Player Matchup

Aphrodite
Aphrodite
AbsentMetal
Aphrodite
Level 7
God Stats
3W - 3L
1,483 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Ares
Ares
DaddyLeo117
Ares
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DazedSmoke
Sol
Level 48
God Stats
11W - 17L
1,539 SR
Queue Stats
146W - 147L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
MythTeller
Danzaburou
Level 29
God Stats
11W - 2L
1,813 SR
Queue Stats
129W - 86L
1,716 Elo+
Party 3
Anubis
Anubis
Shadun911
Anubis
Level 42
God Stats
78W - 39L
1,708 SR
Queue Stats
331W - 292L
1,609 Elo+
Party 1
Team Averages
Level 41
1,609 SR
1,542 Elo+

VS

Team Averages
Level 59
1,715 SR
1,595 Elo+
Arachne
Arachne
Goutyy
Arachne
Level 141
God Stats
41W - 39L
1,554 SR
Queue Stats
67W - 76L
1,559 Elo+
Party 2
Anubis
Anubis
NickKellyCant
Anubis
Level 29
God Stats
10W - 4L
1,894 SR
Queue Stats
70W - 60L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
TheNameIsDaemon
Danzaburou
Level 37
God Stats
27W - 23L
1,590 SR
Queue Stats
370W - 350L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
VolleyVG
Baron Samedi
Level 28
God Stats
3W - 0L
1,842 SR
Queue Stats
95W - 61L
1,666 Elo+
Party 2
Osiris
Osiris
ajr19
Osiris
Level 60
God Stats
3W - 2L
1,693 SR
Queue Stats
91W - 73L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbsentMetal
Aphrodite
9
0 / 4 / 0
6,320
372
1,303
8,014
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
5 / 6 / 5
9,036
532
11,478
17,150
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 1
6,681
393
8,011
11,583
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MythTeller
Danzaburou
15
3 / 2 / 2
9,006
530
6,247
9,373
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Shadun911
Anubis
16
6 / 5 / 4
10,093
594
10,413
12,510
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goutyy
Arachne
19
11 / 1 / 0
11,915
701
12,153
11,996
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 5
8,280
487
5,354
8,483
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheNameIsDaemon
Danzaburou
17
8 / 1 / 1
10,664
627
13,668
13,420
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
VolleyVG
Baron Samedi
13
1 / 2 / 4
8,156
480
6,681
12,042
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ajr19
Osiris
15
1 / 3 / 2
8,741
514
4,796
14,299
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
21
21
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AbsentMetal
Aphrodite
0
4
0
0
L
5
6
5
1.25
L
0
4
1
0.13
W
Arachne
Goutyy
Arachne
11
1
0
11
L
Danzaburou
MythTeller
Danzaburou
3
2
2
2
W
0
7
5
0.36
L
Anubis
Shadun911
Anubis
6
5
4
1.6
W
Danzaburou
TheNameIsDaemon
Danzaburou
8
1
1
8.5
W
Baron Samedi
VolleyVG
Baron Samedi
1
2
4
1.5
W
Osiris
ajr19
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
42,652
58,630
Taken
60,240
25,006
Mitigated
27,680
19,579
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AbsentMetal
Aphrodite
1,303
306
1,039
3,154
8,014
3,358
0
1,421
6,593
19,966
0
L
11,478
490
0
1,800
17,150
8,530
0
1,637
15,513
55,108
0
L
8,011
2,487
0
5,012
11,583
2,812
0
1,116
10,467
37,667
0
W
Arachne
Goutyy
Arachne
12,153
8,475
0
3,707
11,996
4,598
988
6,662
5,334
0
84,061
L
Danzaburou
MythTeller
Danzaburou
6,247
3,311
0
3,521
9,373
4,629
540
2,139
7,234
0
51,909
W
5,354
345
0
1,545
8,483
2,925
640
6,689
1,794
41,912
0
L
Anubis
Shadun911
Anubis
10,413
462
0
5,053
12,510
5,677
0
5,825
6,685
72,830
0
W
Danzaburou
TheNameIsDaemon
Danzaburou
13,668
5,804
0
7,214
13,420
4,553
4,786
7,848
5,572
0
77,981
W
Baron Samedi
VolleyVG
Baron Samedi
6,681
493
192
4,236
12,042
7,280
136
7,383
4,659
25,243
0
W
Osiris
ajr19
Osiris
4,796
795
0
8,222
14,299
8,324
0
2,623
11,676
103
44,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
47,756
449
Minions Killed
486
0
Camps Cleared
0
1,322,731
Distance Traveled
1,639,372
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,320
372
39
2
0
174,404
5
L
Ares
9,036
532
84
5
0
278,319
1
L
Sol
6,681
393
67
4
0
292,096
1
W
Arachne
11,915
701
137
8
0
382,458
5
L
Danzaburou
9,006
530
111
7
0
275,908
0
W
Anubis
8,280
487
93
5
0
290,498
4
L
Anubis
10,093
594
148
9
0
302,004
4
W
Danzaburou
10,664
627
124
7
0
298,683
3
W
Baron Samedi
8,156
480
34
2
0
341,251
6
W
Osiris
8,741
514
98
6
0
326,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role