Player Matchup

Apollo
Apollo
BarnabusMarsh
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Solo
Mercury
Mercury
Gyhermeauxs
Mercury
Level 23
God Stats
10W - 5L
1,817 SR
Queue Stats
99W - 74L
1,548 Elo+
Solo
Ra
Ra
M1N1B0T
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,453 Elo+
Solo
Yemoja
Yemoja
ZeFreeformLotus
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,556 Elo+
Party 2
Mulan
Mulan
lucaswarn
Mulan
Level 4
God Stats
2W - 2L
1,289 SR
Queue Stats
8W - 6L
1,116 Elo+
Party 2
Team Averages
Level 13
1,521 SR
1,448 Elo+

VS

Team Averages
Level 27
1,729 SR
1,524 Elo+
Danzaburou
Danzaburou
HandleBarFarm
Danzaburou
Level 28
God Stats
4W - 1L
1,786 SR
Queue Stats
134W - 133L
1,466 Elo+
Solo
Tyr
Tyr
HeyBrent20
Tyr
Level 27
God Stats
26W - 20L
1,847 SR
Queue Stats
179W - 155L
1,574 Elo+
Party 1
Cerberus
Cerberus
Pezky
Cerberus
Level 26
God Stats
23W - 15L
1,652 SR
Queue Stats
105W - 84L
1,578 Elo+
Party 1
Anubis
Anubis
SpaDe POP
Anubis
Level 29
God Stats
4W - 2L
1,517 SR
Queue Stats
63W - 48L
1,452 Elo+
Solo
Thor
Thor
Yormu
Thor
Level 26
God Stats
13W - 6L
1,844 SR
Queue Stats
61W - 45L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,531
553
1,411
5,349
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Gyhermeauxs
Mercury
8
0 / 2 / 2
4,909
491
1,933
6,638
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 0
5,532
553
5,241
4,989
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,312
431
1,604
6,144
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
lucaswarn
Mulan
6
0 / 4 / 1
4,201
420
952
4,814
2,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HandleBarFarm
Danzaburou
8
0 / 3 / 2
5,106
511
2,128
4,257
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 0 / 3
6,280
628
3,156
4,076
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Pezky
Cerberus
9
3 / 0 / 4
5,836
584
6,089
5,661
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SpaDe POP
Anubis
10
1 / 3 / 2
5,441
544
3,380
5,266
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Yormu
Thor
10
4 / 0 / 0
5,846
585
2,521
5,176
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
16
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Mercury
Gyhermeauxs
Mercury
0
2
2
0.5
W
Danzaburou
HandleBarFarm
Danzaburou
0
3
2
0.33
W
5
0
3
6.5
L
4
2
0
2
W
Cerberus
Pezky
Cerberus
3
0
4
5
W
Anubis
SpaDe POP
Anubis
1
3
2
0.67
W
Thor
Yormu
Thor
4
0
0
4
L
0
5
0
0
L
Mulan
lucaswarn
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,141
Damage
17,274
27,934
Taken
24,436
7,440
Mitigated
10,558
5,737
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,411
1,137
0
1,271
5,349
920
111
2,780
2,214
0
20,897
L
Mercury
Gyhermeauxs
Mercury
1,933
636
0
2,487
6,638
1,386
0
2,095
4,437
0
20,376
W
Danzaburou
HandleBarFarm
Danzaburou
2,128
1,329
0
1,005
4,257
1,157
655
1,190
3,021
0
19,027
W
3,156
496
0
2,051
4,076
2,398
750
1,509
2,513
0
20,397
L
5,241
447
540
988
4,989
1,329
527
1,684
3,280
30,021
0
W
Cerberus
Pezky
Cerberus
6,089
107
0
1,686
5,661
2,865
112
569
5,060
22,776
0
W
Anubis
SpaDe POP
Anubis
3,380
142
0
2,189
5,266
2,658
378
2,334
2,804
29,089
0
W
Thor
Yormu
Thor
2,521
453
0
1,322
5,176
1,480
1,011
893
4,193
0
28,315
L
1,604
722
187
264
6,144
1,760
0
1,877
4,142
8,040
0
L
Mulan
lucaswarn
Mulan
952
131
0
0
4,814
2,045
448
647
4,142
0
11,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
28,509
193
Minions Killed
244
0
Camps Cleared
0
959,334
Distance Traveled
960,533
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,531
553
40
4
0
203,068
0
L
Mercury
4,909
491
50
5
0
213,237
1
W
Danzaburou
5,106
511
39
4
0
166,216
2
W
Tyr
6,280
628
45
5
0
215,703
0
L
Ra
5,532
553
64
6
0
187,896
1
W
Cerberus
5,836
584
52
5
0
211,395
0
W
Anubis
5,441
544
55
6
0
164,617
2
W
Thor
5,846
585
53
5
0
202,602
2
L
Yemoja
4,312
431
17
2
0
169,923
0
L
Mulan
4,201
420
22
2
0
185,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role