Player Matchup

Erlang Shen
Erlang Shen
JAHR
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Marlow41
Neith
Level 47
God Stats
6W - 9L
1,586 SR
Queue Stats
29W - 29L
1,461 Elo+
Party 4
Ymir
Ymir
Miskra
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 21L
1,527 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ShadowReyden
Tsukuyomi
Level 45
God Stats
17W - 11L
1,574 SR
Queue Stats
55W - 43L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
smorgen
Kukulkan
Level 75
God Stats
11W - 6L
1,635 SR
Queue Stats
98W - 101L
1,502 Elo+
Party 4
Team Averages
Level 71
1,559 SR
1,507 Elo+

VS

Team Averages
Level 76
1,638 SR
1,514 Elo+
Hun Batz
Hun Batz
Apothyc
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 230L
1,455 Elo+
Party 3
Chang'e
Chang'e
I Ieroin
Chang'e
Level 79
God Stats
26W - 28L
1,555 SR
Queue Stats
535W - 536L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lex380Luthor
Ah Muzen Cab
Level 125
God Stats
10W - 3L
1,717 SR
Queue Stats
126W - 125L
1,534 Elo+
Party 1
Pele
Pele
SikoLogik
Pele
Level 47
God Stats
46W - 47L
1,684 SR
Queue Stats
497W - 477L
1,597 Elo+
Party 1
Vamana
Vamana
YoungSacred
Vamana
Level 84
God Stats
6W - 7L
1,732 SR
Queue Stats
973W - 971L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JAHR
Erlang Shen
17
5 / 4 / 6
10,256
570
13,232
20,415
11,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Marlow41
Neith
16
6 / 0 / 6
9,693
539
9,870
7,377
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Miskra
Ymir
13
4 / 2 / 7
7,913
440
7,413
9,221
6,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
ShadowReyden
Tsukuyomi
16
6 / 2 / 10
9,617
534
8,157
9,985
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
smorgen
Kukulkan
17
3 / 2 / 7
10,149
564
7,151
7,893
3,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apothyc
Hun Batz
11
0 / 9 / 2
6,609
367
3,521
12,033
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
I Ieroin
Chang'e
14
3 / 4 / 1
8,746
486
5,686
12,325
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lex380Luthor
Ah Muzen Cab
14
0 / 2 / 1
8,207
456
5,011
7,572
2,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
5 / 4 / 3
9,715
540
10,941
16,295
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
17
2 / 5 / 3
9,738
541
9,842
17,946
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
10
10
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Apothyc
Hun Batz
0
9
2
0.11
L
Chang'e
I Ieroin
Chang'e
3
4
1
0.88
W
Erlang Shen
JAHR
Erlang Shen
5
4
6
2
L
Ah Muzen Cab
Lex380Luthor
Ah Muzen Cab
0
2
1
0.25
W
Neith
Marlow41
Neith
6
0
6
9
W
Ymir
Miskra
Ymir
4
2
7
3.75
W
Tsukuyomi
ShadowReyden
Tsukuyomi
6
2
10
5.5
L
Pele
5
4
3
1.63
L
Vamana
2
5
3
0.7
W
Kukulkan
smorgen
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
35,001
54,891
Taken
66,171
27,831
Mitigated
29,669
20,799
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Apothyc
Hun Batz
3,521
541
0
1,309
12,033
4,768
460
2,334
9,699
0
17,484
L
Chang'e
I Ieroin
Chang'e
5,686
554
585
4,799
12,325
4,727
186
3,751
8,574
50,998
0
W
Erlang Shen
JAHR
Erlang Shen
13,232
7,854
0
11,054
20,415
11,673
1,339
387
19,448
0
68,112
L
Ah Muzen Cab
Lex380Luthor
Ah Muzen Cab
5,011
638
0
2,230
7,572
2,678
0
2,281
5,291
0
59,309
W
Neith
Marlow41
Neith
9,870
3,805
0
3,153
7,377
2,586
26
1,010
6,313
0
62,989
W
Ymir
Miskra
Ymir
7,413
1,860
542
1,336
9,221
6,427
0
1,682
7,400
21,999
0
W
Tsukuyomi
ShadowReyden
Tsukuyomi
8,157
1,912
0
4,011
9,985
3,711
47
638
9,265
0
47,441
L
Pele
10,941
4,258
0
4,451
16,295
6,613
0
3,671
12,624
0
65,739
L
Vamana
9,842
4,874
0
7,204
17,946
10,883
1,628
2,527
15,419
241
64,177
W
Kukulkan
smorgen
Kukulkan
7,151
1,462
0
703
7,893
3,434
102
1,858
5,939
68,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
43,015
516
Minions Killed
466
0
Camps Cleared
0
1,728,733
Distance Traveled
1,632,084
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,609
367
22
1
0
296,651
2
L
Chang'e
8,746
486
101
6
0
321,526
7
W
Erlang Shen
10,256
570
116
6
0
329,648
6
L
Ah Muzen Cab
8,207
456
107
6
0
349,376
8
W
Neith
9,693
539
141
8
0
333,281
2
W
Ymir
7,913
440
44
2
0
347,761
0
W
Tsukuyomi
9,617
534
76
4
0
383,388
1
L
Pele
9,715
540
100
6
0
333,923
3
L
Vamana
9,738
541
136
8
0
330,608
2
W
Kukulkan
10,149
564
139
8
0
334,655
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role