Player Matchup

Anhur
Anhur
Akira Yama Neko
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,598 Elo+
Party 3
Awilix
Awilix
BombBack
Awilix
Level 108
God Stats
1W - 3L
1,527 SR
Queue Stats
157W - 136L
1,621 Elo+
Party 1
Eset
Eset
Psychometry7174
Eset
Level 124
God Stats
10W - 8L
1,634 SR
Queue Stats
384W - 362L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
SixShooterSNAKE
Hun Batz
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 71L
1,617 Elo+
Solo
Scylla
Scylla
x3Rottweiler3x
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,637 Elo+
Party 3
Team Averages
Level 120
1,532 SR
1,608 Elo+

VS

Team Averages
Level 124
1,466 SR
1,573 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AIeteias
Bakasura
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 49L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
Aleteias
Cthulhu
Level 137
God Stats
4W - 1L
1,508 SR
Queue Stats
63W - 46L
1,653 Elo+
Party 2
Amaterasu
Amaterasu
Darkk_Abyss
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,480 Elo+
Solo
Nike
Nike
reddragonman87
Nike
Level 156
God Stats
9W - 4L
1,321 SR
Queue Stats
260W - 226L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 13
10,712
670
16,261
18,895
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
BombBack
Awilix
19
8 / 3 / 16
11,202
700
15,384
17,161
8,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 14
11,526
720
18,178
14,430
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
17
2 / 5 / 18
10,125
633
13,819
18,765
19,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 4 / 14
11,272
705
18,967
12,647
5,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 7 / 5
11,129
696
11,720
13,496
6,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
AIeteias
Bakasura
17
2 / 6 / 11
11,088
693
5,715
18,842
9,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Aleteias
Cthulhu
19
3 / 4 / 12
11,899
744
24,702
27,719
35,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Darkk_Abyss
Amaterasu
18
6 / 8 / 6
11,816
739
11,283
23,280
19,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 4 / 10
13,917
870
10,397
20,422
21,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
28
Kills
22
23
Deaths
29
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
7
5
0.93
W
Bakasura
AIeteias
Bakasura
2
6
11
1.25
L
6
7
13
1.79
W
Cthulhu
Aleteias
Cthulhu
3
4
12
2.25
L
Awilix
BombBack
Awilix
8
3
16
5.33
W
Amaterasu
Darkk_Abyss
Amaterasu
6
8
6
1.13
L
7
4
14
3.5
L
Hun Batz
2
5
18
2.2
W
7
4
10
3
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,609
Damage
63,817
81,898
Taken
103,759
49,074
Mitigated
92,409
29,732
Healing
36,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,720
2,718
1,624
1,559
13,496
6,292
899
5,211
8,131
0
21,852
W
Bakasura
AIeteias
Bakasura
5,715
4,166
2,791
4,480
18,842
9,025
1,673
6,031
12,512
0
13,344
L
16,261
6,362
2,458
5,057
18,895
8,610
502
6,066
12,818
0
27,324
W
Cthulhu
Aleteias
Cthulhu
24,702
1,489
4,071
8,388
27,719
35,986
417
7,638
19,763
44,578
0
L
Awilix
BombBack
Awilix
15,384
6,520
3,267
1,980
17,161
8,651
1,332
4,669
12,322
0
22,069
W
Amaterasu
Darkk_Abyss
Amaterasu
11,283
4,837
1,959
4,649
23,280
19,933
1,715
8,772
14,265
0
30,462
L
18,178
1,092
2,598
3,348
14,430
6,744
619
5,868
8,508
36,109
0
L
Hun Batz
13,819
3,198
3,135
2,639
18,765
19,737
102
4,914
13,670
0
34,090
W
10,397
1,017
2,498
4,935
20,422
21,173
1,129
8,267
11,943
2,476
27,786
L
18,967
2,016
3,257
1,993
12,647
5,332
262
4,038
8,609
34,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,837
Gold Earned
59,849
140
Minions Killed
139
0
Camps Cleared
0
1,364,126
Distance Traveled
1,437,452
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,129
696
23
1
0
285,726
0
W
Bakasura
11,088
693
17
1
0
294,810
2
L
Anhur
10,712
670
23
1
0
229,775
0
W
Cthulhu
11,899
744
35
2
0
296,329
1
L
Awilix
11,202
700
18
1
0
318,882
0
W
Amaterasu
11,816
739
39
2
0
256,499
0
L
Eset
11,526
720
36
2
0
265,688
0
L
Hun Batz
10,125
633
29
2
0
277,274
0
W
Nike
13,917
870
25
2
0
304,088
0
L
Scylla
11,272
705
34
2
0
272,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role