Player Matchup

Sol
Sol
ASAPneaI
Sol
Level 23
God Stats
4W - 8L
1,373 SR
Queue Stats
8W - 14L
1,264 Elo+
Party 2
Cabrakan
Cabrakan
Ten4FatRooster
Cabrakan
Level 16
God Stats
3W - 0L
1,563 SR
Queue Stats
9W - 17L
1,199 Elo+
Party 2
Izanami
Izanami
taintedhell
Izanami
Level 17
God Stats
2W - 3L
1,445 SR
Queue Stats
11W - 23L
1,200 Elo+
Party 2
Team Averages
Level 19
1,460 SR
1,221 Elo+

VS

Team Averages
Level 15
1,297 SR
1,242 Elo+
Hel
Hel
Ice5044
Hel
Level 16
God Stats
1W - 3L
1,347 SR
Queue Stats
14W - 44L
1,256 Elo+
Party 1
Tiamat
Tiamat
lightning522
Tiamat
Level 17
God Stats
0W - 3L
1,044 SR
Queue Stats
23W - 42L
1,157 Elo+
Party 1
Chang'e
Chang'e
xIconicKaelx
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,481
848
10,049
4,903
1,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
11
3 / 2 / 10
8,402
840
5,058
13,025
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
taintedhell
Izanami
11
8 / 1 / 5
8,809
881
8,919
5,176
1,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 5 / 2
6,253
625
1,110
7,961
3,530
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
9
2 / 5 / 0
6,892
689
3,267
9,807
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
xIconicKaelx
Chang'e
9
1 / 7 / 2
6,783
678
2,694
11,222
3,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Hel
0
5
2
0.2
W
Cabrakan
3
2
10
4
L
Tiamat
2
5
0
0.4
W
Izanami
taintedhell
Izanami
8
1
5
10.5
L
Chang'e
xIconicKaelx
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
7,071
23,104
Taken
28,990
15,548
Mitigated
14,387
8,759
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,049
2,304
0
2,401
4,903
1,617
1,675
1,760
3,036
38,684
0
L
Hel
1,110
119
3,223
2,221
7,961
3,530
0
4,486
3,475
5,807
0
W
Cabrakan
5,058
826
0
4,436
13,025
12,019
260
4,107
8,641
13,438
0
L
Tiamat
3,267
449
0
1,412
9,807
7,318
0
4,433
5,374
20,195
0
W
Izanami
taintedhell
Izanami
8,919
6,672
0
1,922
5,176
1,912
1,016
1,615
3,468
0
37,423
L
Chang'e
xIconicKaelx
Chang'e
2,694
947
654
1,783
11,222
3,539
0
6,226
4,996
11,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
19,928
120
Minions Killed
72
0
Camps Cleared
0
492,337
Distance Traveled
457,639
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,481
848
62
6
0
195,024
3
L
Hel
6,253
625
15
2
0
149,787
1
W
Cabrakan
8,402
840
11
1
0
138,606
1
L
Tiamat
6,892
689
39
4
0
167,530
0
W
Izanami
8,809
881
47
5
0
158,707
3
L
Chang'e
6,783
678
18
2
0
140,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role