Player Matchup

Medusa
Medusa
Evil_Teferi
Medusa
Level 142
God Stats
13W - 15L
1,379 SR
Queue Stats
303W - 323L
1,491 Elo+
Solo
Hel
Hel
Goated_Bryan_27
Hel
Level 42
God Stats
1W - 3L
1,450 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Hercules
Hercules
gtrgg-faqw
Hercules
Level 122
God Stats
8W - 11L
1,513 SR
Queue Stats
202W - 166L
1,532 Elo+
Solo
Team Averages
Level 102
1,447 SR
1,463 Elo+

VS

Team Averages
Level 129
1,501 SR
1,496 Elo+
Hercules
Hercules
Digaewe
Hercules
Level 110
God Stats
67W - 79L
1,480 SR
Queue Stats
68W - 82L
1,494 Elo+
Solo
Merlin
Merlin
DivineEntity25
Merlin
Level 154
God Stats
17W - 13L
1,494 SR
Queue Stats
229W - 226L
1,495 Elo+
Solo
Bacchus
Bacchus
TattedRaven12
Bacchus
Level 124
God Stats
8W - 9L
1,529 SR
Queue Stats
521W - 533L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 1
6,658
666
3,520
6,222
2,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
6,445
645
5,278
8,846
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
gtrgg-faqw
Hercules
9
1 / 3 / 1
6,438
644
6,089
7,582
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Digaewe
Hercules
11
3 / 1 / 6
7,638
764
6,028
8,565
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 8
7,276
728
8,184
5,813
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
11
5 / 0 / 2
7,623
762
4,306
7,828
6,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Digaewe
Hercules
3
1
6
6
W
1
1
8
5
L
Medusa
1
2
1
0.75
L
0
5
2
0.2
W
Bacchus
5
0
2
6
L
Hercules
gtrgg-faqw
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
18,518
22,650
Taken
22,206
9,856
Mitigated
14,136
6,968
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Digaewe
Hercules
6,028
836
0
3,719
8,565
5,582
0
1,969
6,596
0
21,412
W
8,184
566
0
1,989
5,813
1,897
0
1,713
4,100
37,652
0
L
Medusa
3,520
1,388
0
1,267
6,222
2,036
0
3,505
2,340
0
25,099
L
5,278
456
1,765
3,168
8,846
2,899
0
4,999
3,385
25,373
0
W
Bacchus
4,306
479
0
1,464
7,828
6,657
40
1,703
6,125
12,066
0
L
Hercules
gtrgg-faqw
Hercules
6,089
3,051
0
768
7,582
4,921
0
3,215
3,986
0
15,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,541
Gold Earned
22,537
106
Minions Killed
121
0
Camps Cleared
0
568,245
Distance Traveled
625,746
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,638
764
32
3
0
227,401
2
W
Merlin
7,276
728
74
7
0
184,657
1
L
Medusa
6,658
666
50
5
0
186,483
4
L
Hel
6,445
645
35
4
0
193,425
3
W
Bacchus
7,623
762
15
2
0
213,688
3
L
Hercules
6,438
644
21
2
0
188,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role