Player Matchup

Cernunnos
Cernunnos
PeachSumo153127
Cernunnos
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
SqueezeToFit
Ymir
Level 59
God Stats
11W - 9L
1,282 SR
Queue Stats
52W - 70L
1,405 Elo+
Party 2
Vulcan
Vulcan
prefixthesuffix
Vulcan
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,400 Elo+
Party 2
Team Averages
Level 69
1,427 SR
1,435 Elo+

VS

Team Averages
Level 42
1,500 SR
1,464 Elo+
Jormungandr
Jormungandr
ExhaustedCobra
Jormungandr
Level 83
God Stats
11W - 12L
1,500 SR
Queue Stats
73W - 86L
1,477 Elo+
Party 1
Sol
Sol
L0FTMUSIC
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 1
Thor
Thor
luckybanda
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PeachSumo153127
Cernunnos
13
2 / 3 / 13
10,903
606
7,463
10,453
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 10
12,441
691
8,136
14,784
13,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 0 / 7
12,140
674
16,765
5,431
2,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExhaustedCobra
Jormungandr
11
0 / 5 / 2
9,153
509
2,998
15,435
16,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 3
10,021
557
13,383
15,772
5,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 7 / 0
9,926
551
5,930
13,588
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
14
Kills
4
4
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ExhaustedCobra
Jormungandr
0
5
2
0.2
L
0
3
3
0.5
W
Cernunnos
PeachSumo153127
Cernunnos
2
3
13
2.83
W
4
1
10
9
L
4
7
0
0.57
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
22,311
30,668
Taken
44,795
20,563
Mitigated
28,251
7,706
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ExhaustedCobra
Jormungandr
2,998
807
377
1,066
15,435
16,798
20
7,826
7,609
24,952
0
L
13,383
4,465
1,151
5,993
15,772
5,807
39
8,754
7,018
62,087
0
W
Cernunnos
PeachSumo153127
Cernunnos
7,463
4,072
878
1,835
10,453
4,221
2,011
4,969
5,484
0
33,653
W
8,136
1,127
0
375
14,784
13,902
466
8,546
6,238
29,360
0
L
5,930
658
0
1,311
13,588
5,646
0
8,908
4,680
0
17,970
W
16,765
4,508
1,134
3,484
5,431
2,440
1,185
2,866
2,565
63,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
29,100
156
Minions Killed
152
0
Camps Cleared
0
947,186
Distance Traveled
696,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,153
509
27
2
0
205,033
2
L
Sol
10,021
557
102
6
0
300,317
2
W
Cernunnos
10,903
606
58
3
0
277,592
1
W
Ymir
12,441
691
36
2
0
313,869
0
L
Thor
9,926
551
23
1
0
190,794
0
W
Vulcan
12,140
674
62
3
0
355,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role