Player Matchup

Cupid
Cupid
LegacyAscend
Cupid
Level 27
God Stats
28W - 17L
1,735 SR
Queue Stats
152W - 153L
1,524 Elo+
Party 1
Horus
Horus
MacAndBees1
Horus
Level 24
God Stats
9W - 6L
1,714 SR
Queue Stats
49W - 36L
1,632 Elo+
Party 1
Ullr
Ullr
Ponder27
Ullr
Level 22
God Stats
5W - 8L
1,418 SR
Queue Stats
39W - 45L
1,519 Elo+
Party 1
Fenrir
Fenrir
glipps22
Fenrir
Level 16
God Stats
15W - 10L
1,695 SR
Queue Stats
84W - 74L
1,479 Elo+
Party 1
Anubis
Anubis
grantith12
Anubis
Level 122
God Stats
1W - 1L
1,530 SR
Queue Stats
23W - 18L
1,623 Elo+
Party 1
Team Averages
Level 42
1,618 SR
1,556 Elo+

VS

Team Averages
Level 25
1,481 SR
1,532 Elo+
Hercules
Hercules
CarlosMonzon
Hercules
Level 27
God Stats
13W - 10L
1,563 SR
Queue Stats
121W - 95L
1,627 Elo+
Solo
Anhur
Anhur
ItzStatick
Anhur
Level 12
God Stats
0W - 2L
1,218 SR
Queue Stats
18W - 13L
1,448 Elo+
Solo
Eset
Eset
JoJossef1
Eset
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
99W - 103L
1,497 Elo+
Solo
Athena
Athena
Kokuryūha
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,590 Elo+
Solo
Geb
Geb
Turbeau
Geb
Level 26
God Stats
13W - 10L
1,606 SR
Queue Stats
82W - 100L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,931
630
4,292
6,416
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 7
6,006
546
4,005
5,177
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
13
6 / 1 / 1
7,164
651
3,156
5,972
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
glipps22
Fenrir
11
1 / 1 / 4
6,353
578
4,872
7,215
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
grantith12
Anubis
11
2 / 0 / 1
6,246
568
4,817
3,791
1,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarlosMonzon
Hercules
12
0 / 1 / 0
6,424
584
1,640
7,865
3,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
8
0 / 3 / 2
5,051
459
1,917
4,493
506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
10
3 / 5 / 1
6,760
615
3,611
6,618
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Kokuryūha
Athena
9
1 / 3 / 0
5,454
496
2,250
7,764
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
7
0 / 5 / 0
4,719
429
1,424
7,476
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
CarlosMonzon
Hercules
0
1
0
0
L
Anhur
0
3
2
0.33
L
Eset
3
5
1
0.7
L
Athena
Kokuryūha
Athena
1
3
0
0.33
W
7
1
1
7.5
W
1
1
7
4.5
W
Ullr
6
1
1
6.5
L
Geb
0
5
0
0
W
Fenrir
glipps22
Fenrir
1
1
4
3
W
Anubis
grantith12
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
10,842
28,571
Taken
34,216
11,112
Mitigated
11,063
11,255
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CarlosMonzon
Hercules
1,640
650
0
3,033
7,865
3,106
0
2,883
4,512
0
34,809
L
Anhur
1,917
1,013
135
1,154
4,493
506
0
0
4,493
0
9,882
L
Eset
3,611
405
0
743
6,618
1,785
334
535
6,071
32,031
0
L
Athena
Kokuryūha
Athena
2,250
751
0
3,092
7,764
2,747
0
847
6,847
20,804
0
W
4,292
3,039
210
3,192
6,416
2,627
0
1,401
5,015
0
38,521
W
4,005
1,783
377
2,290
5,177
2,401
35
1,425
3,752
0
13,777
W
Ullr
3,156
1,042
0
289
5,972
1,977
100
1,859
4,113
0
45,137
L
Geb
1,424
120
0
1,450
7,476
2,919
0
0
7,476
11,889
0
W
Fenrir
glipps22
Fenrir
4,872
1,567
0
3,471
7,215
2,640
0
2,028
5,187
0
36,065
W
Anubis
grantith12
Anubis
4,817
597
0
1,426
3,791
1,467
0
572
3,219
29,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
28,408
326
Minions Killed
257
0
Camps Cleared
0
1,023,880
Distance Traveled
1,001,508
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,424
584
90
8
0
196,851
5
L
Anhur
5,051
459
24
2
0
199,861
0
L
Eset
6,760
615
68
6
0
158,224
0
L
Athena
5,454
496
56
5
0
226,286
2
W
Cupid
6,931
630
73
7
0
190,554
0
W
Horus
6,006
546
14
1
0
224,836
2
W
Ullr
7,164
651
96
9
0
203,278
2
L
Geb
4,719
429
19
2
0
220,286
4
W
Fenrir
6,353
578
66
6
0
219,681
4
W
Anubis
6,246
568
77
7
0
185,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role