Player Matchup

Serqet
Serqet
Haylio
Serqet
Level 55
God Stats
1W - 2L
1,542 SR
Queue Stats
118W - 129L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Mister_Schredder
Kukulkan
Level 87
God Stats
5W - 5L
1,513 SR
Queue Stats
40W - 39L
1,469 Elo+
Solo
Vamana
Vamana
YdoyouthinkHo
Vamana
Level 88
God Stats
18W - 26L
1,359 SR
Queue Stats
164W - 203L
1,400 Elo+
Party 2
Ganesha
Ganesha
onepunchangel-
Ganesha
Level 84
God Stats
13W - 15L
1,457 SR
Queue Stats
233W - 230L
1,523 Elo+
Solo
Cthulhu
Cthulhu
sins_with_grins
Cthulhu
Level 116
God Stats
7W - 8L
1,518 SR
Queue Stats
143W - 195L
1,443 Elo+
Party 2
Team Averages
Level 86
1,478 SR
1,445 Elo+

VS

Team Averages
Level 86
1,610 SR
1,553 Elo+
Vulcan
Vulcan
CommodoreBlacky
Vulcan
Level 107
God Stats
33W - 23L
1,690 SR
Queue Stats
690W - 646L
1,572 Elo+
Party 1
Hel
Hel
CrankCatLady
Hel
Level 80
God Stats
35W - 28L
1,589 SR
Queue Stats
318W - 283L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
LordSenpaiScuz
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
Ryanwakeplay
Danzaburou
Level 104
God Stats
51W - 52L
1,453 SR
Queue Stats
1,306W - 1,309L
1,466 Elo+
Solo
Cerberus
Cerberus
merculator
Cerberus
Level 98
God Stats
20W - 12L
1,819 SR
Queue Stats
532W - 500L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Haylio
Serqet
15
0 / 8 / 3
9,641
876
7,558
13,801
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 2 / 4
11,086
1,008
18,600
12,710
4,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
9,690
881
10,755
18,604
19,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 3
10,655
969
12,907
14,520
5,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 2
9,566
870
9,404
17,962
10,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

140

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
12,384
1,126
29,212
6,443
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 12
10,504
955
5,344
7,774
3,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LordSenpaiScuz
Sun Wukong
17
2 / 1 / 12
10,210
928
10,078
15,323
10,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Ryanwakeplay
Danzaburou
17
6 / 2 / 9
11,116
1,011
16,512
15,596
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
merculator
Cerberus
17
1 / 1 / 17
11,732
1,067
12,827
21,315
29,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
21
21
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
W
2
1
12
8
L
Serqet
Haylio
Serqet
0
8
3
0.19
W
Sun Wukong
LordSenpaiScuz
Sun Wukong
2
1
12
8
L
2
2
4
2
W
Danzaburou
Ryanwakeplay
Danzaburou
6
2
9
5.25
L
1
5
1
0.3
W
Cerberus
merculator
Cerberus
1
1
17
9.5
L
3
2
3
2.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,224
Damage
73,973
77,597
Taken
66,451
45,865
Mitigated
53,577
12,928
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,212
11,675
222
378
6,443
3,173
0
4,589
1,854
51,315
0
W
5,344
406
10,624
3,963
7,774
3,696
0
4,506
2,974
20,100
0
L
Serqet
Haylio
Serqet
7,558
1,195
467
802
13,801
5,143
0
8,223
5,578
0
15,012
W
Sun Wukong
LordSenpaiScuz
Sun Wukong
10,078
1,913
36
2,869
15,323
10,016
0
10,856
4,297
0
25,566
L
18,600
1,117
0
3,715
12,710
4,670
0
8,257
4,453
64,351
0
W
Danzaburou
Ryanwakeplay
Danzaburou
16,512
7,813
0
3,722
15,596
7,192
0
9,218
5,976
0
33,202
L
10,755
4,650
194
3,350
18,604
19,890
0
12,622
5,982
0
23,529
W
Cerberus
merculator
Cerberus
12,827
1,330
0
5,666
21,315
29,500
0
11,742
8,908
24,572
0
L
12,907
946
147
1,553
14,520
5,479
0
8,891
5,629
27,115
0
L
9,404
408
1,137
1,563
17,962
10,683
0
9,390
8,572
31,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
55,946
229
Minions Killed
198
8
Camps Cleared
5
1,084,236
Distance Traveled
1,147,773
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,384
1,126
66
6
2
258,009
0
W
Hel
10,504
955
41
4
0
240,898
1
L
Serqet
9,641
876
16
1
7
218,557
0
W
Sun Wukong
10,210
928
25
2
0
229,050
0
L
Kukulkan
11,086
1,008
120
11
0
230,047
0
W
Danzaburou
11,116
1,011
45
4
3
197,549
0
L
Vamana
9,690
881
27
2
0
229,570
1
W
Cerberus
11,732
1,067
21
2
0
222,267
0
L
Ganesha
10,655
969
2
0
0
219,303
1
L
Cthulhu
9,566
870
64
6
1
186,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role