Player Matchup

Jing Wei
Jing Wei
Diogodson
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IShruikan
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,449 Elo+
Solo
Da Ji
Da Ji
Pablito2510
Da Ji
Level 27
God Stats
0W - 1L
1,713 SR
Queue Stats
14W - 12L
1,587 Elo+
Party 1
Ares
Ares
SILVAMIKA
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,367 Elo+
Party 1
Nox
Nox
StephanieVBO
Nox
Level 23
God Stats
1W - 5L
1,433 SR
Queue Stats
34W - 44L
1,509 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,483 Elo+

VS

Team Averages
Level 21
1,527 SR
1,551 Elo+
Neith
Neith
AgZura
Neith
Level 25
God Stats
5W - 5L
1,362 SR
Queue Stats
197W - 144L
1,567 Elo+
Party 3
Bellona
Bellona
GuerreiroAzul
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ssssergioo
Nemesis
Level 18
God Stats
18W - 12L
1,679 SR
Queue Stats
141W - 119L
1,582 Elo+
Party 3
Yemoja
Yemoja
alphablackg
Yemoja
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Janus
Janus
zZz7SevenzZz
Janus
Level 24
God Stats
16W - 11L
1,592 SR
Queue Stats
104W - 63L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diogodson
Jing Wei
13
1 / 6 / 4
7,397
435
4,337
11,135
3,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
IShruikan
Mulan
13
6 / 4 / 2
8,213
483
6,606
14,615
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 6 / 5
8,178
481
6,238
12,465
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
0 / 8 / 2
6,311
371
2,225
15,775
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 4
8,646
509
7,525
14,470
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgZura
Neith
18
14 / 0 / 9
11,611
683
21,576
7,290
2,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
12
0 / 7 / 7
7,857
462
6,640
12,324
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Ssssergioo
Nemesis
19
7 / 1 / 4
11,039
649
10,419
11,462
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
11
0 / 4 / 9
7,538
443
2,338
7,141
3,051
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 5
9,623
566
9,284
7,570
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
15
Kills
28
30
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
AgZura
Neith
14
0
9
18.5
L
Jing Wei
Diogodson
Jing Wei
1
6
4
0.5
W
Bellona
0
7
7
0.5
L
Mulan
IShruikan
Mulan
6
4
2
1.75
L
5
6
5
1.25
L
Ares
0
8
2
0.13
W
Nemesis
Ssssergioo
Nemesis
7
1
4
9
L
3
6
4
0.83
W
Yemoja
0
4
9
1.13
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
50,257
68,460
Taken
45,787
29,279
Mitigated
24,435
10,045
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AgZura
Neith
21,576
6,516
0
1,687
7,290
2,890
3,357
1,663
5,577
0
83,219
L
Jing Wei
Diogodson
Jing Wei
4,337
3,000
0
500
11,135
3,551
0
969
10,116
0
41,028
W
Bellona
6,640
1,803
0
765
12,324
10,355
840
3,212
8,737
3,964
22,873
L
Mulan
IShruikan
Mulan
6,606
691
0
3,627
14,615
8,674
82
2,843
11,215
0
36,241
L
6,238
1,996
0
2,361
12,465
4,414
0
2,630
9,733
0
28,355
L
Ares
2,225
166
0
986
15,775
7,209
0
1,714
13,979
7,368
0
W
Nemesis
Ssssergioo
Nemesis
10,419
6,063
0
1,031
11,462
5,791
813
707
10,755
0
97,156
L
7,525
732
72
2,499
14,470
5,431
0
3,843
10,326
40,094
0
W
Yemoja
2,338
386
2,432
674
7,141
3,051
374
2,515
4,626
7,193
0
W
9,284
460
0
753
7,570
2,348
132
1,653
5,867
45,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
47,668
275
Minions Killed
430
0
Camps Cleared
0
1,455,955
Distance Traveled
1,577,042
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,611
683
138
8
0
310,993
0
L
Jing Wei
7,397
435
71
4
0
299,721
0
W
Bellona
7,857
462
46
3
0
307,245
2
L
Mulan
8,213
483
68
4
0
303,909
0
L
Da Ji
8,178
481
58
3
0
289,624
0
L
Ares
6,311
371
10
1
0
285,875
0
W
Nemesis
11,039
649
152
9
0
348,534
1
L
Nox
8,646
509
68
4
0
276,826
3
W
Yemoja
7,538
443
9
1
0
275,494
3
W
Janus
9,623
566
85
5
0
334,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role