Player Matchup

Neith
Neith
CK212
Neith
Level 6
God Stats
3W - 2L
1,800 SR
Queue Stats
4W - 8L
1,524 Elo+
Party 3
Scylla
Scylla
NoSkillAllSpam
Scylla
Level 23
God Stats
22W - 42L
1,414 SR
Queue Stats
115W - 149L
1,346 Elo+
Party 2
Sobek
Sobek
Parolah
Sobek
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,656 Elo+
Party 3
Thor
Thor
TomateExplosivo
Thor
Level 33
God Stats
1W - 4L
1,796 SR
Queue Stats
17W - 24L
1,640 Elo+
Party 3
Ymir
Ymir
wqkks
Ymir
Level 28
God Stats
46W - 55L
1,396 SR
Queue Stats
160W - 211L
1,366 Elo+
Party 2
Team Averages
Level 27
1,581 SR
1,507 Elo+

VS

Team Averages
Level 17
1,525 SR
1,298 Elo+
Mulan
Mulan
EchoedFerret
Mulan
Level 18
God Stats
5W - 3L
1,836 SR
Queue Stats
57W - 62L
1,493 Elo+
Party 1
Loki
Loki
HansPonce14
Loki
Level 4
God Stats
1W - 4L
1,289 SR
Queue Stats
9W - 17L
971 Elo+
Solo
Skadi
Skadi
KingThrombus
Skadi
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
40W - 55L
1,346 Elo+
Party 1
Sobek
Sobek
OjamaGrey
Sobek
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 76L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
PotatoBatter
Kukulkan
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
15W - 28L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CK212
Neith
17
4 / 9 / 3
10,611
379
15,630
16,503
6,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 4 / 5
13,243
473
14,513
19,880
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Parolah
Sobek
16
5 / 5 / 3
11,463
409
11,638
36,775
57,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 0 / 0
5,516
197
0
0
0
Ymir
wqkks
Ymir
20
9 / 8 / 4
12,864
459
16,079
27,413
29,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
14,179
506
20,344
20,095
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 10 / 7
11,279
403
4,705
14,652
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 2 / 3
15,285
546
30,102
10,782
4,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
OjamaGrey
Sobek
16
2 / 3 / 12
13,061
466
10,736
23,284
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
PotatoBatter
Kukulkan
14
1 / 8 / 10
11,405
407
14,149
13,797
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
25
Kills
26
26
Deaths
25
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
CK212
Neith
4
9
3
0.61
W
11
2
5
6.75
W
1
10
7
0.45
W
11
2
3
6.25
L
7
4
5
2.38
W
Sobek
OjamaGrey
Sobek
2
3
12
2.67
L
Sobek
Parolah
Sobek
5
5
3
1.3
W
Kukulkan
PotatoBatter
Kukulkan
1
8
10
0.75
L
0
0
0
0
L
Ymir
wqkks
Ymir
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,860
Damage
80,036
100,571
Taken
82,610
100,067
Mitigated
50,295
21,150
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CK212
Neith
15,630
8,517
0
4,101
16,503
6,197
0
5,002
11,376
0
49,680
W
20,344
4,755
0
8,593
20,095
13,535
1,972
9,684
10,249
0
81,608
W
4,705
977
0
860
14,652
6,296
25
6,886
7,624
0
39,879
W
30,102
14,544
378
4,612
10,782
4,779
6,929
5,430
5,195
0
111,112
L
14,513
2,274
0
3,171
19,880
7,383
0
6,500
13,305
62,861
0
W
Sobek
OjamaGrey
Sobek
10,736
869
267
6,877
23,284
20,175
810
10,362
11,440
38,915
0
L
Sobek
Parolah
Sobek
11,638
783
123
8,091
36,775
57,048
0
8,745
27,380
41,888
0
W
Kukulkan
PotatoBatter
Kukulkan
14,149
1,526
0
0
13,797
5,510
1,175
8,570
4,864
49,738
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
wqkks
Ymir
16,079
2,322
0
5,664
27,413
29,439
2,556
4,638
22,658
79,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,697
Gold Earned
65,209
327
Minions Killed
458
0
Camps Cleared
0
1,725,651
Distance Traveled
2,437,699
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,611
379
67
2
0
341,206
0
W
Mulan
14,179
506
132
5
0
523,933
0
W
Loki
11,279
403
46
2
0
397,478
2
W
Skadi
15,285
546
168
6
0
493,794
3
L
Scylla
13,243
473
114
4
0
456,981
1
W
Sobek
13,061
466
39
1
0
533,255
1
L
Sobek
11,463
409
36
1
0
519,614
1
W
Kukulkan
11,405
407
73
3
0
489,239
1
L
Thor
5,516
197
0
0
0
0
0
L
Ymir
12,864
459
110
4
0
407,850
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role