Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Cowzao
Yemoja
Level 84
God Stats
2W - 2L
1,224 SR
Queue Stats
149W - 162L
1,384 Elo+
Party 3
Jing Wei
Jing Wei
Kombat Angel
Jing Wei
Level 111
God Stats
10W - 5L
1,538 SR
Queue Stats
670W - 780L
1,425 Elo+
Party 3
Hades
Hades
MatheusYumeko
Hades
Level 86
God Stats
78W - 77L
1,283 SR
Queue Stats
309W - 338L
1,405 Elo+
Solo
Xing Tian
Xing Tian
Th3_Gust3
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,192 Elo+
Party 4
Team Averages
Level 83
1,409 SR
1,381 Elo+

VS

Team Averages
Level 69
1,431 SR
1,437 Elo+
Eset
Eset
HyPeBrOkEn
Eset
Level 49
God Stats
2W - 2L
1,536 SR
Queue Stats
147W - 207L
1,371 Elo+
Party 2
Horus
Horus
Marchese98
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MilleLee
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
muriomenem
Anhur
Level 27
God Stats
2W - 3L
1,515 SR
Queue Stats
93W - 74L
1,510 Elo+
Party 1
Nemesis
Nemesis
xXSei NXx5179
Nemesis
Level 27
God Stats
0W - 5L
1,105 SR
Queue Stats
47W - 89L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 1 / 2
8,905
594
8,255
8,967
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Cowzao
Yemoja
12
1 / 1 / 1
6,559
437
4,817
4,677
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Kombat Angel
Jing Wei
13
0 / 1 / 4
7,410
494
2,360
7,345
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 6
8,800
587
8,721
7,535
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Th3_Gust3
Xing Tian
13
1 / 0 / 4
7,091
473
5,400
14,331
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,565
438
3,919
9,171
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
1 / 2 / 1
7,213
481
3,759
11,051
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 0
6,955
464
9,904
10,179
3,672
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
1 / 1 / 0
6,675
445
2,800
7,118
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
12
0 / 4 / 1
6,719
448
4,679
9,218
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
1
2
11
W
Yemoja
Cowzao
Yemoja
1
1
1
1.5
L
1
8
0
0.13
W
Jing Wei
Kombat Angel
Jing Wei
0
1
4
2
L
Horus
1
2
1
0.75
W
6
0
6
9
L
0
4
0
0
W
Xing Tian
Th3_Gust3
Xing Tian
1
0
4
3
L
Anhur
1
1
0
1
L
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
25,061
42,855
Taken
46,737
18,923
Mitigated
17,351
21,632
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,255
560
0
5,009
8,967
2,910
57
2,387
6,424
53,233
0
W
Yemoja
Cowzao
Yemoja
4,817
721
1,005
1,014
4,677
2,145
314
551
4,126
26,492
0
L
3,919
92
287
1,701
9,171
3,002
573
6,876
2,250
31,260
0
W
Jing Wei
Kombat Angel
Jing Wei
2,360
1,410
0
4,110
7,345
2,120
1,017
242
7,097
0
42,298
L
Horus
3,759
1,918
393
3,658
11,051
5,617
0
4,625
6,139
0
28,554
W
8,721
1,049
280
4,617
7,535
3,306
419
1,862
5,515
51,279
0
L
9,904
1,724
0
4,429
10,179
3,672
60
7,753
1,950
44,237
0
W
Xing Tian
Th3_Gust3
Xing Tian
5,400
958
0
5,597
14,331
8,442
0
8,351
5,870
27,609
0
L
Anhur
2,800
1,358
0
3,919
7,118
2,001
175
2,397
4,465
0
39,650
L
Nemesis
4,679
2,575
0
934
9,218
3,059
0
4,378
4,740
0
37,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
34,127
384
Minions Killed
353
0
Camps Cleared
0
1,412,397
Distance Traveled
1,312,514
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,905
594
95
6
0
285,363
4
W
Yemoja
6,559
437
50
3
0
279,896
3
L
Eset
6,565
438
58
4
0
258,031
5
W
Jing Wei
7,410
494
87
6
0
275,324
6
L
Horus
7,213
481
46
3
0
295,971
5
W
Hades
8,800
587
100
7
0
285,762
0
L
Sol
6,955
464
89
6
0
227,648
5
W
Xing Tian
7,091
473
52
3
0
286,052
2
L
Anhur
6,675
445
90
6
0
214,421
0
L
Nemesis
6,719
448
70
5
0
316,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role