Player Matchup

Baba Yaga
Baba Yaga
DemonOfTheWest
Baba Yaga
Level 41
God Stats
1W - 0L
1,633 SR
Queue Stats
64W - 36L
1,814 Elo+
Party 1
Osiris
Osiris
IsoAevi
Osiris
Level 107
God Stats
2W - 1L
1,360 SR
Queue Stats
63W - 34L
1,806 Elo+
Party 1
Cthulhu
Cthulhu
Poogway
Cthulhu
Level 39
God Stats
36W - 24L
1,669 SR
Queue Stats
415W - 373L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
heatcrash22
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,800 Elo+
Party 1
Artemis
Artemis
mjmayer10
Artemis
Level 105
God Stats
30W - 14L
1,778 SR
Queue Stats
65W - 35L
1,802 Elo+
Party 1
Team Averages
Level 71
1,588 SR
1,761 Elo+

VS

Team Averages
Level 65
1,553 SR
1,668 Elo+
Hou Yi
Hou Yi
ArachSpider
Hou Yi
Level 33
God Stats
0W - 2L
1,256 SR
Queue Stats
67W - 76L
1,404 Elo+
Solo
Osiris
Osiris
DesrterAccount
Osiris
Level 57
God Stats
10W - 10L
1,557 SR
Queue Stats
248W - 193L
1,659 Elo+
Party 3
Ymir
Ymir
Krosuna
Ymir
Level 30
God Stats
2W - 1L
1,842 SR
Queue Stats
61W - 34L
1,680 Elo+
Party 3
Chronos
Chronos
LeaveBots
Chronos
Level 157
God Stats
9W - 7L
1,718 SR
Queue Stats
308W - 227L
1,799 Elo+
Party 2
Baba Yaga
Baba Yaga
natashaxs
Baba Yaga
Level 47
God Stats
5W - 3L
1,392 SR
Queue Stats
203W - 150L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DemonOfTheWest
Baba Yaga
15
4 / 5 / 10
10,054
529
13,532
11,718
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
IsoAevi
Osiris
19
7 / 1 / 10
11,824
622
12,249
17,545
14,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Poogway
Cthulhu
16
1 / 1 / 3
9,394
494
12,465
17,128
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
heatcrash22
Kuzenbo
16
6 / 1 / 11
11,090
584
8,581
13,777
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mjmayer10
Artemis
17
10 / 4 / 6
10,968
577
17,177
18,497
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 10 / 2
7,942
418
6,974
17,524
5,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 3 / 1
9,685
510
8,648
20,478
13,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Krosuna
Ymir
14
3 / 5 / 2
9,106
479
8,471
17,538
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
LeaveBots
Chronos
18
7 / 1 / 3
11,190
589
19,314
15,638
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
natashaxs
Baba Yaga
13
2 / 9 / 4
8,641
455
6,205
14,061
5,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
28
Kills
12
12
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
10
2
0.1
W
Baba Yaga
DemonOfTheWest
Baba Yaga
4
5
10
1.8
L
0
3
1
0.17
W
Osiris
IsoAevi
Osiris
7
1
10
12
L
Ymir
Krosuna
Ymir
3
5
2
0.8
L
Chronos
LeaveBots
Chronos
7
1
3
8.5
W
Cthulhu
Poogway
Cthulhu
1
1
3
2.5
W
Kuzenbo
heatcrash22
Kuzenbo
6
1
11
11.5
W
Artemis
mjmayer10
Artemis
10
4
6
3.25
L
Baba Yaga
natashaxs
Baba Yaga
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,004
Damage
49,612
78,665
Taken
85,239
56,591
Mitigated
46,249
29,958
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,974
3,657
0
4,762
17,524
5,256
562
3,154
14,345
0
47,290
W
Baba Yaga
DemonOfTheWest
Baba Yaga
13,532
1,095
0
2,239
11,718
5,186
1,203
7,881
3,837
54,112
0
L
8,648
3,619
0
11,354
20,478
13,526
0
11,208
8,508
0
66,888
W
Osiris
IsoAevi
Osiris
12,249
5,154
0
6,342
17,545
14,227
518
7,956
9,589
0
84,114
L
Ymir
Krosuna
Ymir
8,471
2,665
0
3,322
17,538
16,630
0
6,685
10,828
33,699
0
L
Chronos
LeaveBots
Chronos
19,314
8,413
0
2,698
15,638
5,660
0
7,603
7,960
93,260
0
W
Cthulhu
Poogway
Cthulhu
12,465
1,104
899
6,437
17,128
14,214
260
4,848
12,280
57,019
0
W
Kuzenbo
heatcrash22
Kuzenbo
8,581
3,903
0
2,852
13,777
16,149
498
6,192
7,585
27,974
0
W
Artemis
mjmayer10
Artemis
17,177
11,791
0
11,189
18,497
6,815
3,484
7,113
11,384
0
77,686
L
Baba Yaga
natashaxs
Baba Yaga
6,205
213
0
2,165
14,061
5,177
259
5,041
9,020
41,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
46,564
501
Minions Killed
485
0
Camps Cleared
0
1,796,038
Distance Traveled
1,722,530
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,942
418
74
4
0
284,593
2
W
Baba Yaga
10,054
529
107
6
0
360,716
2
L
Osiris
9,685
510
143
8
0
372,600
1
W
Osiris
11,824
622
140
7
0
410,373
2
L
Ymir
9,106
479
44
2
0
325,366
3
L
Chronos
11,190
589
158
8
0
407,523
1
W
Cthulhu
9,394
494
105
6
0
372,062
3
W
Kuzenbo
11,090
584
37
2
0
362,243
1
W
Artemis
10,968
577
112
6
0
290,644
4
L
Baba Yaga
8,641
455
66
3
0
332,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role