Player Matchup

Medusa
Medusa
Aimikaih
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
SirMordredMX
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Zoriya
Merlin
Level 81
God Stats
4W - 1L
1,775 SR
Queue Stats
72W - 44L
1,670 Elo+
Party 2
Hel
Hel
danjbw
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 46L
1,652 Elo+
Party 2
Kuzenbo
Kuzenbo
stevarn
Kuzenbo
Level 65
God Stats
4W - 2L
1,770 SR
Queue Stats
58W - 37L
1,650 Elo+
Party 2
Team Averages
Level 109
1,609 SR
1,594 Elo+

VS

Team Averages
Level 114
1,432 SR
1,604 Elo+
Heimdallr
Heimdallr
Jair094
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 140L
1,627 Elo+
Solo
Scylla
Scylla
LittleLamby
Scylla
Level 66
God Stats
2W - 7L
1,475 SR
Queue Stats
37W - 30L
1,628 Elo+
Party 1
Vamana
Vamana
Topazu Tiger
Vamana
Level 141
God Stats
0W - 1L
1,307 SR
Queue Stats
83W - 68L
1,558 Elo+
Solo
Discordia
Discordia
Weinerboat
Discordia
Level 124
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 12L
1,527 Elo+
Party 1
Vulcan
Vulcan
Zuziidae
Vulcan
Level 116
God Stats
7W - 11L
1,617 SR
Queue Stats
23W - 22L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aimikaih
Medusa
16
3 / 2 / 11
9,891
824
7,113
6,787
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
20 / 2 / 4
14,120
1,177
20,780
15,455
12,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Zoriya
Merlin
15
1 / 2 / 11
9,306
776
6,289
6,294
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
danjbw
Hel
14
1 / 5 / 14
8,835
736
3,862
11,862
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
stevarn
Kuzenbo
15
2 / 2 / 19
10,592
883
6,638
16,769
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jair094
Heimdallr
14
1 / 2 / 8
7,996
666
6,498
6,058
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
3 / 5 / 7
8,834
736
7,454
8,034
2,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
15
4 / 7 / 4
9,394
783
11,098
18,966
12,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Weinerboat
Discordia
13
0 / 9 / 2
7,392
616
3,011
9,124
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Zuziidae
Vulcan
15
5 / 4 / 7
9,650
804
14,821
8,842
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
27
Kills
13
13
Deaths
27
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aimikaih
Medusa
3
2
11
4.25
L
Heimdallr
Jair094
Heimdallr
1
2
8
2.5
L
Scylla
3
5
7
1.3
W
20
2
4
11
L
Vamana
4
7
4
0.86
L
Discordia
Weinerboat
Discordia
0
9
2
0.11
W
Merlin
Zoriya
Merlin
1
2
11
3.25
L
Vulcan
Zuziidae
Vulcan
5
4
7
2.13
W
Hel
danjbw
Hel
1
5
14
1.6
W
Kuzenbo
stevarn
Kuzenbo
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
42,882
57,167
Taken
51,024
41,035
Mitigated
23,248
23,088
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aimikaih
Medusa
7,113
2,281
0
420
6,787
2,835
5,343
4,382
2,273
0
41,016
L
Heimdallr
Jair094
Heimdallr
6,498
2,704
0
671
6,058
2,057
743
1,897
4,161
0
23,041
L
Scylla
7,454
154
0
196
8,034
2,305
150
2,112
5,922
23,859
0
W
20,780
4,364
0
426
15,455
12,099
831
5,687
9,379
0
36,451
L
Vamana
11,098
5,179
0
4,187
18,966
12,101
0
8,277
10,689
0
29,915
L
Discordia
Weinerboat
Discordia
3,011
254
0
10
9,124
2,361
247
1,369
7,755
18,115
0
W
Merlin
Zoriya
Merlin
6,289
326
0
360
6,294
2,431
810
4,039
2,185
38,605
0
L
Vulcan
Zuziidae
Vulcan
14,821
6,645
0
1,208
8,842
4,424
96
3,182
5,660
41,719
0
W
Hel
danjbw
Hel
3,862
217
11,209
6,619
11,862
5,623
806
4,909
6,762
15,532
0
W
Kuzenbo
stevarn
Kuzenbo
6,638
2,781
0
4,054
16,769
18,047
0
5,782
10,740
12,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
43,266
243
Minions Killed
254
7
Camps Cleared
7
1,222,919
Distance Traveled
1,038,972
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,891
824
81
7
3
245,337
4
L
Heimdallr
7,996
666
45
4
1
227,549
1
L
Scylla
8,834
736
59
5
1
194,072
1
W
Da Ji
14,120
1,177
37
3
2
244,873
3
L
Vamana
9,394
783
37
3
2
218,163
3
L
Discordia
7,392
616
44
4
1
162,644
2
W
Merlin
9,306
776
85
7
2
236,154
1
L
Vulcan
9,650
804
69
6
2
236,544
1
W
Hel
8,835
736
31
3
0
240,408
1
W
Kuzenbo
10,592
883
9
1
0
256,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role