Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BigBoswell
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,403 Elo+
Solo
Cthulhu
Cthulhu
GamerKris28
Cthulhu
Level 61
God Stats
8W - 9L
1,530 SR
Queue Stats
68W - 114L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
MrSiNisterTre04
Sun Wukong
Level 67
God Stats
22W - 19L
1,581 SR
Queue Stats
79W - 92L
1,402 Elo+
Party 1
Hades
Hades
stuffnbox
Hades
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 152L
1,432 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,417 Elo+

VS

Team Averages
Level 77
1,533 SR
1,454 Elo+
Hercules
Hercules
CalfFryCowboy
Hercules
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
278W - 272L
1,481 Elo+
Party 2
Achilles
Achilles
JoshSox24
Achilles
Level 57
God Stats
1W - 0L
1,923 SR
Queue Stats
249W - 200L
1,473 Elo+
Solo
Tiamat
Tiamat
SethMc479
Tiamat
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,415 Elo+
Solo
Fenrir
Fenrir
Shifty Alert
Fenrir
Level 107
God Stats
10W - 9L
1,460 SR
Queue Stats
258W - 259L
1,427 Elo+
Solo
Skadi
Skadi
Zimmer636
Skadi
Level 86
God Stats
4W - 8L
1,282 SR
Queue Stats
300W - 291L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 6 / 1
5,898
454
3,905
8,567
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 3
6,771
521
4,529
9,472
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
GamerKris28
Cthulhu
9
0 / 2 / 1
5,651
435
8,009
9,574
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MrSiNisterTre04
Sun Wukong
11
1 / 5 / 1
6,374
490
7,661
9,484
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
stuffnbox
Hades
12
5 / 7 / 2
7,588
584
8,260
10,446
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalfFryCowboy
Hercules
12
5 / 0 / 5
7,529
579
4,755
7,409
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
JoshSox24
Achilles
13
6 / 1 / 2
7,668
590
7,355
14,440
10,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
SethMc479
Tiamat
12
2 / 6 / 6
7,385
568
3,301
7,878
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
7 / 1 / 5
7,991
615
6,581
8,788
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Zimmer636
Skadi
11
5 / 0 / 5
6,666
513
7,511
7,265
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
25
25
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
1
0.25
L
1
5
3
0.5
W
Hercules
CalfFryCowboy
Hercules
5
0
5
7.5
L
Cthulhu
GamerKris28
Cthulhu
0
2
1
0.25
W
Achilles
JoshSox24
Achilles
6
1
2
7
L
Sun Wukong
MrSiNisterTre04
Sun Wukong
1
5
1
0.3
W
Tiamat
SethMc479
Tiamat
2
6
6
0.83
W
Fenrir
7
1
5
9.5
W
Skadi
Zimmer636
Skadi
5
0
5
7.5
L
Hades
stuffnbox
Hades
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
29,503
47,543
Taken
45,780
22,343
Mitigated
24,106
11,371
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,905
2,102
0
755
8,567
1,816
0
170
8,391
0
14,072
L
4,529
1,127
0
2,447
9,472
2,871
0
587
8,829
0
32,730
W
Hercules
CalfFryCowboy
Hercules
4,755
1,212
555
2,668
7,409
4,691
0
3,031
4,028
0
25,709
L
Cthulhu
GamerKris28
Cthulhu
8,009
132
535
3,996
9,574
7,070
0
0
9,574
29,530
0
W
Achilles
JoshSox24
Achilles
7,355
2,317
0
4,929
14,440
10,214
235
745
13,622
0
34,928
L
Sun Wukong
MrSiNisterTre04
Sun Wukong
7,661
1,565
207
1,005
9,484
6,126
155
166
9,312
0
30,818
W
Tiamat
SethMc479
Tiamat
3,301
340
0
1,438
7,878
3,831
18
4,975
2,435
34,448
0
W
Fenrir
6,581
1,856
0
3,112
8,788
3,166
389
2,774
5,877
0
41,036
W
Skadi
Zimmer636
Skadi
7,511
3,832
369
3,080
7,265
2,204
75
3,416
3,549
0
37,066
L
Hades
stuffnbox
Hades
8,260
995
0
2,426
10,446
4,460
277
2,095
8,136
34,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
37,239
267
Minions Killed
331
0
Camps Cleared
0
1,185,672
Distance Traveled
1,205,740
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,898
454
23
2
0
221,058
1
L
Thor
6,771
521
69
5
0
245,252
6
W
Hercules
7,529
579
52
4
0
258,062
0
L
Cthulhu
5,651
435
47
4
0
271,682
1
W
Achilles
7,668
590
72
6
0
245,667
2
L
Sun Wukong
6,374
490
55
4
0
226,936
0
W
Tiamat
7,385
568
73
6
0
218,476
0
W
Fenrir
7,991
615
80
6
0
267,073
4
W
Skadi
6,666
513
54
4
0
216,462
0
L
Hades
7,588
584
73
6
0
220,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role