Player Matchup

Artio
Artio
CommitHang
Artio
Level 25
God Stats
12W - 11L
1,472 SR
Queue Stats
107W - 95L
1,573 Elo+
Party 1
King Arthur
King Arthur
Frosty_The_Byte
King Arthur
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
337W - 335L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
OkayFine8748
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 115L
1,706 Elo+
Solo
Heimdallr
Heimdallr
jimmy1346
Heimdallr
Level 24
God Stats
54W - 45L
1,432 SR
Queue Stats
192W - 212L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
no_trust_89
Kukulkan
Level 11
God Stats
11W - 8L
1,555 SR
Queue Stats
20W - 12L
1,655 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,584 Elo+

VS

Team Averages
Level 20
1,513 SR
1,677 Elo+
Tiamat
Tiamat
Bortz6155
Tiamat
Level 14
God Stats
8W - 11L
1,753 SR
Queue Stats
48W - 38L
1,724 Elo+
Solo
Artemis
Artemis
II Bionda II
Artemis
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
22W - 31L
1,594 Elo+
Solo
Da Ji
Da Ji
TheBakedBaker
Da Ji
Level 29
God Stats
0W - 2L
1,429 SR
Queue Stats
165W - 174L
1,624 Elo+
Solo
Ares
Ares
jzbabyfacekilla
Ares
Level 17
God Stats
25W - 23L
1,560 SR
Queue Stats
78W - 73L
1,733 Elo+
Solo
Mulan
Mulan
xXRadiantshadow_
Mulan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 53L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
3 / 0 / 5
7,390
528
5,528
10,864
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Frosty_The_Byte
King Arthur
14
5 / 2 / 4
8,696
621
12,803
11,396
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
OkayFine8748
Ratatoskr
14
5 / 2 / 1
8,146
582
4,961
11,159
3,860
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
jimmy1346
Heimdallr
12
3 / 0 / 5
7,083
506
5,728
8,910
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
no_trust_89
Kukulkan
13
1 / 0 / 4
7,393
528
7,912
6,029
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bortz6155
Tiamat
12
1 / 1 / 0
7,193
514
7,014
6,933
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
II Bionda II
Artemis
9
0 / 4 / 0
5,728
409
6,386
10,667
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,650
475
4,690
13,010
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,371
384
6,589
10,185
7,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 1
7,413
530
6,267
13,319
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
4
4
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bortz6155
Tiamat
1
1
0
1
W
Artio
3
0
5
5.5
W
King Arthur
Frosty_The_Byte
King Arthur
5
2
4
3.5
L
Artemis
II Bionda II
Artemis
0
4
0
0
W
Ratatoskr
OkayFine8748
Ratatoskr
5
2
1
2.75
L
1
4
1
0.38
W
Heimdallr
jimmy1346
Heimdallr
3
0
5
5.5
L
0
3
0
0
W
Kukulkan
no_trust_89
Kukulkan
1
0
4
3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
30,946
48,358
Taken
54,114
19,792
Mitigated
31,820
20,276
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bortz6155
Tiamat
7,014
601
0
3,374
6,933
4,140
272
2,657
4,276
43,716
0
W
Artio
5,528
352
2,435
4,698
10,864
5,235
0
4,383
6,298
16,169
0
W
King Arthur
Frosty_The_Byte
King Arthur
12,803
1,933
0
3,983
11,396
5,427
0
783
10,135
0
48,941
L
Artemis
II Bionda II
Artemis
6,386
2,902
0
3,545
10,667
3,607
0
3,558
7,109
0
41,891
W
Ratatoskr
OkayFine8748
Ratatoskr
4,961
1,934
0
3,938
11,159
3,860
0
2,123
8,849
0
51,874
L
4,690
1,003
0
5,310
13,010
5,352
0
1,553
11,457
0
39,950
W
Heimdallr
jimmy1346
Heimdallr
5,728
1,143
0
4,377
8,910
3,057
0
3,129
5,749
0
37,858
L
6,589
369
0
500
10,185
7,331
0
5,672
4,513
13,883
0
W
Kukulkan
no_trust_89
Kukulkan
7,912
472
0
845
6,029
2,213
0
2,558
3,259
52,655
0
L
6,267
1,491
0
3,946
13,319
11,390
0
0
13,319
0
40,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
32,355
387
Minions Killed
347
0
Camps Cleared
0
1,434,181
Distance Traveled
1,336,195
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,193
514
105
8
0
282,381
3
W
Artio
7,390
528
25
2
0
293,564
4
W
King Arthur
8,696
621
90
6
0
296,222
3
L
Artemis
5,728
409
58
4
0
265,211
1
W
Ratatoskr
8,146
582
104
7
0
309,712
1
L
Da Ji
6,650
475
74
5
0
252,212
0
W
Heimdallr
7,083
506
70
5
0
256,302
2
L
Ares
5,371
384
27
2
0
289,614
6
W
Kukulkan
7,393
528
98
7
0
278,381
3
L
Mulan
7,413
530
83
6
0
246,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role