Player Matchup

Danzaburou
Danzaburou
BLaCKGaMMeR1
Danzaburou
Level 23
God Stats
29W - 23L
1,557 SR
Queue Stats
123W - 152L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Karyme420
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Venom935
Freya
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 77L
1,417 Elo+
Party 2
Team Averages
Level 19
1,519 SR
1,429 Elo+

VS

Team Averages
Level 35
1,464 SR
1,401 Elo+
Skadi
Skadi
ApoIIo RG
Skadi
Level 28
God Stats
26W - 17L
1,571 SR
Queue Stats
181W - 197L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
RapterBoy15
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,189 Elo+
Solo
He Bo
He Bo
XTurtle sG
He Bo
Level 68
God Stats
2W - 1L
1,319 SR
Queue Stats
25W - 18L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLaCKGaMMeR1
Danzaburou
16
6 / 6 / 2
14,026
701
9,146
18,636
7,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Karyme420
Cthulhu
15
3 / 5 / 6
13,273
664
12,942
28,196
33,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Venom935
Freya
14
0 / 8 / 7
11,753
588
5,395
18,210
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ApoIIo RG
Skadi
20
5 / 4 / 12
14,442
722
20,576
16,954
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
RapterBoy15
Cthulhu
5
0 / 3 / 0
9,467
473
547
2,699
1,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
20
13 / 2 / 5
14,940
747
32,076
18,005
7,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
18
19
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
ApoIIo RG
Skadi
5
4
12
2.75
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
6
6
2
1.17
L
Cthulhu
Karyme420
Cthulhu
3
5
6
1.2
W
Cthulhu
RapterBoy15
Cthulhu
0
3
0
0
L
Freya
Venom935
Freya
0
8
7
0.44
W
He Bo
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
53,199
65,042
Taken
37,658
48,287
Mitigated
14,923
16,720
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ApoIIo RG
Skadi
20,576
11,010
0
3,223
16,954
6,573
1,897
7,168
9,786
0
86,865
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
9,146
2,324
0
4,922
18,636
7,501
1,383
11,839
6,797
0
53,675
L
Cthulhu
Karyme420
Cthulhu
12,942
263
1,864
6,399
28,196
33,185
620
9,604
18,592
44,531
0
W
Cthulhu
RapterBoy15
Cthulhu
547
246
0
0
2,699
1,087
0
1,061
1,638
1,580
0
L
Freya
Venom935
Freya
5,395
1,918
0
3,535
18,210
7,601
1,098
11,360
6,850
46,325
0
W
He Bo
32,076
1,187
212
10,463
18,005
7,263
1,068
10,144
7,861
109,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
38,849
211
Minions Killed
225
0
Camps Cleared
0
990,474
Distance Traveled
749,482
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,442
722
116
6
0
350,277
0
L
Danzaburou
14,026
701
80
4
0
332,807
0
L
Cthulhu
13,273
664
63
3
0
359,901
1
W
Cthulhu
9,467
473
5
0
0
53,759
0
L
Freya
11,753
588
68
3
0
297,766
1
W
He Bo
14,940
747
104
5
0
345,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role