Player Matchup

Fenrir
Fenrir
Gold III
A Real Step Dad
Fenrir
Gold III
Level 48
God Stats
10W - 0L
1,918 SR
Queue Stats
43W - 25L
1,760 MMR
Party 3
Mercury
Mercury
Platinum V
Dissny
Mercury
Platinum V
Level 127
God Stats
24W - 19L
1,609 SR
Queue Stats
390W - 363L
1,729 MMR
Solo
Chang'e
Chang'e
Gold III
RobocopV90
Chang'e
Gold III
Level 141
God Stats
7W - 2L
1,918 SR
Queue Stats
163W - 136L
1,760 MMR
Party 3
Anhur
Anhur
Gold IV
RoiAgro
Anhur
Gold IV
Level 153
God Stats
15W - 14L
1,542 SR
Queue Stats
108W - 97L
1,719 MMR
Solo
Cerberus
Cerberus
Platinum IV
Royalhigh99
Cerberus
Platinum IV
Level 97
God Stats
1W - 0L
1,841 SR
Queue Stats
38W - 32L
1,760 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,766 SR
1,745 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,604 SR
1,744 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum IV
DanteParedes121
Artio
Platinum IV
Level 126
God Stats
9W - 4L
1,523 SR
Queue Stats
302W - 281L
1,730 MMR
Solo
Danzaburou
Danzaburou
Gold I
Juicy_Yeet-
Danzaburou
Gold I
Level 102
God Stats
0W - 2L
1,620 SR
Queue Stats
81W - 69L
1,789 MMR
Party 2
Anubis
Anubis
Gold I
bolioak27
Anubis
Gold I
Level 69
God Stats
1W - 1L
1,870 SR
Queue Stats
45W - 36L
1,768 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
pesosjr123
Tsukuyomi
Platinum I
Level 147
God Stats
16W - 20L
1,506 SR
Queue Stats
217W - 208L
1,935 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 14
15,997
696
21,852
24,593
15,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Dissny
Mercury
20
6 / 3 / 7
15,313
666
14,606
16,154
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
RobocopV90
Chang'e
20
10 / 2 / 26
14,534
632
21,362
17,154
9,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
RoiAgro
Anhur
20
12 / 2 / 15
15,155
659
17,698
16,436
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Royalhigh99
Cerberus
18
4 / 4 / 27
13,033
567
14,551
25,118
28,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ArachneNemesisSetNu WaApollo

VS

Bans
ScyllaGuan YuCu ChulainnCthulhuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 6 / 3
9,913
431
11,537
20,707
25,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 14 / 2
9,477
412
8,374
31,572
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Juicy_Yeet-
Danzaburou
19
2 / 5 / 4
12,764
555
8,869
16,639
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
bolioak27
Anubis
19
5 / 10 / 3
12,690
552
13,880
21,241
10,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
pesosjr123
Tsukuyomi
17
4 / 11 / 3
11,039
480
13,786
21,714
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
28
46
Kills
13
13
Deaths
46
89
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
3
0.25
W
14
2
14
10.5
L
2
14
2
0.21
W
Mercury
Dissny
Mercury
6
3
7
3.17
L
Danzaburou
Juicy_Yeet-
Danzaburou
2
5
4
0.8
W
Chang'e
RobocopV90
Chang'e
10
2
26
11.5
W
Anhur
RoiAgro
Anhur
12
2
15
9.75
W
Cerberus
Royalhigh99
Cerberus
4
4
27
4.38
L
Anubis
bolioak27
Anubis
5
10
3
0.65
L
Tsukuyomi
pesosjr123
Tsukuyomi
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,069
Damage
56,446
99,455
Taken
111,873
70,070
Mitigated
71,205
42,629
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,537
1,247
0
4,047
20,707
25,357
0
3,692
17,015
11,399
49,069
W
21,852
10,693
0
5,751
24,593
15,533
5,265
6,943
17,625
0
134,969
L
8,374
885
883
6,017
31,572
21,939
0
13,046
18,526
36,479
0
W
Mercury
Dissny
Mercury
14,606
9,735
0
2,132
16,154
7,531
2,051
3,153
12,476
0
118,131
L
Danzaburou
Juicy_Yeet-
Danzaburou
8,869
3,657
0
2,345
16,639
6,473
0
2,525
14,114
0
93,976
W
Chang'e
RobocopV90
Chang'e
21,362
1,783
10,023
11,114
17,154
9,294
1,868
5,241
11,838
89,885
0
W
Anhur
RoiAgro
Anhur
17,698
10,322
0
7,235
16,436
9,101
4,694
3,390
13,046
0
110,883
W
Cerberus
Royalhigh99
Cerberus
14,551
412
0
6,374
25,118
28,611
988
7,121
17,897
35,628
0
L
Anubis
bolioak27
Anubis
13,880
296
0
6,370
21,241
10,060
0
9,230
12,011
83,187
0
L
Tsukuyomi
pesosjr123
Tsukuyomi
13,786
3,146
0
2,955
21,714
7,376
0
7,420
14,294
0
66,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,032
Gold Earned
55,883
706
Minions Killed
551
0
Camps Cleared
0
2,289,408
Distance Traveled
1,949,308
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,913
431
109
5
0
363,083
3
W
Fenrir
15,997
696
173
8
0
484,578
2
L
Artio
9,477
412
34
1
0
397,695
3
W
Mercury
15,313
666
175
8
0
501,369
4
L
Danzaburou
12,764
555
162
7
0
381,672
6
W
Chang'e
14,534
632
131
6
0
470,197
2
W
Anhur
15,155
659
175
8
0
422,100
9
W
Cerberus
13,033
567
52
2
0
411,164
6
L
Anubis
12,690
552
138
6
0
345,836
1
L
Tsukuyomi
11,039
480
108
5
0
461,022
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role