Player Matchup

Thanatos
Thanatos
FancyBunny15909
Thanatos
Level 64
God Stats
2W - 1L
1,831 SR
Queue Stats
70W - 68L
1,417 Elo+
Solo
Tiamat
Tiamat
Hallucinagenicz
Tiamat
Level 27
God Stats
1W - 4L
1,536 SR
Queue Stats
9W - 22L
1,438 Elo+
Party 1
Hercules
Hercules
KieflerElf
Hercules
Level 89
God Stats
2W - 7L
1,490 SR
Queue Stats
24W - 33L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Masster_miyagi
Hou Yi
Level 62
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 3
Cabrakan
Cabrakan
dragon-dorado-16
Cabrakan
Level 89
God Stats
3W - 4L
1,451 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 3
Team Averages
Level 66
1,578 SR
1,401 Elo+

VS

Team Averages
Level 93
1,505 SR
1,416 Elo+
Chang'e
Chang'e
ArbokTheDark
Chang'e
Level 102
God Stats
11W - 1L
1,836 SR
Queue Stats
17W - 21L
1,317 Elo+
Solo
Anhur
Anhur
Elder_Zion
Anhur
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 191L
1,335 Elo+
Solo
Tiamat
Tiamat
KingKillaMyNilla
Tiamat
Level 108
God Stats
2W - 1L
1,347 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 2
Ravana
Ravana
Parallel-a-
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bastet
Bastet
RipDaDream420
Bastet
Level 132
God Stats
2W - 1L
1,342 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 5 / 8
9,260
579
4,965
8,438
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 10
10,177
636
9,232
7,203
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KieflerElf
Hercules
18
4 / 4 / 8
11,135
696
10,507
22,495
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 2 / 8
10,970
686
16,792
17,739
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 3 / 5
13,146
822
10,228
16,612
17,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArbokTheDark
Chang'e
18
2 / 1 / 8
10,966
685
8,353
13,735
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
3 / 6 / 8
11,758
735
10,844
16,831
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 1 / 7
11,873
742
17,950
7,805
6,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
17
3 / 6 / 9
11,349
709
9,994
12,899
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 10
12,695
793
13,970
11,281
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
16
Kills
17
17
Deaths
16
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArbokTheDark
Chang'e
2
1
8
6
W
Anhur
3
6
8
1.17
L
Thanatos
1
5
8
1
L
1
3
10
2
L
Hercules
KieflerElf
Hercules
4
4
8
2
W
4
1
7
7.5
L
2
2
8
3
W
Ravana
3
6
9
1.25
W
5
2
10
5
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,724
Damage
61,111
72,487
Taken
62,551
48,871
Mitigated
27,608
25,259
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArbokTheDark
Chang'e
8,353
700
8,155
8,324
13,735
5,204
668
4,341
9,294
42,290
0
W
Anhur
10,844
4,604
306
2,292
16,831
6,255
413
5,321
11,410
0
29,803
L
Thanatos
4,965
760
0
2,889
8,438
2,705
1
2,611
5,827
0
11,719
L
9,232
942
0
1,144
7,203
4,377
862
2,588
4,615
24,275
0
L
Hercules
KieflerElf
Hercules
10,507
2,167
320
9,410
22,495
17,543
0
7,845
14,650
0
32,994
W
17,950
1,017
0
2,293
7,805
6,508
1,821
1,932
5,823
46,503
0
L
16,792
6,764
657
7,134
17,739
6,609
1,728
6,670
11,069
0
67,184
W
Ravana
9,994
3,079
0
1,189
12,899
5,241
975
4,352
8,347
0
17,475
W
13,970
5,658
1,921
1,239
11,281
4,400
1,212
3,921
7,285
0
54,574
L
10,228
1,223
1,415
2,290
16,612
17,637
617
6,589
10,023
40,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
58,641
342
Minions Killed
316
6
Camps Cleared
7
1,314,356
Distance Traveled
1,517,320
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,966
685
97
6
1
326,052
0
W
Anhur
11,758
735
46
3
1
279,675
7
L
Thanatos
9,260
579
15
1
0
167,444
0
L
Tiamat
10,177
636
38
2
0
291,454
0
L
Hercules
11,135
696
46
3
1
295,176
4
W
Tiamat
11,873
742
69
4
0
310,737
0
L
Hou Yi
10,970
686
149
9
1
256,576
0
W
Ravana
11,349
709
19
1
1
265,730
0
W
Bastet
12,695
793
85
5
4
335,126
2
L
Cabrakan
13,146
822
94
6
4
303,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role