Player Matchup

Danzaburou
Danzaburou
ChiefDecimateX
Danzaburou
Level 144
God Stats
0W - 1L
1,607 SR
Queue Stats
10W - 21L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
Sairento-san
Sun Wukong
Level 63
God Stats
4W - 3L
1,779 SR
Queue Stats
39W - 55L
1,457 Elo+
Solo
Chaac
Chaac
Scoobys Snackin
Chaac
Level 129
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 15L
1,672 Elo+
Party 2
Bacchus
Bacchus
Too MF Cozy
Bacchus
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,672 Elo+
Party 2
Poseidon
Poseidon
xDesperateNinja
Poseidon
Level 24
God Stats
1W - 6L
1,255 SR
Queue Stats
14W - 28L
1,535 Elo+
Party 2
Team Averages
Level 97
1,478 SR
1,574 Elo+

VS

Team Averages
Level 55
1,409 SR
1,402 Elo+
Yemoja
Yemoja
IntroFlaw
Yemoja
Level 47
God Stats
1W - 0L
1,213 SR
Queue Stats
28W - 25L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
PapiSiriussam2
Danzaburou
Level 28
God Stats
5W - 5L
1,490 SR
Queue Stats
20W - 20L
1,395 Elo+
Party 1
Achilles
Achilles
Shroomunist
Achilles
Level 27
God Stats
5W - 7L
1,366 SR
Queue Stats
5W - 8L
1,224 Elo+
Party 1
Pele
Pele
xXR30NXx
Pele
Level 159
God Stats
3W - 1L
1,476 SR
Queue Stats
162W - 140L
1,508 Elo+
Party 3
Anubis
Anubis
xXprophetXx2345
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefDecimateX
Danzaburou
19
4 / 4 / 4
11,983
705
15,170
14,267
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sairento-san
Sun Wukong
16
1 / 7 / 8
9,942
585
12,968
23,434
18,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 5 / 4
11,444
673
17,746
28,823
30,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Too MF Cozy
Bacchus
16
2 / 5 / 5
10,358
609
8,440
19,183
18,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
16
0 / 4 / 4
9,461
557
13,292
10,836
3,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IntroFlaw
Yemoja
18
1 / 1 / 17
12,139
714
7,701
15,378
20,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
PapiSiriussam2
Danzaburou
20
7 / 4 / 10
13,699
806
20,278
19,896
10,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Shroomunist
Achilles
18
2 / 3 / 17
11,913
701
19,601
23,329
17,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
20
15 / 0 / 4
15,735
926
27,990
15,553
8,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 8
10,277
605
4,300
9,957
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
12
Kills
25
25
Deaths
12
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChiefDecimateX
Danzaburou
4
4
4
1.5
W
Yemoja
IntroFlaw
Yemoja
1
1
17
9.5
W
Danzaburou
PapiSiriussam2
Danzaburou
7
4
10
3
L
Sun Wukong
Sairento-san
Sun Wukong
1
7
8
0.71
L
5
5
4
1.4
W
Achilles
Shroomunist
Achilles
2
3
17
3.5
L
Bacchus
Too MF Cozy
Bacchus
2
5
5
0.9
L
Poseidon
0
4
4
0.5
W
Pele
15
0
4
17
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,616
Damage
79,870
96,543
Taken
84,113
78,014
Mitigated
62,783
13,321
Healing
36,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChiefDecimateX
Danzaburou
15,170
3,813
0
3,381
14,267
6,583
50
826
13,441
0
55,188
W
Yemoja
IntroFlaw
Yemoja
7,701
1,683
9,456
4,454
15,378
20,120
627
4,276
11,102
20,085
0
W
Danzaburou
PapiSiriussam2
Danzaburou
20,278
11,214
0
7,703
19,896
10,410
3,060
6,388
13,508
0
67,306
L
Sun Wukong
Sairento-san
Sun Wukong
12,968
2,671
0
1,281
23,434
18,509
116
3,836
19,598
0
31,401
L
17,746
1,694
613
6,030
28,823
30,846
224
3,309
25,514
0
37,349
W
Achilles
Shroomunist
Achilles
19,601
5,611
0
7,197
23,329
17,775
1,335
6,030
17,299
0
42,671
L
Bacchus
Too MF Cozy
Bacchus
8,440
463
1,098
918
19,183
18,534
128
1,530
17,653
22,937
0
L
Poseidon
13,292
583
0
0
10,836
3,542
209
2,811
8,025
41,022
0
W
Pele
27,990
7,710
0
6,177
15,553
8,579
480
3,696
11,857
0
87,466
W
4,300
98
0
1,684
9,957
5,899
99
1,379
8,578
14,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
63,763
313
Minions Killed
360
6
Camps Cleared
8
1,556,359
Distance Traveled
1,527,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,983
705
120
7
2
309,648
1
W
Yemoja
12,139
714
21
1
0
329,422
0
W
Danzaburou
13,699
806
121
7
3
291,795
1
L
Sun Wukong
9,942
585
40
2
0
312,756
0
L
Chaac
11,444
673
55
3
2
324,421
1
W
Achilles
11,913
701
64
4
0
351,403
1
L
Bacchus
10,358
609
40
2
1
311,838
0
L
Poseidon
9,461
557
58
3
1
297,696
0
W
Pele
15,735
926
122
7
5
337,619
0
W
Anubis
10,277
605
32
2
0
217,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role