Player Matchup

Hercules
Hercules
DrowsyDru1d
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 107L
1,460 Elo+
Party 1
Athena
Athena
ImBadSorry6969
Athena
Level 29
God Stats
32W - 25L
1,563 SR
Queue Stats
467W - 506L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
JakeJ23
Danzaburou
Level 25
God Stats
4W - 8L
1,298 SR
Queue Stats
139W - 173L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
SmallTownHobby
Kukulkan
Level 23
God Stats
2W - 2L
1,277 SR
Queue Stats
114W - 180L
1,361 Elo+
Party 1
Nemesis
Nemesis
Starburstt
Nemesis
Level 28
God Stats
46W - 35L
1,523 SR
Queue Stats
144W - 129L
1,455 Elo+
Solo
Team Averages
Level 27
1,432 SR
1,418 Elo+

VS

Team Averages
Level 13
1,608 SR
1,596 Elo+
Nemesis
Nemesis
BánhBaoO
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,613 Elo+
Party 3
Medusa
Medusa
ICeeU
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,613 Elo+
Party 3
Mulan
Mulan
JerryTN
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,613 Elo+
Party 3
Apollo
Apollo
Pubbyy
Apollo
Level 13
God Stats
4W - 4L
1,821 SR
Queue Stats
5W - 7L
1,526 Elo+
Solo
Thor
Thor
ShadyMyNegro
Thor
Level 25
God Stats
1W - 4L
1,718 SR
Queue Stats
1W - 4L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrowsyDru1d
Hercules
15
9 / 1 / 5
9,748
573
9,417
12,524
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 2 / 15
9,797
576
8,014
13,223
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JakeJ23
Danzaburou
15
9 / 1 / 2
10,310
606
7,900
10,005
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
6 / 1 / 10
9,809
577
12,548
5,041
2,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Starburstt
Nemesis
13
4 / 2 / 6
9,012
530
4,666
11,344
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BánhBaoO
Nemesis
9
0 / 7 / 1
6,072
357
3,122
12,878
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
ICeeU
Medusa
11
1 / 4 / 4
7,256
427
6,482
9,975
3,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
JerryTN
Mulan
12
2 / 6 / 4
7,757
456
4,438
10,578
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Pubbyy
Apollo
14
4 / 6 / 1
8,603
506
6,630
12,306
4,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
5,891
347
2,800
7,808
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
31
Kills
7
7
Deaths
31
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BánhBaoO
Nemesis
0
7
1
0.07
W
Hercules
DrowsyDru1d
Hercules
9
1
5
11.5
L
Medusa
ICeeU
Medusa
1
4
4
0.75
W
3
2
15
5.25
W
Danzaburou
JakeJ23
Danzaburou
9
1
2
10
L
Mulan
JerryTN
Mulan
2
6
4
0.67
L
Apollo
Pubbyy
Apollo
4
6
1
0.75
L
0
8
0
0
W
Kukulkan
6
1
10
11
W
Nemesis
Starburstt
Nemesis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
23,472
52,137
Taken
53,545
40,092
Mitigated
22,268
15,045
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BánhBaoO
Nemesis
3,122
1,157
0
2,674
12,878
4,126
0
4,600
8,203
0
21,269
W
Hercules
DrowsyDru1d
Hercules
9,417
3,008
0
4,220
12,524
13,466
766
0
12,349
0
40,843
L
Medusa
ICeeU
Medusa
6,482
2,588
0
896
9,975
3,408
0
6,630
3,295
0
30,237
W
8,014
3,879
0
2,638
13,223
14,901
908
0
13,098
32,462
0
W
Danzaburou
JakeJ23
Danzaburou
7,900
2,794
0
5,698
10,005
4,173
3,098
172
9,808
0
54,406
L
Mulan
JerryTN
Mulan
4,438
357
0
561
10,578
7,777
0
2,860
7,543
0
17,809
L
Apollo
Pubbyy
Apollo
6,630
3,996
0
2,526
12,306
4,481
674
5,400
6,881
0
40,746
L
2,800
839
0
0
7,808
2,476
0
1,072
6,634
0
16,889
W
Kukulkan
12,548
930
0
250
5,041
2,322
1,952
0
5,041
52,729
0
W
Nemesis
Starburstt
Nemesis
4,666
3,312
0
2,239
11,344
5,230
2,600
0
11,226
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
35,579
390
Minions Killed
213
0
Camps Cleared
0
1,527,610
Distance Traveled
1,410,301
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,072
357
38
2
0
287,012
0
W
Hercules
9,748
573
79
5
0
304,163
3
L
Medusa
7,256
427
51
3
0
284,986
2
W
Athena
9,797
576
48
3
0
299,785
1
W
Danzaburou
10,310
606
90
5
0
237,903
3
L
Mulan
7,757
456
31
2
0
317,963
1
L
Apollo
8,603
506
72
4
0
250,777
5
L
Thor
5,891
347
21
1
0
269,563
1
W
Kukulkan
9,809
577
98
6
0
353,528
2
W
Nemesis
9,012
530
75
4
0
332,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role