Player Matchup

Ares
Ares
Bloodalchemy
Ares
Level 25
God Stats
2W - 5L
1,476 SR
Queue Stats
116W - 119L
1,308 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Mastergumm
Cu Chulainn
Level 27
God Stats
2W - 3L
1,201 SR
Queue Stats
6W - 15L
1,277 Elo+
Party 3
Artemis
Artemis
RED0390
Artemis
Level 18
God Stats
12W - 18L
1,458 SR
Queue Stats
308W - 367L
1,339 Elo+
Party 4
Pele
Pele
TheCaring
Pele
Level 13
God Stats
1W - 4L
1,302 SR
Queue Stats
83W - 112L
1,283 Elo+
Party 3
Ra
Ra
xXGodboredXx
Ra
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 46L
1,408 Elo+
Solo
Team Averages
Level 21
1,387 SR
1,323 Elo+

VS

Team Averages
Level 14
1,473 SR
1,302 Elo+
Mulan
Mulan
Blacfire
Mulan
Level 4
God Stats
2W - 2L
1,486 SR
Queue Stats
6W - 8L
1,238 Elo+
Party 1
Olorun
Olorun
CopenHatin
Olorun
Level 27
God Stats
40W - 30L
1,630 SR
Queue Stats
170W - 189L
1,458 Elo+
Party 2
Artemis
Artemis
IceWyte420
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,213 Elo+
Party 2
Arachne
Arachne
Stopdroprole
Arachne
Level 8
God Stats
5W - 4L
1,397 SR
Queue Stats
11W - 17L
1,259 Elo+
Party 1
Aphrodite
Aphrodite
babyjinjin
Aphrodite
Level 29
God Stats
3W - 3L
1,351 SR
Queue Stats
31W - 40L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,999
500
2,120
7,508
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Mastergumm
Cu Chulainn
9
0 / 3 / 4
5,411
541
3,349
7,289
3,317
Artemis
RED0390
Artemis
8
0 / 3 / 2
4,528
453
1,914
6,712
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Pele
10
5 / 1 / 0
6,177
618
2,930
6,068
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 1
5,072
507
2,619
4,327
1,193
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blacfire
Mulan
10
4 / 2 / 1
6,017
602
3,194
5,431
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
CopenHatin
Olorun
10
4 / 1 / 4
6,015
602
8,173
4,972
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
IceWyte420
Artemis
9
4 / 2 / 3
5,672
567
4,186
5,195
1,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Stopdroprole
Arachne
9
2 / 1 / 1
5,660
566
3,186
6,618
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
babyjinjin
Aphrodite
10
2 / 0 / 1
6,051
605
1,374
2,653
825
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
16
16
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
Blacfire
Mulan
4
2
1
2.25
L
0
5
2
0.2
W
Olorun
CopenHatin
Olorun
4
1
4
6
W
Artemis
IceWyte420
Artemis
4
2
3
2.75
L
Cu Chulainn
Mastergumm
Cu Chulainn
0
3
4
0.67
L
Artemis
RED0390
Artemis
0
3
2
0.33
W
Arachne
Stopdroprole
Arachne
2
1
1
2.5
L
Pele
5
1
0
5
W
Aphrodite
babyjinjin
Aphrodite
2
0
1
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
20,113
31,904
Taken
24,869
11,494
Mitigated
10,390
7,433
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Blacfire
Mulan
3,194
1,011
0
450
5,431
3,011
1,103
1,198
4,233
0
17,530
L
2,120
217
0
1,129
7,508
3,145
0
2,878
4,630
14,180
0
W
Olorun
CopenHatin
Olorun
8,173
3,413
315
2,689
4,972
1,650
1,586
822
4,150
29,485
0
W
Artemis
IceWyte420
Artemis
4,186
1,904
159
1,938
5,195
1,446
344
821
4,374
0
17,533
L
Cu Chulainn
Mastergumm
Cu Chulainn
3,349
293
0
1,246
7,289
3,317
351
1,245
5,969
0
24,511
L
Artemis
RED0390
Artemis
1,914
631
0
1,876
6,712
2,078
114
3,861
2,851
0
18,220
W
Arachne
Stopdroprole
Arachne
3,186
1,662
0
2,360
6,618
3,458
53
1,710
4,908
0
27,055
L
Pele
2,930
332
0
2,462
6,068
1,761
0
1,563
4,505
0
31,837
W
Aphrodite
babyjinjin
Aphrodite
1,374
138
0
1,549
2,653
825
190
188
2,465
24,711
0
L
2,619
702
200
520
4,327
1,193
508
0
4,177
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
29,415
217
Minions Killed
239
0
Camps Cleared
0
879,248
Distance Traveled
920,002
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,017
602
42
4
0
192,613
0
L
Ares
4,999
500
29
3
0
189,744
2
W
Olorun
6,015
602
44
4
0
199,068
3
W
Artemis
5,672
567
32
3
0
172,621
0
L
Cu Chulainn
5,411
541
61
6
0
176,469
2
L
Artemis
4,528
453
32
3
0
152,121
1
W
Arachne
5,660
566
56
6
0
210,758
0
L
Pele
6,177
618
62
6
0
233,476
1
W
Aphrodite
6,051
605
65
7
0
144,942
0
L
Ra
5,072
507
33
3
0
127,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role