Player Matchup

Guan Yu
Guan Yu
FlowDaddyPurp
Guan Yu
Level 24
God Stats
52W - 50L
1,545 SR
Queue Stats
163W - 184L
1,442 Elo+
Party 2
Thanatos
Thanatos
GODG0AT241120
Thanatos
Level 26
God Stats
3W - 1L
1,809 SR
Queue Stats
72W - 80L
1,406 Elo+
Solo
Chang'e
Chang'e
KeffyTheKreator
Chang'e
Level 23
God Stats
7W - 9L
1,596 SR
Queue Stats
157W - 163L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
SCUBA_STEVE163
Cthulhu
Level 13
God Stats
7W - 5L
1,791 SR
Queue Stats
16W - 24L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
jismang
Heimdallr
Level 26
God Stats
16W - 9L
1,602 SR
Queue Stats
151W - 142L
1,482 Elo+
Party 2
Team Averages
Level 22
1,669 SR
1,432 Elo+

VS

Team Averages
Level 27
1,503 SR
1,507 Elo+
Ganesha
Ganesha
Big wiennner
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,613 Elo+
Party 3
Ratatoskr
Ratatoskr
FadedTactical
Ratatoskr
Level 89
God Stats
3W - 1L
1,789 SR
Queue Stats
137W - 112L
1,498 Elo+
Party 1
Bellona
Bellona
Lil Haie4038
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
N3O x KILLER
Scylla
Level 24
God Stats
17W - 13L
1,391 SR
Queue Stats
438W - 385L
1,445 Elo+
Party 3
Tiamat
Tiamat
Psychologicalx_
Tiamat
Level 12
God Stats
1W - 1L
1,335 SR
Queue Stats
51W - 44L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 2 / 0
5,311
531
4,597
8,550
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
GODG0AT241120
Thanatos
5
0 / 2 / 0
3,974
397
438
2,974
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 2 / 0
5,058
506
4,455
6,070
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,558
456
1,522
5,790
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
jismang
Heimdallr
7
0 / 2 / 0
4,515
452
1,766
4,185
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big wiennner
Ganesha
11
3 / 0 / 4
6,480
648
3,493
5,347
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
FadedTactical
Ratatoskr
11
3 / 0 / 0
5,989
599
5,109
7,873
1,831
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Lil Haie4038
Bellona
10
4 / 0 / 1
5,929
593
4,544
7,289
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 0 / 3
5,187
519
1,805
1,656
663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 1
4,554
455
2,840
4,186
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
11
11
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Big wiennner
Ganesha
3
0
4
5
W
Ratatoskr
FadedTactical
Ratatoskr
3
0
0
3
L
Guan Yu
0
2
0
0
L
Thanatos
GODG0AT241120
Thanatos
0
2
0
0
L
3
2
0
1.5
W
Bellona
Lil Haie4038
Bellona
4
0
1
4.5
W
Scylla
1
0
3
2.5
W
0
3
1
0.17
L
0
3
0
0
L
Heimdallr
jismang
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,778
Damage
17,791
27,569
Taken
26,351
9,125
Mitigated
9,942
7,721
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Big wiennner
Ganesha
3,493
689
0
3,219
5,347
2,093
0
1,193
4,008
33,220
0
W
Ratatoskr
FadedTactical
Ratatoskr
5,109
1,205
0
6,495
7,873
1,831
0
0
7,873
0
28,752
L
Guan Yu
4,597
1,253
85
3,228
8,550
3,372
0
999
7,551
0
29,009
L
Thanatos
GODG0AT241120
Thanatos
438
83
0
1,347
2,974
758
0
859
2,040
0
8,335
L
4,455
857
0
1,455
6,070
1,724
913
2,684
3,020
17,338
0
W
Bellona
Lil Haie4038
Bellona
4,544
2,277
0
3,598
7,289
3,448
514
2,124
5,115
0
29,861
W
Scylla
1,805
226
0
378
1,656
663
126
281
1,375
16,526
0
W
2,840
263
0
522
4,186
1,907
0
1,974
2,003
16,332
0
L
1,522
518
0
922
5,790
2,428
0
1,454
4,336
6,079
0
L
Heimdallr
jismang
Heimdallr
1,766
1,655
0
684
4,185
843
201
1,701
2,484
0
20,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
28,139
164
Minions Killed
222
0
Camps Cleared
0
770,676
Distance Traveled
943,710
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,480
648
53
5
0
226,090
1
W
Ratatoskr
5,989
599
65
7
0
190,368
2
L
Guan Yu
5,311
531
63
6
0
183,060
0
L
Thanatos
3,974
397
17
2
0
94,602
0
L
Chang'e
5,058
506
26
3
0
162,677
0
W
Bellona
5,929
593
53
5
0
187,715
4
W
Scylla
5,187
519
22
2
0
169,301
0
W
Tiamat
4,554
455
29
3
0
170,236
0
L
Cthulhu
4,558
456
12
1
0
174,460
0
L
Heimdallr
4,515
452
46
5
0
155,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role