Player Matchup

Anubis
Anubis
GGianka
Anubis
Level 27
God Stats
0W - 4L
1,271 SR
Queue Stats
178W - 188L
1,158 Elo+
Party 1
Hel
Hel
HyperZenith
Hel
Level 27
God Stats
4W - 6L
1,144 SR
Queue Stats
52W - 52L
1,158 Elo+
Party 1
Thor
Thor
Mkers_Orion
Thor
Level 18
God Stats
1W - 5L
1,468 SR
Queue Stats
45W - 40L
1,158 Elo+
Party 1
Cthulhu
Cthulhu
TENE_JR
Cthulhu
Level 17
God Stats
11W - 15L
1,340 SR
Queue Stats
12W - 19L
1,158 Elo+
Party 1
Heimdallr
Heimdallr
Woolfp
Heimdallr
Level 8
God Stats
2W - 4L
1,273 SR
Queue Stats
28W - 34L
1,237 Elo+
Party 1
Team Averages
Level 19
1,299 SR
1,174 Elo+

VS

Team Averages
Level 21
1,542 SR
1,417 Elo+
Chaac
Chaac
BRADMIST3R123
Chaac
Level 20
God Stats
17W - 14L
1,470 SR
Queue Stats
109W - 137L
1,421 Elo+
Solo
Apollo
Apollo
Demoniaco_79
Apollo
Level 21
God Stats
10W - 12L
1,567 SR
Queue Stats
232W - 287L
1,400 Elo+
Solo
Yemoja
Yemoja
JohnnyCerveza_
Yemoja
Level 11
God Stats
5W - 2L
1,781 SR
Queue Stats
195W - 203L
1,356 Elo+
Solo
Janus
Janus
TPlusHC
Janus
Level 29
God Stats
7W - 7L
1,341 SR
Queue Stats
313W - 340L
1,423 Elo+
Solo
Susano
Susano
badaimpulsemain0
Susano
Level 25
God Stats
12W - 7L
1,552 SR
Queue Stats
120W - 80L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GGianka
Anubis
13
2 / 7 / 1
7,197
480
3,752
9,407
3,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 2
6,204
414
3,842
9,333
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 5 / 4
6,477
432
3,729
10,074
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TENE_JR
Cthulhu
13
0 / 2 / 1
7,019
468
3,611
8,120
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Woolfp
Heimdallr
9
3 / 8 / 3
6,143
410
8,026
14,514
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,554
504
8,171
10,785
7,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
12
5 / 3 / 8
7,694
513
7,104
10,734
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 8
7,105
474
5,010
10,247
4,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
TPlusHC
Janus
13
2 / 0 / 7
7,809
521
5,870
5,820
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 1 / 2
10,068
671
10,801
8,571
3,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
27
29
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Apollo
5
3
8
3
L
Anubis
GGianka
Anubis
2
7
1
0.36
L
1
7
2
0.29
W
1
2
8
2.5
L
1
5
4
0.6
L
Cthulhu
TENE_JR
Cthulhu
0
2
1
0.25
W
Janus
TPlusHC
Janus
2
0
7
5.5
L
Heimdallr
Woolfp
Heimdallr
3
8
3
0.56
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
36,956
51,448
Taken
46,157
18,312
Mitigated
20,336
11,649
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,171
2,593
0
4,245
10,785
7,691
814
4,562
6,223
0
34,668
W
Apollo
7,104
4,519
0
3,345
10,734
3,331
376
2,056
8,678
0
40,834
L
Anubis
GGianka
Anubis
3,752
29
231
630
9,407
3,576
0
3,233
6,174
36,593
0
L
3,842
672
3,059
2,874
9,333
2,450
35
2,197
7,111
25,991
0
W
5,010
919
869
4,538
10,247
4,473
382
2,427
7,820
28,678
0
L
3,729
578
166
1,913
10,074
3,247
0
2,247
7,802
0
28,693
L
Cthulhu
TENE_JR
Cthulhu
3,611
631
0
0
8,120
4,448
677
0
7,790
26,555
0
W
Janus
TPlusHC
Janus
5,870
474
0
2,301
5,820
1,714
578
1,169
4,651
37,843
0
L
Heimdallr
Woolfp
Heimdallr
8,026
4,853
0
2,776
14,514
4,591
55
3,203
11,286
0
22,403
W
10,801
3,829
0
1,909
8,571
3,127
0
991
7,580
0
70,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
40,230
214
Minions Killed
364
0
Camps Cleared
0
1,321,305
Distance Traveled
1,438,672
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,554
504
65
4
0
260,028
0
W
Apollo
7,694
513
64
4
0
275,469
0
L
Anubis
7,197
480
62
4
0
267,379
0
L
Hel
6,204
414
37
2
0
270,870
0
W
Yemoja
7,105
474
43
3
0
253,740
0
L
Thor
6,477
432
50
3
0
230,555
0
L
Cthulhu
7,019
468
45
3
0
305,392
1
W
Janus
7,809
521
67
4
0
287,152
1
L
Heimdallr
6,143
410
20
1
0
247,109
1
W
Susano
10,068
671
125
8
0
362,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role