Player Matchup

Cthulhu
Cthulhu
BloodedRavenking
Cthulhu
Level 27
God Stats
0W - 1L
1,253 SR
Queue Stats
10W - 22L
1,263 Elo+
Party 3
Neith
Neith
DennisXxMenace
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GipsyDanger604
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,480 Elo+
Party 2
Apollo
Apollo
HowUSayCoocomber
Apollo
Level 9
God Stats
2W - 3L
1,363 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 2
Merlin
Merlin
shermy25
Merlin
Level 12
God Stats
2W - 2L
1,553 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 2
Team Averages
Level 28
1,434 SR
1,389 Elo+

VS

Team Averages
Level 26
1,420 SR
1,439 Elo+
Sol
Sol
Fyll Jess 118
Sol
Level 29
God Stats
7W - 5L
1,285 SR
Queue Stats
136W - 148L
1,375 Elo+
Party 1
Fenrir
Fenrir
JakeScarab8161
Fenrir
Level 24
God Stats
74W - 70L
1,542 SR
Queue Stats
533W - 496L
1,450 Elo+
Party 1
Apollo
Apollo
ONCEUPONAPINDER
Apollo
Level 29
God Stats
14W - 23L
1,334 SR
Queue Stats
75W - 55L
1,315 Elo+
Solo
Sylvanus
Sylvanus
dmnkrodriguez
Sylvanus
Level 18
God Stats
7W - 2L
1,782 SR
Queue Stats
29W - 24L
1,707 Elo+
Solo
Amaterasu
Amaterasu
xooM4RTINoox
Amaterasu
Level 29
God Stats
10W - 7L
1,156 SR
Queue Stats
169W - 189L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
8,295
395
9,877
21,631
13,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 10 / 0
7,769
370
8,283
12,779
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
GipsyDanger604
Jormungandr
13
2 / 6 / 1
9,121
434
9,243
17,571
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 7 / 0
8,167
389
10,939
18,168
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
shermy25
Merlin
14
1 / 4 / 2
8,554
407
9,299
9,640
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
11,687
557
11,079
8,317
3,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 1 / 13
13,111
624
20,689
18,561
9,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 0 / 2
12,582
599
11,253
18,133
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
dmnkrodriguez
Sylvanus
14
1 / 3 / 4
9,630
459
5,984
20,255
11,075
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xooM4RTINoox
Amaterasu
17
10 / 2 / 8
11,973
570
11,672
18,704
18,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
6
Kills
37
38
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
1
10
0
0.1
W
5
0
6
8
L
Jormungandr
GipsyDanger604
Jormungandr
2
6
1
0.42
L
0
7
0
0
W
14
1
13
20.5
W
7
0
2
8
W
Sylvanus
dmnkrodriguez
Sylvanus
1
3
4
1
L
Merlin
shermy25
Merlin
1
4
2
0.5
W
Amaterasu
xooM4RTINoox
Amaterasu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
60,677
79,789
Taken
83,970
42,916
Mitigated
49,651
12,890
Healing
44,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,877
1,813
281
2,458
21,631
13,394
0
4,561
16,682
34,572
0
L
8,283
3,628
0
1,632
12,779
3,940
0
134
12,445
0
35,196
W
11,079
3,197
0
2,733
8,317
3,005
8,105
4,631
3,670
64,631
0
L
Jormungandr
GipsyDanger604
Jormungandr
9,243
2,341
0
1,306
17,571
15,345
0
6,599
10,972
38,132
0
L
10,939
5,611
0
6,573
18,168
6,937
0
0
18,143
0
58,153
W
20,689
7,141
573
11,834
18,561
9,104
1,212
6,214
12,289
0
98,879
W
11,253
7,804
0
12,304
18,133
8,378
6,624
2,321
15,778
0
89,000
W
Sylvanus
dmnkrodriguez
Sylvanus
5,984
2,081
502
7,051
20,255
11,075
479
9,599
10,480
41,695
0
L
Merlin
shermy25
Merlin
9,299
787
0
640
9,640
3,300
0
5,769
3,871
46,423
0
W
Amaterasu
xooM4RTINoox
Amaterasu
11,672
3,059
215
9,078
18,704
18,089
3,520
4,924
13,334
0
59,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
58,983
346
Minions Killed
596
0
Camps Cleared
0
1,526,998
Distance Traveled
1,878,873
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,295
395
52
2
0
285,738
0
L
Neith
7,769
370
60
3
0
256,241
0
W
Sol
11,687
557
148
7
0
382,007
0
L
Jormungandr
9,121
434
56
3
0
368,711
0
L
Apollo
8,167
389
88
4
0
321,312
2
W
Fenrir
13,111
624
138
7
0
404,594
0
W
Apollo
12,582
599
152
7
0
396,901
2
W
Sylvanus
9,630
459
55
3
0
299,527
6
L
Merlin
8,554
407
90
4
0
294,996
2
W
Amaterasu
11,973
570
103
5
0
395,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role