samedi
godtierslayer99
Baron Samedi
8
1
10
13
L
Da Ji
hifumi379
Da Ji
8
10
1
0.85
L
Anubis
jismang
Anubis
3
5
1
0.7
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,452
Damage
42,077
83,262
Taken
90,883
53,589
Mitigated
56,616
32,827
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,996
23,232
0
5,131
19,775
9,011
3,805
2,346
16,261
0
183,981
L
Artemis
5,298
2,782
0
1,739
16,467
5,934
230
4,077
12,390
0
39,001
L
9,353
3,611
0
5,343
25,916
19,566
1,045
5,243
20,673
0
42,925
W
Khepri
2,139
40
0
1,121
7,546
5,692
210
2,069
5,477
25,661
0
W
Danzaburou
NagatoUzmk268
Danzaburou
12,057
6,683
0
8,770
14,111
5,804
5,543
3,571
10,540
0
101,273
L
3,212
292
239
1,052
16,030
13,629
217
1,355
14,675
15,847
0
W
Baron Samedi
godtierslayer99
Baron Samedi
14,133
771
1,215
10,177
15,826
7,962
1,925
4,565
11,261
91,055
0
L
Da Ji
hifumi379
Da Ji
16,032
9,531
0
2,236
18,391
7,955
710
3,295
15,096
0
62,440
L
Anubis
jismang
Anubis
8,182
364
0
4,631
14,079
9,532
320
3,648
10,431
76,085
0
W
10,127
3,246
0
6,413
26,004
25,120
2,080
1,433
24,571
9,640
47,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,102
Gold Earned
48,555
686
Minions Killed
412
0
Camps Cleared
0
2,203,620
Distance Traveled
1,796,518
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,922
779
250
11
0
506,455
1
L
Artemis
8,000
348
75
3
0
349,010
3
L
Osiris
9,875
429
78
3
0
367,079
0
W
Khepri
10,103
439
42
2
0
441,180
2
W
Danzaburou
13,387
582
135
6
0
416,327
5
L
Cthulhu
8,748
380
36
2
0
400,796
1
W
Baron Samedi
14,358
624
172
7
0
447,522
3
L
Da Ji
10,941
476
79
3
0
317,376
1
L
Anubis
10,991
478
144
6
0
362,257
6
W
Bellona
12,332
536
87
4
0
392,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role