Player Matchup

Ymir
Ymir
EGVanDF
Ymir
Level 13
God Stats
4W - 2L
1,533 SR
Queue Stats
57W - 26L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joevkn
Tsukuyomi
Level 129
God Stats
2W - 0L
1,731 SR
Queue Stats
70W - 29L
1,539 Elo+
Party 2
Scylla
Scylla
Zar-Cam
Scylla
Level 47
God Stats
2W - 1L
1,121 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 2
Team Averages
Level 63
1,462 SR
1,485 Elo+

VS

Team Averages
Level 43
1,724 SR
1,572 Elo+
Medusa
Medusa
TheRealDDC
Medusa
Level 61
God Stats
17W - 6L
1,585 SR
Queue Stats
201W - 165L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
TroubleSumn
Cernunnos
Level 28
God Stats
6W - 5L
1,894 SR
Queue Stats
169W - 149L
1,588 Elo+
Party 1
Neith
Neith
xWATCHYOPEEPZx
Neith
Level 41
God Stats
3W - 1L
1,694 SR
Queue Stats
65W - 52L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EGVanDF
Ymir
16
6 / 5 / 13
14,296
752
10,180
17,861
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Joevkn
Tsukuyomi
19
15 / 2 / 7
15,296
805
25,997
20,890
16,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zar-Cam
Scylla
15
4 / 8 / 8
12,233
644
12,536
13,001
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TheRealDDC
Medusa
16
5 / 8 / 8
13,078
688
15,357
23,188
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
TroubleSumn
Cernunnos
15
6 / 7 / 7
12,572
662
13,211
16,382
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 10 / 10
12,300
647
10,821
17,687
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
25
Kills
14
15
Deaths
25
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
EGVanDF
Ymir
6
5
13
2.5
W
Tsukuyomi
Joevkn
Tsukuyomi
15
2
7
9.25
L
Medusa
TheRealDDC
Medusa
5
8
8
1.13
L
Cernunnos
TroubleSumn
Cernunnos
6
7
7
1.36
W
Scylla
Zar-Cam
Scylla
4
8
8
1
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
39,389
51,752
Taken
57,257
39,868
Mitigated
20,281
4,378
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
EGVanDF
Ymir
10,180
1,772
0
2,512
17,861
16,702
902
62
17,799
42,068
0
W
Tsukuyomi
Joevkn
Tsukuyomi
25,997
5,782
0
1,117
20,890
16,224
1,587
24
20,866
0
88,687
L
Medusa
TheRealDDC
Medusa
15,357
5,904
0
5,260
23,188
8,970
1,423
8,255
14,577
0
67,854
L
Cernunnos
TroubleSumn
Cernunnos
13,211
8,714
0
944
16,382
5,400
509
7,699
8,427
0
43,283
W
Scylla
Zar-Cam
Scylla
12,536
111
0
749
13,001
6,942
1,187
0
13,001
34,002
0
L
10,821
3,917
0
3,130
17,687
5,911
0
6,518
10,877
0
46,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
37,950
212
Minions Killed
198
0
Camps Cleared
0
946,842
Distance Traveled
827,440
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,296
752
50
3
0
285,811
4
W
Tsukuyomi
15,296
805
113
6
0
369,225
3
L
Medusa
13,078
688
66
3
0
283,603
6
L
Cernunnos
12,572
662
72
4
0
268,145
3
W
Scylla
12,233
644
49
3
0
291,806
2
L
Neith
12,300
647
60
3
0
275,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role