Player Matchup

Bellona
Bellona
FlacoFazio2
Bellona
Level 23
God Stats
1W - 3L
1,107 SR
Queue Stats
40W - 64L
1,268 Elo+
Party 2
Neith
Neith
Peponcho94
Neith
Level 28
God Stats
31W - 44L
1,370 SR
Queue Stats
69W - 92L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Valen_lt02
Tsukuyomi
Level 23
God Stats
10W - 15L
1,439 SR
Queue Stats
30W - 55L
1,302 Elo+
Party 2
Janus
Janus
mehachuli
Janus
Level 20
God Stats
2W - 6L
1,338 SR
Queue Stats
17W - 40L
1,225 Elo+
Party 2
Ymir
Ymir
serafo001
Ymir
Level 18
God Stats
29W - 45L
1,435 SR
Queue Stats
30W - 51L
1,331 Elo+
Party 2
Team Averages
Level 22
1,338 SR
1,280 Elo+

VS

Team Averages
Level 26
1,471 SR
1,433 Elo+
Susano
Susano
Clymmy
Susano
Level 26
God Stats
36W - 30L
1,530 SR
Queue Stats
53W - 42L
1,447 Elo+
Party 1
Freya
Freya
LePeachy
Freya
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
OhaYohane
Cthulhu
Level 18
God Stats
2W - 2L
1,373 SR
Queue Stats
24W - 22L
1,419 Elo+
Party 1
Athena
Athena
kingshadow_won
Athena
Level 27
God Stats
11W - 13L
1,467 SR
Queue Stats
22W - 27L
1,441 Elo+
Solo
Jing Wei
Jing Wei
mokansas
Jing Wei
Level 25
God Stats
11W - 14L
1,485 SR
Queue Stats
24W - 17L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlacoFazio2
Bellona
16
5 / 9 / 4
12,032
446
15,543
24,192
15,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
16
2 / 5 / 4
10,450
387
10,325
14,067
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Valen_lt02
Tsukuyomi
16
5 / 13 / 5
11,009
408
10,416
24,349
15,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
mehachuli
Janus
18
2 / 6 / 2
11,948
443
10,284
13,176
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
4 / 6 / 7
10,407
385
7,857
25,210
27,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Clymmy
Susano
20
13 / 2 / 4
15,084
559
17,885
19,519
10,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
LePeachy
Freya
19
11 / 4 / 13
13,875
514
21,026
23,535
13,720
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OhaYohane
Cthulhu
17
3 / 6 / 22
13,269
491
20,041
26,547
39,814
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 3 / 10
14,807
548
12,579
18,640
11,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
mokansas
Jing Wei
17
4 / 3 / 8
11,859
439
8,162
14,085
5,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
18
Kills
39
39
Deaths
18
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Susano
Clymmy
Susano
13
2
4
7.5
L
Bellona
FlacoFazio2
Bellona
5
9
4
0.78
W
Freya
LePeachy
Freya
11
4
13
4.38
W
Cthulhu
OhaYohane
Cthulhu
3
6
22
2.33
L
Neith
2
5
4
0.8
L
Tsukuyomi
Valen_lt02
Tsukuyomi
5
13
5
0.58
W
8
3
10
4.33
L
Janus
mehachuli
Janus
2
6
2
0.5
W
Jing Wei
mokansas
Jing Wei
4
3
8
2.67
L
Ymir
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,425
Damage
79,693
100,994
Taken
102,326
69,504
Mitigated
81,615
16,125
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Clymmy
Susano
17,885
5,253
705
7,684
19,519
10,657
1,539
2,204
17,143
0
117,334
L
Bellona
FlacoFazio2
Bellona
15,543
3,820
0
2,927
24,192
15,892
315
13,393
10,651
0
51,930
W
Freya
LePeachy
Freya
21,026
7,426
0
8,733
23,535
13,720
1,422
5,846
17,157
60,692
0
W
Cthulhu
OhaYohane
Cthulhu
20,041
1,164
2,359
2,138
26,547
39,814
779
3,964
22,132
59,304
0
L
Neith
10,325
4,763
0
2,854
14,067
5,396
1,159
8,857
5,210
0
47,510
L
Tsukuyomi
Valen_lt02
Tsukuyomi
10,416
2,512
988
5,548
24,349
15,351
1,151
10,587
13,570
0
48,265
W
12,579
4,559
0
3,106
18,640
11,425
5,052
2,441
15,922
78,714
0
L
Janus
mehachuli
Janus
10,284
324
112
3,171
13,176
5,160
458
8,520
4,656
74,028
0
W
Jing Wei
mokansas
Jing Wei
8,162
7,206
1,306
1,661
14,085
5,999
4,290
2,118
11,831
0
33,363
L
Ymir
7,857
1,288
0
525
25,210
27,705
599
12,289
12,628
37,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
68,894
404
Minions Killed
471
0
Camps Cleared
0
2,489,599
Distance Traveled
2,612,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,084
559
162
6
0
538,344
0
L
Bellona
12,032
446
61
2
0
537,603
0
W
Freya
13,875
514
71
3
0
478,590
0
W
Cthulhu
13,269
491
74
3
0
576,473
2
L
Neith
10,450
387
87
3
0
465,715
0
L
Tsukuyomi
11,009
408
70
3
0
491,429
0
W
Athena
14,807
548
120
4
0
483,695
0
L
Janus
11,948
443
139
5
0
500,786
2
W
Jing Wei
11,859
439
44
2
0
535,417
0
L
Ymir
10,407
385
47
2
0
494,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role