Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Krollasurus
Ah Muzen Cab
Level 42
God Stats
9W - 4L
1,887 SR
Queue Stats
209W - 188L
1,549 Elo+
Party 3
Ymir
Ymir
L3G1TBEASTJR
Ymir
Level 41
God Stats
15W - 16L
1,528 SR
Queue Stats
166W - 142L
1,586 Elo+
Party 3
Ra
Ra
ayjayjay11
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,516 Elo+
Party 3
Guan Yu
Guan Yu
sickclutch
Guan Yu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 114L
1,484 Elo+
Party 2
Awilix
Awilix
viewtifulbeau
Awilix
Level 109
God Stats
7W - 3L
1,802 SR
Queue Stats
259W - 211L
1,571 Elo+
Party 2
Team Averages
Level 73
1,643 SR
1,541 Elo+

VS

Team Averages
Level 93
1,600 SR
1,501 Elo+
Sylvanus
Sylvanus
Kh0meini
Sylvanus
Level 151
God Stats
1W - 1L
1,748 SR
Queue Stats
45W - 41L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
KibaGates
Baron Samedi
Level 46
God Stats
19W - 15L
1,701 SR
Queue Stats
178W - 206L
1,540 Elo+
Solo
Nu Wa
Nu Wa
MrSquiggles00
Nu Wa
Level 147
God Stats
6W - 6L
1,553 SR
Queue Stats
283W - 261L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Snugglebitt
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,362 Elo+
Party 1
Camazotz
Camazotz
Vercinaigh
Camazotz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Krollasurus
Ah Muzen Cab
17
3 / 4 / 4
9,978
525
10,713
12,108
4,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 7
9,995
526
5,435
14,141
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 8
10,634
560
10,805
12,719
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
sickclutch
Guan Yu
16
0 / 3 / 2
9,084
478
4,938
12,442
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 2 / 2
11,819
622
16,467
15,406
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kh0meini
Sylvanus
13
1 / 7 / 4
8,352
440
6,414
19,338
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
KibaGates
Baron Samedi
16
2 / 3 / 1
9,845
518
8,715
11,516
5,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 3
10,124
533
17,378
12,577
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
1 / 3 / 3
8,235
433
3,611
12,154
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Vercinaigh
Camazotz
15
5 / 4 / 4
9,421
496
9,649
14,879
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
15
15
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Kh0meini
Sylvanus
1
7
4
0.43
L
Baron Samedi
KibaGates
Baron Samedi
2
3
1
0.83
W
Ah Muzen Cab
Krollasurus
Ah Muzen Cab
3
4
4
1.25
W
4
2
7
3.75
L
6
5
3
1.5
L
Hou Yi
1
3
3
0.83
L
Camazotz
Vercinaigh
Camazotz
5
4
4
1.75
W
4
4
8
2
W
Guan Yu
sickclutch
Guan Yu
0
3
2
0.33
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
45,767
66,816
Taken
70,464
38,582
Mitigated
32,588
21,196
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Kh0meini
Sylvanus
6,414
1,396
1,142
4,773
19,338
13,007
31
2,664
16,674
33,248
0
L
Baron Samedi
KibaGates
Baron Samedi
8,715
1,155
105
4,337
11,516
5,671
152
1,697
9,544
58,689
0
W
Ah Muzen Cab
Krollasurus
Ah Muzen Cab
10,713
5,394
0
4,409
12,108
4,267
976
3,096
8,910
0
76,140
W
5,435
569
0
2,121
14,141
11,963
0
5,732
8,112
42,322
0
L
17,378
3,997
0
320
12,577
4,567
457
4,927
7,650
70,504
0
L
Hou Yi
3,611
1,838
0
4,442
12,154
4,206
48
2,458
9,696
0
41,115
L
Camazotz
Vercinaigh
Camazotz
9,649
2,352
0
6,938
14,879
5,137
82
4,494
10,385
0
40,694
W
10,805
1,074
1,883
4,022
12,719
4,616
410
8,360
3,941
72,807
0
W
Guan Yu
sickclutch
Guan Yu
4,938
728
0
3,939
12,442
9,832
762
8,344
3,992
0
42,247
W
16,467
7,811
0
4,822
15,406
7,904
0
5,743
9,354
0
88,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
45,977
528
Minions Killed
468
0
Camps Cleared
0
1,760,981
Distance Traveled
1,559,860
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,352
440
51
3
0
300,636
8
L
Baron Samedi
9,845
518
128
7
0
250,575
3
W
Ah Muzen Cab
9,978
525
126
7
0
327,741
2
W
Ymir
9,995
526
83
4
0
320,033
7
L
Nu Wa
10,124
533
125
7
0
334,752
4
L
Hou Yi
8,235
433
94
5
0
301,962
2
L
Camazotz
9,421
496
70
4
0
371,935
5
W
Ra
10,634
560
107
6
0
364,243
3
W
Guan Yu
9,084
478
87
5
0
340,405
3
W
Awilix
11,819
622
125
7
0
408,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role