Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Azazel291
Persephone
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 99L
1,269 Elo+
Solo
Danzaburou
Danzaburou
FR4G H3R0
Danzaburou
Level 20
God Stats
16W - 9L
1,576 SR
Queue Stats
24W - 23L
1,470 Elo+
Party 2
Nemesis
Nemesis
SHoRT ASIAN9658
Nemesis
Level 13
God Stats
18W - 19L
1,645 SR
Queue Stats
29W - 47L
1,472 Elo+
Party 2
Bellona
Bellona
mickmichael007
Bellona
Level 28
God Stats
14W - 11L
1,351 SR
Queue Stats
109W - 101L
1,281 Elo+
Party 2
Team Averages
Level 35
1,515 SR
1,398 Elo+

VS

Team Averages
Level 12
1,435 SR
1,274 Elo+
Cthulhu
Cthulhu
Niathekid12
Cthulhu
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 16L
1,299 Elo+
Party 1
Anhur
Anhur
Savage_Foon
Anhur
Level 5
God Stats
4W - 10L
1,398 SR
Queue Stats
31W - 35L
1,376 Elo+
Solo
Aphrodite
Aphrodite
StrongGirl27772
Aphrodite
Level 26
God Stats
53W - 49L
1,466 SR
Queue Stats
109W - 131L
1,363 Elo+
Solo
Neith
Neith
pyrofallen
Neith
Level 8
God Stats
3W - 10L
1,188 SR
Queue Stats
3W - 22L
946 Elo+
Party 1
Skadi
Skadi
sally_monster
Skadi
Level 14
God Stats
24W - 43L
1,411 SR
Queue Stats
36W - 56L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
9 / 0 / 19
10,816
1,202
15,967
3,739
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Azazel291
Persephone
16
0 / 0 / 18
9,420
1,047
6,629
2,994
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FR4G H3R0
Danzaburou
16
6 / 1 / 14
9,710
1,079
17,407
7,363
3,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 15
10,287
1,143
9,102
6,789
3,845
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 0 / 11
10,564
1,174
13,477
6,692
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

379

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Niathekid12
Cthulhu
13
1 / 9 / 0
8,094
899
7,456
22,625
20,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 0
7,362
818
144
3,149
897
Aphrodite
StrongGirl27772
Aphrodite
14
0 / 8 / 1
8,159
907
6,471
17,579
8,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
12
0 / 5 / 0
7,447
827
2,302
8,007
2,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 8 / 1
8,012
890
7,007
16,895
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
3
33
Kills
1
1
Deaths
33
77
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
19
18.5
W
Persephone
Azazel291
Persephone
0
0
18
9
W
Danzaburou
FR4G H3R0
Danzaburou
6
1
14
13
L
Cthulhu
Niathekid12
Cthulhu
1
9
0
0.11
W
6
0
15
13.5
L
0
3
0
0
L
Aphrodite
StrongGirl27772
Aphrodite
0
8
1
0.06
W
12
0
11
17.5
L
Neith
0
5
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,582
Damage
23,380
27,577
Taken
68,255
18,517
Mitigated
38,134
6,231
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,967
1,557
0
1,917
3,739
4,503
0
1,978
1,656
32,698
0
W
Persephone
Azazel291
Persephone
6,629
541
0
297
2,994
1,144
0
2,062
853
20,059
0
W
Danzaburou
FR4G H3R0
Danzaburou
17,407
10,723
0
1,531
7,363
3,085
0
3,621
3,667
0
23,413
L
Cthulhu
Niathekid12
Cthulhu
7,456
1,066
0
400
22,625
20,015
0
7,950
14,138
20,821
0
W
9,102
5,451
0
1,646
6,789
3,845
0
3,220
3,444
0
16,543
L
144
144
0
0
3,149
897
0
438
2,589
0
2,326
L
Aphrodite
StrongGirl27772
Aphrodite
6,471
1,303
3,340
3,292
17,579
8,316
0
4,664
12,672
23,219
0
W
13,477
5,836
0
840
6,692
5,940
0
2,537
4,030
0
23,479
L
Neith
2,302
1,462
0
442
8,007
2,857
0
2,430
5,420
0
3,881
L
7,007
4,587
860
609
16,895
6,049
0
6,037
10,445
0
19,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
39,074
143
Minions Killed
96
6
Camps Cleared
3
892,349
Distance Traveled
616,526
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,816
1,202
59
7
2
195,067
1
W
Persephone
9,420
1,047
33
4
0
153,940
0
W
Danzaburou
9,710
1,079
13
1
0
162,187
0
L
Cthulhu
8,094
899
19
2
0
166,685
0
W
Nemesis
10,287
1,143
16
2
0
185,808
0
L
Anhur
7,362
818
2
0
1
36,410
1
L
Aphrodite
8,159
907
43
5
1
157,050
0
W
Bellona
10,564
1,174
22
2
4
195,347
0
L
Neith
7,447
827
6
1
1
103,519
1
L
Skadi
8,012
890
26
3
0
152,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role